All resources in Oregon Artificial Intelligence (AI)

AI4ALL: Bytes of AI - AI & The Criminal Legal System

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Bytes of AI are fun, quick introductions to artificial intelligence through a variety of different topics. These can be used to spark an interest in AI before exploring the AI4ALL curriculum further. Bytes of AI introduce students and teachers to some of the core ideas of AI including:How data becomes output in an AI modelWhat AI is capable of, what risks it can haveHow human biases enter datasetsHow AI can be used in diverse fields Access the full series of AI4ALL's Bytes of AI from their website. 

Material Type: Lesson

Author: Vanessa Clark

AI4ALL: Bytes of AI - AI & Facial Recognition

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Bytes of AI are fun, quick introductions to artificial intelligence through a variety of different topics. These can be used to spark an interest in AI before exploring the AI4ALL curriculum further. Bytes of AI introduce students and teachers to some of the core ideas of AI including:How data becomes output in an AI modelWhat AI is capable of, what risks it can haveHow human biases enter datasetsHow AI can be used in diverse fields Access the full series of AI4ALL's Bytes of AI from their website. 

Material Type: Lesson

Author: Vanessa Clark

AI4ALL: Bytes of AI - AI & Drawing

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Bytes of AI are fun, quick introductions to artificial intelligence through a variety of different topics. These can be used to spark an interest in AI before exploring the AI4ALL curriculum further. Bytes of AI introduce students and teachers to some of the core ideas of AI including:How data becomes output in an AI modelWhat AI is capable of, what risks it can haveHow human biases enter datasetsHow AI can be used in diverse fields Access the full series of AI4ALL's Bytes of AI from their website. 

Material Type: Lesson

Author: Vanessa Clark

Principles of Natural Language Processing

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Short Description: This book provides an overview of the field of natural language processing and recently developed methods, presuming only knowledge of computing with data structures. Long Description: This book allows a reader with a background in computing to quickly learn about the principles of human language and computational methods for processing it. The book discusses what natural language processing (NLP) is, where it is useful, and how it can be deployed using modern software tools. It covers the core topics of modern NLP, including an overview of the syntax and semantics of English, benchmark tasks for computational language modelling, and higher level tasks and applications that analyze or generate language. It takes the perspective of a computer scientist. The primary themes are abstraction, data, algorithms, applications and impacts. It also includes history and trends that are important for understanding why things have been done the way that they have. Word Count: 70048 ISBN: 978-1-7376595-1-8 (Note: This resource's metadata has been created automatically by reformatting and/or combining the information that the author initially provided as part of a bulk import process.)

Material Type: Textbook

Author: Susan McRoy

Facial Recognition/Artificial Intelligence

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Asking the question, “What is human-computer interaction - artificial intelligence? Students come to understand what artificial intelligence is in most everyday life, discussing the privacy, pros and cons of this topic and exploring with artificial intelligence activities online. This lesson plan includes using the Google Vision Kit to explore various pre-loaded facial recognition programs and advance programming students can access the Python code, manipulate the code and test the changes.

Material Type: Lesson Plan

Author: Denise Hoag

Artificial Intelligence: A Modern Creation Story

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My unit will align with Mary Shelley’s Frankenstein for Advanced Placement Literature students, although it could be adapted to other texts that pose the same question: Will we be cautious in creating technology, or will our creations ultimately harm us? Many dystopian futures feature violent revolts on humans from mistreated robots. These stories resonate because they mirror past brutality against African slaves, proposals to purify humanity in the Eugenics Movement, and recent mistreatment of immigrants. When we create more beautiful, more intelligent, and more talented humanoid entities to think for us, to entice us, and to comfort us, how will we view ourselves? Our virtual assistants have female voices. Does this amplify biased views of gender? If we treat our virtual assistants as slaves, will this increase our hatred towards other humans? Will our lives become completely irrelevant? In this unit, students will research the current state of robotics, and draw comparisons between our modern creations and the moral and technological warning in Frankenstein, encouraging students to think about the technology they use, feel agency in determining its future, and strive towards creating tools for a more humane world.

Material Type: Lesson Plan, Unit of Study

Hands-On AI Projects for the Classroom: A Guide on Ethics and AI

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In this guide, students’ exploration of AI is framed within the context of ethical considerations and aligned with standards and concepts, and depths of understanding that would be appropriate across various subject areas and grade levels in K–12. Depending on the level of your students and the amount of time you have available, you might complete an entire project, pick and choose from the listed activities, or you might take students’ learning further by taking advantage of the additional extensions and resources provided for you. For students with no previous experience with AI education, exposure to the guided learning activities alone will create an understanding of their world that they likely did not previously have. And for those with some background in computer science or AI, the complete projects and resources will still challenge their thinking and expose them to new AI technologies and applications across various fields of study. Project 1: Fair's Fair Project 2: Who is in Control? Project 3: The Trade-offs of AI Technology Project 4: AI and the 21st Century Worker Visit the ISTE website with all the free practical guides for engaging students in AI creation: https://www.iste.org/areas-of-focus/AI-in-education.

