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Save the Stuffed Animal! Push & Pull
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Educational Use
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Students develop an understanding of the concepts of "push" and "pull" as they "save" stuffed animals from danger using LEGO MINDSTORMS(TM) NXT robots. After learning more about the concepts through a robot demonstration, students explore the concepts themselves in the context of saving stuffed animala from the table edges. They choose to either push or pull the animal to safety, depending on the orientation of the robot and toy. They see the consequences of their choices, learning the importance of understanding these force concepts and the differences between them.

Subject:
Applied Science
Career and Technical Education
Electronic Technology
Engineering
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Monique Moore
Ursula Koniges
Date Added:
09/18/2014