Kindergarten Eureka Math

- Subject:
- Mathematics
- Material Type:
- Activity/Lab
- Assessment
- Author:
- Liberty Public Schools
- Date Added:
- 04/07/2021

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Kindergarten Eureka Math

- Subject:
- Mathematics
- Material Type:
- Activity/Lab
- Assessment
- Author:
- Liberty Public Schools
- Date Added:
- 04/07/2021

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Students will bee able to celebrate the 100th day of school by bringing in a project representing it. They will also fill out a chart that has 100 blank squares for them to fill in.

- Subject:
- Mathematics
- Material Type:
- Activity/Lab
- Author:
- Julie Dameron
- Date Added:
- 11/23/2021

Unrestricted Use

CC BY
- Subject:
- Mathematics
- Material Type:
- Interactive
- Author:
- Drew Penn
- Date Added:
- 10/11/2020

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Resources to mark the 100th day of school with math activities. Challenge students to generate 100 different ways to represent the number 100. Students will easily generate 99 + 1 and 50 + 50, but encourage them to think out of the box. Challenge them to include examples from all of the NCTM Standards strands: number sense, numerical operations, geometry, measurement, algebra, patterns, data analysis, probability, discrete math, Create a class list to record the best entries. Some teachers write 100 in big bubble numeral style and then record the entries inside the numerals.

- Subject:
- Mathematics
- Material Type:
- Activity/Lab
- Provider:
- Mathwire
- Author:
- Terry Kawas
- Date Added:
- 02/16/2011

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CC BY-NC-ND
Coders storyboard a project based on randomized idea(s) and create a project based on their storyboard. The purpose of this project is to synthesize understandings into a project with up to three randomized ideas.

- Subject:
- Applied Science
- Computer Science
- Material Type:
- Activity/Lab
- Lesson
- Provider:
- Boot Up PD
- Author:
- Boot up PD
- Date Added:
- 09/23/2019

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Students will explore multi-digit numbers and the relationship between ones, tens and hundreds; a digit in one place is 10x the digit in the place to its right. Students will use their bodies to represent digits in multi-digit numbers up to the hundredths place and compare these numbers using <, =, >. Students will use their bodies as multi-digit numbers to add and subtract.

- Subject:
- Mathematics
- Material Type:
- Activity/Lab
- Teaching/Learning Strategy
- Date Added:
- 02/08/2016

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CC BY-NC-SA
- Subject:
- Mathematics
- Material Type:
- Activity/Lab
- Teaching/Learning Strategy
- Date Added:
- 02/20/2014

Unrestricted Use

CC BY
Students will explore multi-digit numbers and the relationship between ones, tens and hundreds; a digit in one place is 10x the digit in the place to its right. Students will use their bodies to represent digits in multi-digit numbers up to the hundredths place and compare these numbers using <, =, >. Students will use their bodies as multi-digit numbers to add and subtract.

Thanks

http://driverrestore.com/

- Subject:
- Mathematics
- Material Type:
- Activity/Lab
- Lesson Plan
- Teaching/Learning Strategy
- Date Added:
- 09/26/2014

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CC BY-NC-SA
- Subject:
- Mathematics
- Material Type:
- Activity/Lab
- Teaching/Learning Strategy
- Date Added:
- 04/30/2018

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- Subject:
- Mathematics
- Material Type:
- Activity/Lab
- Teaching/Learning Strategy
- Date Added:
- 12/13/2016

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CC BY-SA
- Subject:
- Mathematics
- Material Type:
- Activity/Lab
- Teaching/Learning Strategy
- Date Added:
- 04/24/2015

Conditional Remix & Share Permitted

CC BY-NC-SA
- Subject:
- Mathematics
- Material Type:
- Activity/Lab
- Teaching/Learning Strategy
- Date Added:
- 02/08/2018

Conditional Remix & Share Permitted

CC BY-NC-SA
- Subject:
- Mathematics
- Material Type:
- Activity/Lab
- Teaching/Learning Strategy
- Date Added:
- 12/08/2018

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CC BY-NC-ND
- Subject:
- Mathematics
- Material Type:
- Activity/Lab
- Teaching/Learning Strategy
- Date Added:
- 07/01/2015

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- Subject:
- Mathematics
- Material Type:
- Activity/Lab
- Teaching/Learning Strategy
- Date Added:
- 11/22/2013

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- Subject:
- Mathematics
- Material Type:
- Activity/Lab
- Teaching/Learning Strategy
- Date Added:
- 09/29/2012

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- Subject:
- Mathematics
- Material Type:
- Activity/Lab
- Teaching/Learning Strategy
- Date Added:
- 07/01/2019

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Title: 10 for the Win!Grade: Kindergarten Overall Goal: To have students be able to count by multiples of 10 and comprehend the idea of a sequence of steps involved in a process. StandardsLearning ObjectiveAssessment5d Students understand how automation works and use algorithmic thinking to develop a sequence of steps to create and test automated solutions. K.NS.1: Count to at least 100 by ones and tens and count on by one from any number.Students will be able to program the beebots to go the correct distance. Students will be able to count to 100 by tens.The students will have to use the beebots to move forward the correct amount of steps. The students will have the squares the beebot travels represent sets of 10. Key Terms & Definitions: Sequence- certain order in which steps flowSkip counting- skipping numbers while counting, counting by multiples Number line- line which shows number in order, often marked at intervalsProgram- provide machine with coded instructions to perform task Lesson Introduction (Hook, Grabber): 10 Students will paint hands and stamp them on paper! Each set of hands will represent a set of 10. We will do this all the way up to 100. This paper will be hung in the front of the classroom as a reminder of multiples of 10. Lesson Main:After hanging up our poster with the hands displaying multiples of 10, the teacher would count with the class by 10’s all the way up to 100, while referring to the poster so they can follow along.We will also pass out a number line to the students that highlights 10’s so they have a reference if they struggle.We will make a number line and write multiples of 10 along the side. We will measure out the space between numbers so that it is equal to the length the Beebot travels for each time the button is pushed. For example, if the student wanted to get to 30, they would have to know that you count up by saying “10, 20,30” and they would need to press the forward button on the Beebot 3 times. Each press of the button is a multiple of 10. For this activity, the teacher will break up the students into small groups and they will work together. They will draw a card which will have a multiple of 10 on it ranging from 10-100. The students will have to decide how many 10’s it takes to count up to that number, as well as how many times they will need to program the Beebot to reach the answer on the number line. Lesson Ending:For the lesson ending, we will regroup as a class and talk about how we felt the Beebot activity went. Then we will count together by 10’s up to 100 again to reiterate what we have been learning. Lastly, we will pass out a worksheet to the students which we have included a link to under our resources, and have them complete it individually. This will give us an idea of the students understanding of this concept and can be used for our assessment. Assessment Rubric: GreatAveragePoorIndicatorDescriptionDescriptionDescriptionHand Cut-outsStudent participated in the tracing and cutting out of hands.Student partially participated in the tracing and cutting out of hands.Student failed to participate in the tracing and cutting out of hands.Beebot activityStudent was able to successfully move the Beebot to correct answer.Student was able to move the Beebot, but not to the correct answer.Student was unable to move the Beebot and was unable to correctly answer.WorksheetStudent was able to correctly fill out the entire worksheet.Student was able to fill out 70% of the worksheet.Student was unable to fill out at least 70% of the worksheet. Resources / Artifacts: Number line for students https://www.helpingwithmath.com/printables/others/lin0301number11.htmWebsite which has handprint idea on it https://www.theclassroomkey.com/2016/02/big-list-skip-counting-activities.htmlLesson assessment used in the lesson ending https://www.pinterest.com/pin/287597126178910688 Differentiation: Differentiation for ability levelsIf a student really struggled with math skills, we could place them in a group with stronger math students. We could also offer an alternative activity for the Beebot timeline where we made the timeline go up by smaller multiples. For the worksheet, they could receive a longer amount of time to work on it and have directions read to them/receive help as needed. Differentiation for access & resourcesIf the school had limited resources and did not have access to these robots, they could use other tools like toy cars or something they could use to roll to the spots on the timeline. The game could be altered to fit a large variety of resources. The worksheet we used was found online but a similar version could be created by the teacher. Anticipated Difficulties: Some students might struggle with the concept of skip counting. It may be hard at first for them to remember the multiples of 10. Hopefully by making a poster and providing them with their own number line for reference, this will eliminate some potential difficulties the students may have.

- Subject:
- Mathematics
- Material Type:
- Lesson Plan
- Author:
- Carmen Blackley
- Date Added:
- 11/28/2017

Unrestricted Use

CC BY
10th grade biology aligned to the standards that is free.

- Subject:
- Life Science
- Material Type:
- Full Course
- Date Added:
- 05/13/2015

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Educational Use
In this video segment from Cyberchase, the CyberSquad replaces a piece of track to get the Madre Bonita Express to the Mother's Day harvest.

- Subject:
- Mathematics
- Material Type:
- Lecture
- Provider:
- PBS LearningMedia
- Provider Set:
- PBS Learning Media: Multimedia Resources for the Classroom and Professional Development
- Author:
- U.S. Department of Education
- WNET
- Date Added:
- 07/24/2008