Through six lesson/activity sets, students learn about the functioning of sensors, both …
Through six lesson/activity sets, students learn about the functioning of sensors, both human and robotic. In the activities, student groups use LEGO MINDSTORMS(TM) NXT robots and components to study human senses (sight, hearing, smell, taste, touch) in more detail than in previous units in the series. They also learn about the human made rotation, touch, sound, light and ultrasonic sensors. "Stimulus-sensor-coordinator-effector-response" pathways are used to describe the processes as well as similarities between human/animal and robotic equivalent sensory systems. The important concept of sensors converting/transducing signals is emphasized. Through assorted engineering design challenges, students program the LEGO robots to respond to input from various LEGO sensors. The overall framework reinforces the theme of the human body as a system with sensors that is, from an engineering perspective. PowerPoint® presentations, quizzes and worksheets are provided throughout the unit.
Students learn how to program using loops and switches. They see how …
Students learn how to program using loops and switches. They see how loops enable us to easily and efficiently tell a computer to keep repeating an operation. They also see that switches permit programs to follow different instructions based on whether or not preconditions are fulfilled. Using the LEGO MINDSTORMS(TM) NXT robots, sensors and software, student pairs perform three mini programming activities using loops and switches individually, and then combined. With practice, they incorporate these tools into their programming skill sets in preparation for the associated activity. A PowerPoint® presentation, pre/post quizzes and worksheet are provided.
Building on the programming basics learned so far in the unit, students …
Building on the programming basics learned so far in the unit, students next learn how to program using sensors rather than by specifying exact durations. They start with an examination of algorithms and move to an understanding of conditional commands (until, then), which require the use of wait blocks. Working with the LEGO MINDSTORMS(TM) NXT robots and software, they learn about wait blocks and how to use them in conjunction with move blocks set with unlimited duration. To help with comprehension and prepare them for the associated activity programming challenges, volunteer students act out a maze demo and student groups conclude by programming LEGO robots to navigate a simple maze using wait block programming. A PowerPoint® presentation, a worksheet and pre/post quizzes are provided.
Students learn more about how light sensors work, reinforcing their similarities to …
Students learn more about how light sensors work, reinforcing their similarities to the human sense of sight. They look at the light sensing process incoming light converted to electrical signals sent to the brain through the human eye anatomy as well as human-made electrical light sensors. A mini-activity, which uses LEGO MINDSTORMS(TM) NXT intelligent bricks and light sensors gives students a chance to investigate how light sensors function in preparation for the associated activity involving the light sensors and taskbots. A PowerPoint® presentation explains stimulus-to-response pathways, sensor fundamentals, and details about the LEGO light sensor, including its two modes of gathering data and what its numerical value readings mean. Students take pre/post quizzes and watch a short online video. This lesson and its associated activity enable students to gain a deeper understanding of how robots can take sensor input and use it to make decisions via programming.
Students learn about how sound sensors work, reinforcing their similarities to the …
Students learn about how sound sensors work, reinforcing their similarities to the human sense of hearing. They look at the hearing process sound waves converted to electrical signals sent to the brain through human ear anatomy as well as sound sensors. A mini-activity, which uses LEGO MINDSTORMS(TM) NXT intelligent bricks and sound sensors gives students a chance to experiment with the sound sensors in preparation for the associated activity involving the sound sensors and taskbots. A PowerPoint® presentation explains stimulus-to-response pathways, sensor fundamentals, the unit of decibels, and details about the LEGO sound sensor, including how readings are displayed and its three modes of programming sound input. Students take pre/post quizzes and watch a short online video. This lesson and its associated activity enable students to appreciate how robots can take sensor input and use it to make decisions to via programming.
Students learn about how touch sensors work, while reinforcing their similarities to …
Students learn about how touch sensors work, while reinforcing their similarities to the human sense of touch. They look at human senses and their electronic imitators, with special focus on the nervous system, skin and touch sensors. A PowerPoint® presentation explains stimulus-to-response pathways, how touch sensors are made and work, and then gives students a chance to handle and get familiar with the LEGO touch sensor, including programming LEGO MINDSTORMS(TM) NXT robots to use touch sensor input to play music. Students take pre/post quizzes and watch a short online video. The mini-activities prepare students for the associated activity. This lesson and its associated activity enables students to appreciate how robots can take input from sensors, and use that to make decisions to move.
Students learn about how ultrasonic sensors work, reinforcing the connection between this …
Students learn about how ultrasonic sensors work, reinforcing the connection between this sensor and how humans, bats and dolphins estimate distance. They learn the echolocation process sound waves transmitted, bounced back and received, with the time difference used to calculate the distance of objects. Two mini-activities, which use LEGO MINDSTORMS(TM) NXT robots and ultrasonic sensors, give students a chance to experiment with ultrasonic sensors in preparation for the associated activity. A PowerPoint® presentation explains stimulus-to-response pathways, sensor fundamentals, and details about the LEGO ultrasonic sensor. Pre/post quizzes are provided. This lesson and its associated activity enable students to gain a deeper understanding of how robots can take sensor input and use it to make decisions via programming.
