Author:
Madison Mock
Subject:
Computer Science, Visual Arts, Mathematics
Material Type:
Activity/Lab
Level:
Lower Primary, Upper Primary
Tags:
  • Badges
  • Challenge
  • Flipgrid
  • Ozobots
    License:
    Creative Commons Attribution
    Language:
    English

    Education Standards

    Ozobot Exploration Badges

    Ozobot Exploration Badges

    Overview

    Encourage students to learn about computer science and practice other subject area content while earning badges through open exploration with Ozobots. 

     

    Unit Description

    Encourage students to learn about computer science and practice other subject area content through open exploration with Ozobots! Students will learn the basics of using the Ozobots and then complete challenges to earn badges.

    There are many resources available for incorporating Ozobots into teaching a wide range of subjecets. This resoursce shares a system for using Ozobots and implementing a variety of lessons in the classroom. This unit provides some lesson ideas, but more importantly provides a structure to track student learning with Ozobots through a badging system relying on student submitted videos. In person, hybrid, and online adaptations are provided. 

    Starting with introductory lessons, students will explore the Ozobots, how the robots work, and gain basic skills in order to work on a variety of challenges on their own. Ideas for challenges are included, but any lesson could be adapted to work with the badge system. Students will idependently complete Ozobot challenges and submit videos for review in order to earn badges. 

     

    Special Considerations for Online Learning

    For students without Ozobots at home, here are some possible adaptations:

    Hybrid: Students can begin challenges at home and test results with Ozobots and create video when at school

    Fully Online/ No Ozobots: Students can use paper Ozobots, small toys, of a finger to trace the path and act out codes in videos

    Introductory Lesson - Lines & Shapes

    This lesson will introduce students to Ozobots so that they will be able to indepentently complete challenges

     

    Estimated Time: 45 minutes

     

    Guiding question:

    How does Ozobot know what to do?

     

    Lesson Goals/Lesson Objectives:

    Students will be able to identify which types of lines Ozobot will recognize and which it will not.

     

    Materials:

    Ozobots (or paper Ozobot or other alternative)

    Markers (black, red, blue, green)

    Copy paper

    Large paper (chart paper or similar) optional

     

    Methods/Lesson Procedures:

    Teacher Will:Students Will:

    (K-2) Read aloud a book about lines (ex. Young Artist Basics: Lines) 

    Ask: What are different kinds of lines?

    (3-5) Discuss different kinds of lines and angles

    Draw different types of lines:

    (K-2) Wavy, zigzag, thick, thin, etc.

    (3-5) Parallel/ perpendicular, acute/obtuse/right angles

    Demonstrate how Ozobot reads lines Test out Ozobot to see if it can read the lines

    Ask: Which types of lines can Ozobot read? Which can it not?

    Help students sort lines into those Ozobot can read and those it can not

     

    Sort lines into those Ozobot can read and those it cannot

    List characteristics of lines Ozobot can and cannot read

    (K-2) Demonstrate drawing different shapes (ex. square, rhombus, triangle, trapezoid). Assisgn students to groups of 2-3 to practice drawing shapes for Ozobot to follow.

    (3-5) Demonstrate drawing different types of angles (right, obtuse, acute). Assignt students to groups of 2-3 to practice drawing shapes for Ozobot to follow.

    Practice drawing paths for Ozobot to follow

     

    Other Resources

    Book: Young Artist Basics: Lines

    Video: Shapes Song 2 (great for Kindergarten)

    Introductory Lesson - Colors Codes

    This lesson will introduce students to Ozobots so that they will be able to indepentently complete challenges.

     

    Estimated Time: 15 minutes

     

    Guiding question:

    How does Ozobot know what to do?

     

    Lesson Goals/Lesson Objectives:

    Students will use color codes to make Ozobot perform different commands.

    Students will use colore codes to make Ozobot perform different commands.

     

    Materials:

    Ozobots (or paper Ozobot or other alternative)

    Markers (black, red, blue, green)

    Copy paper

    Ozobot Color Codes

    Graph paper (optional)

     

    Methods/Lesson Procedures:

    Teacher Will:Students Will:

    Pass out Ozobot Color Codes

    Look at the codes and guess what they will do

    Show students how to effectively draw color codes so Ozobot can read the codes.

    Talk about how just how Ozobot can only read certain kinds of lines, it needs the color codes to be drawn correctly in order to read the code.

    Practice copying color codes by drawing each color down to form the squares for the code

    Ask: Do color codes work the same regardless of which way Ozobot is travelling?

    Test out color codes to see which codes work the same both Fways and which change

    For a more structured introduction, use the worksheets provided with Ozobot's Core Coding Curriculum (link below).

     

    Challenges

    Many lessons for Ozobot are available on the Ozobot Classroom site (see link below). Badging provides a great motivator for students to complete these lessons and an organizational structure for teachers for assessement. To see an example student view, click "Ozobot Flippity Badge Example" below. 

    How to use these resourses

    Challenges can be incorporated many ways into the classroom. Students can work on challenges during independent or center work during math class, in small groups during project time, or at home as asynchronous learning.

    Ozobot Lessons

    Search through the Ozobot lessons bases on your grade level and subject matter to find a lesson that will work for you. Any lesson can be adapted into a badge for students to earn! 

    Ozobot Badge Template

    Make a copy of the template to use with your own classes. Enter badge information into spreadsheet. Include assessment criteria under "badge information" and a link to submission method (i.e. Flipgrid) under "badge link." 

    Badge Drawing Example

    Don't know where to start with designing your own badges? You can make a copy of this drawing and alter it to create your own badges.

    Assessment

    Students are assessed through review of Challenge videos posted to Flipgrid (or teacher's preferred method). When a student earn a badge, place an "x" in the appropriate box. You can add an "*" up to 3 times if the student earns the badge multiple times. You can also enter a decimal in the box to show partial completion. For example if the badge requirement was to use 5 color codes and the student used 2, you can enter .4 into the box and the student will see 40% complete and know that they need to do more in order to earn the badge.