SEL Problem Solving
Overview
This lesson is designed to build problem solving strategies as a class and individual. With covid please consider having students wear masks.
SEL Until Lesson 5 Problem Solving
Unit for SEL
Lesson 5
Lesson Topic: Problem Solving
Lesson Description: This lesson is designed to build problem solving strategies as a class and individual. With covid please consider having students wear masks.
Learning Goals/Outcomes:
- The student will have an understanding of how to problem solve as a group and individually.
Nebraska Standards: Standard 4: S4 M1 & H1, S4 M2 & H2, S4 M3 & H3, S4 M4 & H4, S4 M5, S4, M6, S4 M7 Standard 5: S5 M6 & H4
Teacher Planning:
Long skipping rope
Time Required for Lesson: 45 minutes
Technology Use:
_____ YES ____X_NO
Instructional Plan:
Warm-Up: Salt and Pepper(5 minutes)
Objective: A fun warm-up activity
Set-Up Large open space, lay a rope down the middle and have students stand on one side.
Framing: This is a fun activity to get us warm-up and test our reaction time.
- Designate one side of the rope a salt and one side of the rope as pepper.
- You call out salt or pepper and the group must jump to the correct side or remain on the side.
- If someone jumps when they shouldn’t or is to slow in their jumping they are out. They must go to a predetermined area and do a set amount of predetermined exercises before returning to the game. (ex. 20 jumping jacks, 10 burpee’s)
- Variation: For each mistake, students get a point, with the intention of having the least amount of points at the end. This can be done collectively or individually.
Activity: Turnstile 910 minutes)
Objective: To get everyone through the turning rope.
Set up: An additional rope turner to assist you.
Framing: This activity requires the entire class to participate both in solving the problem and implementing the solution. The task is simple: Everyone must get through the turning rope.
Rules Are
- One person at a time in the jumping area
- Each player must move through the turning rope . No diving or tumbling.
- No missing a beat (no having the rope turn without someone in it)
- If anyone misses, the entire group begins again.
- The initiative continues until the entire class has gone through the rope. Be sure to rotate the additional rope turner.
Activity: 1,2,3 = 20 (25 minutes)
Objective: The task is similar to turnstile, the students need to solve the riddle “1,2,3=20” to figure out how to move through the rope.
Setup: Same as for turnstile
Framing: Your goal is to get the entire class to the other side of the turning rope. The only way to achieve the goal is to pass through the turning rope. The catch is you can only move through the rope using the pattern in the following riddle: “1,2,3=20”. Trial and error are the only way to solve it. Try everyone’s ideas.
- Start turning the rope. The riddle starts once the first person passes through.
- The rope will continue turning as long as the group’s actions are correct.
- The rope will immediately stop turning as soon as the group does anything that is incorrect.
- The only way to solve the riddle is to physically enter the rope. The solution will be found if the group focuses on the number of people who pass through the rope.
- Students will receive feedback in the following ways: Whenever the rope stops turning, you will know that you are solving the riddle incorrectly, and the class should return to the starting point and begin again. If you pay close attention to the moment when the rope stops turning and what the group was doing just prior to the rope stopping , you will gather important information that will assist you in solving the riddle.
- When the rope stops the group should stop working and analyze what happened. The group should focus on what they are doing to discover what actions are solving the riddle and what actions cause the rope to stop.
Tip: Allow people to run through the rope.
It is critical to count out loud to your group when they are on the right track. For example if they have one person run through the rope shout out one. If they follow that with two shout two If they follow that with three shout three and so on.
Solution: One person passes through the rope, then two people, then three people; This pattern (1,2,3) is then repeated until the rope has turned a total of 20 rotations.
Closing/Assment: Pass the knot (5 minutes)
Objective: To reflect on behaviors that helped or hurt the group solve a problem.
Setup: Tie two ends of rope together into a circle. Have the group stand in a circle and loosely hold the rope.
Framing: As the knot in the rope is passed to you, please share one behavior that helped your group to solve the initiative and one behavior that hurt your ability to solve the initiative today. Once you have shared pass the knot to the person on your left.