Scratch It! - Task 2
Overview
This is the second task of the project for the course Learning Environments and Technology at the University of Oulu.
Task 2 - Scratch
Rubric (solution for the task 2) - https://scratch.mit.edu/projects/614783037
Rubric (adding rotation to the dice) - https://scratch.mit.edu/projects/614787224
Now it is time to move the dice. You have to program the dice for then, when it is clicked, it will "roll".
Go to the code tab of your scratch project and create the code following those steps:
- Randomly change the dice costume from 1 to 6.
- Repeat step 1 six times, then stop.
TIP: The following image contains the code blocks you can use to solve this challenge.
The following is the expected behavior once you complete this challenge:
Once you complete your challenge, submit the Scratch link as per your teacher instruction.
Extra challenge: This is not required, but think in what you can change in the code to make the dice move as in the following illustration: