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Codex Conquest
Conditional Remix & Share Permitted
CC BY-NC
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Codex Conquest teaches students to recognize the most important printed books of Western civilization by their nation, century, genre, and current monetary value. Along the way, students learn world history and the scenarios that influence the shape of collections at institutions. Suiting a variety of curricular objectives and student levels, the game can be tailored to fit subject and time specifications and is accessible to students from high school through graduate school. How deeply students engage with the content of Codex Conquest depends on your pedagogy.

Subject:
Arts and Humanities
History
Literature
World History
Material Type:
Activity/Lab
Game
Provider:
University of Iowa
Author:
Amy Hildreth Chen
Edward Raber
Hannah Scates Kettler
Heidi Wiren Bartlett
Michelle Chesner
Serina Sulentic
Date Added:
05/19/2022