Material Type: Lesson, Lesson Plan, Module, Unit of Study

Authors: General Motors, International Society for Technology in Education (ISTE)

Hands-On AI Projects for the Classroom: A Guide for Secondary Teachers

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This guide provides student-driven projects that can directly teach subject area standards in tandem with foundational understandings of what AI is, how it works, and how it impacts society. Several key approaches were taken into consideration in the design of these projects. Understanding these approaches will support both your understanding and implementation of the projects in this guide, as well as your own work to design further activities that integrate AI education into your curriculum. Project 1: AI Chatbots Project 2: Developing a Critical Eye Project 3: Using AI to Solve Environmental Problems Project 4: Laws for AI Visit the ISTE website with all the free practical guides for engaging students in AI creation: https://www.iste.org/areas-of-focus/AI-in-education

Material Type: Lesson, Lesson Plan, Module, Unit of Study

Authors: General Motors, International Society for Technology in Education (ISTE)

Proyectos prácticos de la IA para el aula: Una guía ética sobre la IA

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En esta guía, la exploración de la IA por parte de los alumnos se enmarca en el contexto de las consideraciones éticas, y en concordancia con los estándares, conceptos y profundidad adecuados para varias materias de K–12. Dependiendo del nivel de sus alumnos y la cantidad de tiempo que tenga disponible, puede completar todas las actividades de Inicio hasta las actividades de Demostraciones culminantes; puede seleccionar actividades de la lista; o puede llevar el aprendizaje de los alumnos más lejos, aprovechando las extensiones y recursos adicionales proporcionados. Para los alumnos sin experiencia previa de formación en la IA, la exposición misma a las actividades de aprendizaje guiadas creará una comprensión de su mundo que probablemente no tenían antes. Y para aquellos con conocimientos previos en informática o con la IA, los proyectos y recursos completos seguirán desafiando su razonamiento y los expondrán a nuevas tecnologías y aplicaciones de la IA en diversos campos de estudio. PROYECTO 1: Lo justo es justo PROYECTO 2: ¿Quién tiene el control? PROYECTO 3: Las ventajas y desventajas de la tecnología de la IA PROYECTO 4: La IA y el trabajador del siglo XXI

Material Type: Lesson, Lesson Plan, Module, Unit of Study

Authors: General Motors, International Society for Technology in Education (ISTE)

Free online computer science books

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Freebookcentre.net's computer science section contains links to many technical books offered free online, either as html pages or downloadable pdfs. Books are arranged by subject: Data Structures and Algorithms, Compiler Design, Object Oriented Programming, Operating Systems, Computation Theory, Artificial Intelligence, and others.

Material Type: Lecture

STEAM Device

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 This STEAM device includes different activities and tasks directed to 10th-grade students who are L2 learners with an A2 level of English. This device is aimed to help them to improve the six language skills: oral production, oral interaction, reading comprehension, writing production, and writing interaction, while they learn about Artificial Intelligence and its role in art.  

Material Type: Lesson

Author: Yulieth Lorena Cortes Mosquera

Proyectos prácticos de IA para el aula: Una guía para maestros de primaria

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Esta guía ofrece proyectos centrados en los alumnos que pueden enseñar directamente estándares de áreas de estudio en conjunto con comprensiones fundamentales de los que es la IA, cómo funciona y cómo impacta a la sociedad. Fueron considerados varios enfoques clave para diseñar estos proyectos. Entender estos enfoques sustentará su comprensión y la implementación de los proyectos de esta guía, así como su trabajo para diseñar más actividades que integren la enseñanza sobre la IA en su plan de estudios. PROYECTO 1: Lo que la IA hace bien y lo que no hace tan bien PROYECTO 2: Datos de entrenamiento y aprendizaje automático PROYECTO 3: Los sentidos comparados con los sensores PROYECTO 4: Navegación e IA

Material Type: Lesson, Lesson Plan, Module, Unit of Study

Authors: General Motors, International Society for Technology in Education (ISTE)

Hands-On AI Projects for the Classroom: A Guide for Elementary Teachers

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This guide provides student-driven projects that can directly teach subject area standards in tandem with foundational understandings of what AI is, how it works, and how it impacts society. Instead of simply learning about AI through videos or lectures, the students completing these projects are active participants in their AI exploration. In the process, students work directly with innovative AI technologies, participate in “unplugged” activities that further their understanding of how AI technologies work, and create various authentic products—from presentations to designing an AI robot—to demonstrate their learning. • Project 1: What AI Does Well and Does Not Do Well • Project 2: Training Data and Machine Learning • Project 3: Senses vs. Sensors • Project 4: Navigation and AI Visit the ISTE website with all the free practical guides for engaging students in AI creation: https://www.iste.org/areas-of-focus/AI-in-education

Material Type: Lesson, Lesson Plan, Module, Unit of Study

Authors: General Motors, International Society for Technology in Education (ISTE)