Students measure the permeability of different types of soils, compare results and …
Students measure the permeability of different types of soils, compare results and realize the importance of size, voids and density in permeability response.
Students learn about porosity and permeability and relate these concepts to groundwater …
Students learn about porosity and permeability and relate these concepts to groundwater flow. They use simple materials to conduct a porosity experiment and use the data to understand how environmental engineers decide on the placement and treatment of a drinking water well.
Students determine the coefficient of restitution (or the elasticity) for super balls. …
Students determine the coefficient of restitution (or the elasticity) for super balls. Working in pairs, they drop balls from a meter height and determine how high they bounce. They measure, record and repeat the process to gather data to calculate average bounce heights and coefficients of elasticity. Then they extrapolate to determine the height the ball would bounce if dropped from much higher heights.
Students learn about the nature of thermal energy, temperature and how materials …
Students learn about the nature of thermal energy, temperature and how materials store thermal energy. They discuss the difference between conduction, convection and radiation of thermal energy, and complete activities in which they investigate the difference between temperature, thermal energy and the heat capacity of different materials. Students also learn how some engineering requires an understanding of thermal energy.
Students relate thermal energy to heat capacity by comparing the heat capacities …
Students relate thermal energy to heat capacity by comparing the heat capacities of different materials and graphing the change in temperature over time for a specific material. Students learn why heat capacity is an important property of thermal energy that engineers use in many applications.
Students keep track of their own water usage for one week, gaining …
Students keep track of their own water usage for one week, gaining an understanding of how much water is used for various everyday activities. They relate their own water usages to the average residents of imaginary Thirsty County, and calculate the necessary water capacity of a dam that would provide residential water to the community.
Students follow weather forecasts to gauge their accuracy and produce a weather …
Students follow weather forecasts to gauge their accuracy and produce a weather report for the class. They develop skills of observation, recording and reporting.
In this lesson, students will learn about types of land use by …
In this lesson, students will learn about types of land use by humans and evaluate the ways land is used in their local community. They will also consider the environmental effects of the different types of land use. Students will assume the role of community planning engineers and will create a future plan for their community. (Note: Teachers will need to check out the following book from the local or school library: Durell, Ann, Craighead George, Jean, and Paterson, Katherine. The Big Book For Our Planet, New York: Dutton Children's Books, 1993).
Kindergartners measure each other's height using large building blocks, then visit a …
Kindergartners measure each other's height using large building blocks, then visit a 2nd and a 4th grade class to measure those students. They can also measure adults in the school community. Results are displayed in age-appropriate bar graphs (paper cut-outs of miniature building blocks glued on paper to form a bar graph) comparing the different age groups. The activities that comprise this lesson help students develop the concepts and vocabulary to describe, in a non-ambiguous way, how height changes as children get older. The introduction to graphing provides an important foundation for both creating and interpreting graphs in future years.
Students learn about the underlying engineering principals in the inner workings of …
Students learn about the underlying engineering principals in the inner workings of a simple household object -- the faucet. Students use the basic concepts of simple machines, force and fluid flow to describe the path of water through a simple faucet. Lastly, they translate this knowledge into thinking about how different designs of faucets also use these same concepts.
Students learn about the human water cycle, or how humans impact the …
Students learn about the human water cycle, or how humans impact the water cycle by settling down in civilizations. Specifically, they learn how people obtain, use and dispose of water. Students also learn about shortages of treated, clean and safe water and learn about ways that engineers address this issue through water conservation and graywater recycling.
Students are provided with a rigorous background in human "sensors" (including information …
Students are provided with a rigorous background in human "sensors" (including information on the main five senses, sensor anatomies, and nervous system process) and their engineering equivalents, setting the stage for three associated activities involving sound sensors on LEGO® robots. As they learn how robots receive input from sensors, transmit signals and make decisions about how to move, students reinforce their understanding of the human body's sensory process.
Four lessons related to robots and people present students with life sciences …
Four lessons related to robots and people present students with life sciences concepts related to the human body (including brain, nervous systems and muscles), introduced through engineering devices and subjects (including computers, actuators, electricity and sensors), via hands-on LEGO® robot activities. Students learn what a robot is and how it works, and then the similarities and differences between humans and robots. For instance, in lesson 3 and its activity, the human parts involved in moving and walking are compared with the corresponding robot components so students see various engineering concepts at work in the functioning of the human body. This helps them to see the human body as a system, that is, from the perspective of an engineer. Students learn how movement results from 1) decision making, such as deciding to walk and move, and 2) implementation by conveying decisions to muscles (human) or motors (robot).
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