Students use real-world data to calculate the potential for solar and wind …
Students use real-world data to calculate the potential for solar and wind energy generation at their school location. After examining maps and analyzing data from the online Renewable Energy Living Lab, they write recommendations as to the optimal form of renewable energy the school should pursue.
Students use real-world data to evaluate whether solar power is a viable …
Students use real-world data to evaluate whether solar power is a viable energy alternative for several cities in different parts of the U.S. Working in small groups, they examine maps and make calculations using NREL/US DOE data from the online Renewable Energy Living Lab. In this exercise, students analyze cost and availability for solar power, and come to conclusions about whether solar power is a good solution for four different locations.
Warming oceans and melting landlocked ice caused by global climate change may …
Warming oceans and melting landlocked ice caused by global climate change may result in rising sea levels. This rise in sea level combined with increased intensity and frequency of storms will produce storm surges that flood subways, highways, homes, and more. In this activity, visitors design and test adaptations to prepare for flooding caused by sea level rise.
Through the two lessons and five activities in this unit, students' knowledge …
Through the two lessons and five activities in this unit, students' knowledge of sensors and motors is integrated with programming logic as they perform complex tasks using LEGO MINDSTORMS(TM) NXT robots and software. First, students are introduced to the discipline of engineering and "design" in general terms. Then in five challenge activities, student teams program LEGO robots to travel a maze, go as fast/slow as possible, push another robot, follow a line, and play soccer with other robots. This fifth unit in the series builds on the previous units and reinforces the theme of the human body as a system with sensors performing useful functions, not unlike robots. Through these design challenges, students become familiar with the steps of the engineering design process and come to understand how science, math and engineering including computer programming are used to tackle design challenges and help people solve real problems. PowerPoint® presentations, quizzes and worksheets are provided throughout the unit.
Students learn how two LEGO MINDSTORMS(TM) NXT intelligent bricks can be programmed …
Students learn how two LEGO MINDSTORMS(TM) NXT intelligent bricks can be programmed so that one can remotely control the other. They learn about the components and functionality in the (provided) controller and receiver programs. When its buttons are pressed, the NXT brick assigned as the remote control device uses the controller program to send Bluetooth® messages. When the NXT taskbot/brick assigned as the receiver receives certain Bluetooth messages, it moves, as specified by the receiver program. Students examine how the programs and devices work in tandem, gaining skills as they play "robot soccer." As the concluding activity in this unit, this activity provides a deeper dimension of understanding programming logic compared to previous activities in this unit and introduces the relatively new and growing concept of wireless communication. A PowerPoint® presentation, pre/post quizzes and a worksheet are provided.
Simple and compound machines are designed to make work easier. When we …
Simple and compound machines are designed to make work easier. When we encounter a machine that does not fit this understanding, the so-called machine seems absurd. In this lesson, the cartoons of Rube Goldberg are introduced and engage the students in critical thinking about the way his inventions make a simple task even harder to complete. As the final lesson in the simple machines unit, the study of Rube Goldberg machines can help students evaluate the importance and usefulness of the many machines around them.
Students learn about five types of renewable energy that are part of …
Students learn about five types of renewable energy that are part of engineering solutions to help people in rural communities use less and cleaner energy for cooking and heating. Specifically, students learn about the pollution and health challenges facing families in rural China, and they are introduced to the concept of optimization. Through an energy game, students differentiate between renewable and non-renewable sources of energy.
Travel to the Pacific Northwest, home to some of the most seismically …
Travel to the Pacific Northwest, home to some of the most seismically active areas in the U.S. Learn from experts about tectonic activity and find out if they know when the "big one†will hit.
On this episode of STEM in 30, follow the path of the …
On this episode of STEM in 30, follow the path of the suit Alan Eustace wore in his world record skydive from concept to design and from production to execution.
Students use their knowledge about how healthy heart valves function to design, …
Students use their knowledge about how healthy heart valves function to design, construct and implant prototype replacement mitral valves for hypothetical patients' hearts. Building on what they learned in the associated lesson about artificial heart valves, combined with the testing and scoring of their prototype heart valve designs in this activity, students discover the pros and cons of different types of artificial heart valves based on materials, surgery requirements, and lifespan.
Students learn how to create two-dimensional representations of three-dimensional objects by utilizing …
Students learn how to create two-dimensional representations of three-dimensional objects by utilizing orthographic projection techniques. They build shapes using cube blocks and then draw orthographic and isometric views of those shapes—which are the side views, such as top, front, right—with no depth indicated. Then working in pairs, one blindfolded partner describes a shape by feel alone as the other partner draws what is described. A worksheet is provided. This activity is part of a multi-activity series towards improving spatial visualization skills.
Students design and create sensory integration toys for young children with developmental …
Students design and create sensory integration toys for young children with developmental disabilities an engineering challenge that combines the topics of biomedical engineering, engineering design and human senses. Students learn the steps of the engineering design process (EDP) and how to use it for problem solving. After learning about the human sensory system, student teams apply the EDP to their sensory toy projects. They design and make plans within given project constraints, choose materials, fabricate prototypes, evaluate the prototypes, and give and receive peer feedback. Students experience the entire design-build-test-redesign process and conclude with a class presentation in which they summarize their experiences with the EDP steps and their sensory toy project development.
Students learn about how engineers design and build shake tables to test …
Students learn about how engineers design and build shake tables to test the ability of buildings to withstand the various types of seismic waves generated by earthquakes. Just like engineers, students design and build shake tables to test their own model buildings made of toothpicks and mini marshmallows. Once students are satisfied with the performance of their buildings, they put them through a one-minute simulated earthquake challenge.
Astronaut Randy Bresnik walks us through the different parts that make up …
Astronaut Randy Bresnik walks us through the different parts that make up a spacesuit. Also learn how to make and test your own spacesuit using a potato.
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