Author:
Wyatt Morse
Subject:
Education
Material Type:
Game, Lesson Plan
Level:
Lower Primary, Upper Primary
Tags:
  • Baseball
  • Fitness and Exercise
  • Indoor Recess
  • NE PE
  • Nebraska Department of Education
  • License:
    Creative Commons Attribution
    Language:
    English

    Education Standards

    Dice Baseball

    Dice Baseball

    Overview

    A full 9 inning baseball game played with a dice. Games can be played in groups or individually. Ideal for limited space physical education setting, indoor recess or distance learning idea. 

    Dice Baseball Game

    Lesson Topic: Dice Baseball

    Lesson Description:  A full 9 inning baseball game played with a dice. Games can be played in groups or individually. Ideal for limited space physical education setting, indoor recess or distance learning idea. 

    Learning Goals/Outcomes: Students will participate in a 9 inning baseball game including keeping score and recording outs. 

    Nebraska Standards:
    PE.2.4.4.a Recognizes the importance of rules and etiquette in teacher-designed physical activities
    PE.3.4.4.a Practices adherence to rules and etiquette in physical activity with peers
    PE.4.4.4.a Exhibits etiquette and adherence to rules in a variety of physical activities
    PE.5.4.4.a Critiques the etiquette involved in various game activities

    Teacher Planning: Baseball knowledge of how to move around the bases and what outs are. Printed team markers to use.

    Equipment/Materials Needed: Baseball field (Attached), team markers (Attached), die

    Time Required for Lesson: 20-30 minuets

    Diagram/Setup: See attached

    Technology Use:

    _____ YES               __X___NO

    Instructional Plan:

    The game can be played as a single player game or multi player game. Both games use the same standard instructions listed below

    Goal: To score the most runs at the end of a 9 inning game. The player will roll the die and move their team marker around the bases. When a team marker crosses home plate your team scores a run. The game is played with only 1 team marker being moved with each roll. 

    How to Move:

    Roll a 1: Move your marker 1 base ahead
    Roll a 2: Move your marker 2 bases ahead
    Roll a 3: Move your marker 3 bases ahead
    Roll a 4: Fly out return your team marker to home plate and record an out
    Roll a 5: Ground out return your team marker to home plate and record an out
    Roll a 6: Double Play return your team marker to home plate and record 2 outs

    Each time you go all the way around the bases you score a run. Once you get 3 outs your inning is over

    Single Player Game Rules:

    1. Select your team marker
    2. Put your teams name on the scoresheet
    3. Keep track of runs scored and mark a tally every time you score a run or record an out. Remember you only get 3 outs each inning.
    4. After you record 3 outs add up the runs you scored and write it on the score board. After your score is on the board do the inning break exercise.
    5. Follow the same procedure until all 9 innings are completed. Once all 9 innings are done add up your score to see how many runs your team scored. 

    Multi Player Game

    Equipment Needed: 1 Dice, a pencil, team logo marker (included but feel free to make your own)
    1.Play Rock Paper Scissors to see who gets to go first
    2. Select your team marker
    3. Write your teams names in the scoresheet
    4. Trade scoresheets
    5. Keep track of runs scored. Mark a Talley mark every time you score or record an out. Remember you only get 3 outs each inning.
    6. After you record 3 outs. Add up your runs you scored in the inning and write it on the score board. the other team then gets to roll.
    7. do the exercise for that inning after you are done hand the dice to the other team.
    8. After 9 innings add up the scores. ** In case of a tie the game continues until a winner is decided.

    Activity: The goal of the game is to score as many runs as possible each inning. If playing against another person, the goal is to finish with the most runs scored.

    Modifications:  Add more team markers and allow the students decide how to move the other markers (creating a more real life baseball experience)

    Safety Precautions: Design the exercises for the students to be able to safely complete.