Flyswatter Review Game, Mandarin Chinese, Novice-Low/Mid
Please Note: Many of the activities on the Pathways Project OER Repository were created by upper-division students at Boise State University and serve as a foundation that our community of practice can build upon and refine. While they are polished, we welcome and encourage collaboration from language instructors to help modify grammar, syntax, and content where needed. Kindly contact pathwaysproject@boisestate.edu with any suggestions and we will update the content in a timely manner. — The Pathways Project
About the Boise State World Languages Resource Center (WLRC) Language Activity Repository
The activities provided by the Boise State World Languages Resource Center (WLRC) serve as foundational activities which can be adapted by any language and scaled up or down on the proficiency scale. Many of these activities offer an English Version that is “language-agnostic” to provide language instructors from around the country a platform to remix these instructional materials, infusing them with their target language and culture! The activities within the Pathways Project OER Repository seek to help students solidify their interpersonal speaking and interpretive skills through task-based situations or communicative activities. These activities should be facilitated in the target language for approximately 90% (or more), per the recommendation of the American Council on the Teaching of Foreign Languages.
How to use the WLRC Repository’s Activities:
1. Use the Activity as is:
Before you begin:
- Most activities are 30 minutes in duration, unless otherwise specified.
- Be sure to read through the activity description, and review the list of required materials. You will notice that the activity materials are also highlighted in yellow throughout the activity instructions.
If you have any suggestions about grammar, syntax, and content, please kindly contact pathwaysproject@boisestate.edu.
2. Remix for Your Language Classroom:
When you are ready to begin remixing the activity, in order to adapt it for the needs of your language classroom, simply click the blue “Remix This Resource” button at the top of your screen. This will then take you to a screen with a NEW, editable version of this activity. The text provided in purple is a suggestion of what you might say to your students in the target language, and may be altered for different levels and age groups. All activities have “NCSSFL-ACTFL Can-Do” statements, a warm-up, a main activity, and a wrap-up.
Many of the activities include printable cards and other instructional materials such as Google Slideshows. If you would like to make changes to these materials for your classroom, follow the instructions below:
- Google Slideshows:
- To begin, go to File -> Copy to create an editable version of the slideshow.
- Once finished with your changes, please complete the following steps to share:
- Click on Share
- Who Has Access
- Ensure link sharing is on and allow external access.
- Materials Saved as PDF: Please email pathwaysproject@boisestate.edu and we will provide you with an editable copy. Please allow up to two business days for a response. For YouTube videos and other websites, hyperlinks are provided.
3. Adapt for Another Language:
- See the linked English Version at the top of the activity (English Version may not be available for all activities)
Flyswatter Review Game (Novice-Low/Mid)
Description:
In this activity students will play the flyswatter game to review vocabulary and phrases covered in their Chinese classes. Students will be given a short clue, and they will have to use flyswatters to identify the vocabulary word or phrase.
Proficiency Level:
Novice Low/Mid
Keywords:
China, vocabulary, games, language games, review, review game, Chinese
NCSSFL-ACTFL Can-Do Statements:
- I can recognize and identify common vocabulary
- I can use high frequency vocabulary to respond to simple questions
NCSSFL-ACTFL World-Readiness Standards
- Standard 1.1 - Students engage in conversations, provide and obtain information, express feelings and emotions, and exchange opinions in Chinese
- Standard 1.2 - Students understand and interpret written and spoken language on a variety of topics in Chinese
- Standard 4.1 - Students demonstrate understanding of the nature of language through comparisons of the Chinese language with their own
Idaho State World Language Standards:
- COMM 1.1 - Interact and negotiate meaning (spoken, signed, written conversation) to share information, reactions, feelings, and opinions
- COMM 2.1 - Understand, interpret, and analyze what is heard, read, or viewed on a variety of topics.
- COMP 1.2 - Identify patterns and explain discrepancies the sounds and the writing system in the target language.
Materials Needed:
Flyswatters
Warm-up
1. Begin by introducing the Can-Dos for today’s activity and spend some time to review appearances.
Main Activity
Ensure that the English version of the vocabulary words shown on the Flyswatter Cards is written on the backside of each card.
1. Students will be evenly divided into teams of two. Line them up on each side of the table. Students don't have to stand for the activity, but they may find it easier for playing the game.
2. The activity facilitator will spread the cards out in front of the students (tape them to desk so they don't go flying.)
3. The game will work in three rounds:
For Round 1: Activity facilitator will say the vocabulary words in English and students will have to hit the Chinese word.
For Round 2: Activity facilitator will say the vocabulary in Chinese and students will have to hit the right word in English
For Round 3: Activity Facilitator will say a question or a statement in Chinese (without using the word) and the students will have to choose a word in Chinese that connects the best to the question.
4. During each round, the students will then use a flyswatter to hit the card that they think is the correct response to the clues given by the activity facilitator
5. After each clue, the students who last used the flyswatter will pass the fly swatters on to the next pair of students in their group, and the game will go on until all three rounds have been played
End of lab:
• Read Can-Do statements once more and have students evaluate their confidence.
(Use thumbs up/thumbs down or download our student cards.)
• Encourage students to be honest in their self-evaluation.
• Pay attention, and try to use feedback for future labs!
NCSSFL-ACTFL Can-Do Statements:
- I can recognize and identify common vocabulary
- I can use high frequency vocabulary to respond to simple questions
Where are we? Rate yourself on the weekly Can-Do Statements using this scale: I get it!, I got it!, I kind of get it..., I don't get it...