High-quality elementary science resources for distance learning from AstroEdu, MIT Blossoms, NGSS@NSTA, Phet Interactives, and TeachEngineering. You can refine the collections by selecting different fields, such as material types, on the left side of the page, under Filter Resources.
Students learn how simple machines, including wedges, were used in building both …
Students learn how simple machines, including wedges, were used in building both ancient pyramids and present-day skyscrapers. In a hands-on activity, students test a variety of wedges on different materials (wax, soap, clay, foam). Students gain an understanding of how simple machines are used in engineering applications to make our lives and work easier.
Working individually or in pairs, students compete to design, create, test and …
Working individually or in pairs, students compete to design, create, test and redesign free-standing, weight-bearing towers using Kapla(TM) wooden blocks. The challenge is to build the tallest tower while meeting the design criteria and minimizing the amount of material used all within a time limit. Students experiment with different geometric shapes used in structural designs and determine how design choices affect the height and strength of structures, becoming comfortable with the concepts of structural members and modeling.
Students observe an in-classroom visual representation of a volcanic eruption. The water-powered …
Students observe an in-classroom visual representation of a volcanic eruption. The water-powered volcano demonstration is made in advance, using sand, hoses and a waterballoon, representing the main components of all volcanoes. During the activity, students observe, measure and sketch the volcano, seeing how its behavior provides engineers with indicators used to predict an eruption.
Why do we care about air? Breathe in, breathe out, breathe in... …
Why do we care about air? Breathe in, breathe out, breathe in... most, if not all, humans do this automatically. Do we really know what is in the air we breathe? In this activity, students use M&M(TM) candies to create pie graphs that show their understanding of the composition of air. They discuss why knowing this information is important to engineers and how engineers use this information to improve technology to better care for our planet.
Students learn about material reuse by designing and building the strongest and …
Students learn about material reuse by designing and building the strongest and tallest towers they can, using only recycled materials. They follow design constraints and build their towers to withstand earthquake and high wind simulations.
Students learn about human reflexes, how our bodies react to stimuli and …
Students learn about human reflexes, how our bodies react to stimuli and how some body reactions and movements are controlled automatically, without thinking consciously about the movement or responses. In the associated activity, students explore how reflexes work in the human body by observing an involuntary human reflex and testing their own reaction times using dominant and non-dominant hands. Once students understand the stimulus-to-response framework components as a way to describe human reflexes and reactions in certain situations, they connect this knowledge to how robots can be programmed to conduct similar reactions.
Building on what they learned about wired and wireless electrical connections in …
Building on what they learned about wired and wireless electrical connections in the associated lesson, students use Android phones to take advantage of Bluetooth wireless connections to remotely guide LEGO MINDSTORMS(TM) NXT robots through a maze. They compare this wireless remote control navigation to their previous experiences navigating LEGO robots via programming. A PowerPoint® presentation and pre/post quizzes are provided.
In this lesson, students are introduced to the types of renewable energy …
In this lesson, students are introduced to the types of renewable energy resources. They are involved in activities to help them understand the transformation of energy (solar, water and wind) into electricity. Students explore the different roles of engineers working in renewable energy fields.
Students use real-world data to evaluate various renewable energy sources and the …
Students use real-world data to evaluate various renewable energy sources and the feasibility of implementing these sources. Working in small groups, students use data from the Renewable Energy Living Lab to describe and understand the way the world works. The data is obtained through observation and experimentation. Using the living lab gives students and teachers the opportunity to practice analyzing data to solve problems or answer questions, in much the same way that scientists and engineers do every day.
Students analyze real-world data for five types of renewable energy, as found …
Students analyze real-world data for five types of renewable energy, as found on the online Renewable Energy Living Lab. They identify the best and worst locations for production of each form of renewable energy, and then make recommendations for which type that state should pursue.
Students use real-world data to calculate the potential for solar and wind …
Students use real-world data to calculate the potential for solar and wind energy generation at their school location. After examining maps and analyzing data from the online Renewable Energy Living Lab, they write recommendations as to the optimal form of renewable energy the school should pursue.
Students use real-world data to evaluate whether solar power is a viable …
Students use real-world data to evaluate whether solar power is a viable energy alternative for several cities in different parts of the U.S. Working in small groups, they examine maps and make calculations using NREL/US DOE data from the online Renewable Energy Living Lab. In this exercise, students analyze cost and availability for solar power, and come to conclusions about whether solar power is a good solution for four different locations.
Students write a biographical sketch of an artist or athlete who lives …
Students write a biographical sketch of an artist or athlete who lives on the edge, riding the gravity wave, to better understand how these artists and athletes work with gravity and manage risk. Note: The literacy activities for the Mechanics unit are based on physical themes that have broad application to our experience in the world concepts of rhythm, balance, spin, gravity, levity, inertia, momentum, friction, stress and tension.
Students experience the engineering design process as they design and build accurate …
Students experience the engineering design process as they design and build accurate and precise catapults using common materials. They use their catapults to participate in a game in which they launch Ping-Pong balls to attempt to hit various targets.
Students build on their understanding and feel for flow rates, as gained …
Students build on their understanding and feel for flow rates, as gained from the associated Faucet Flow Rate activity, to estimate the flow rate of a local river. The objective is to be able to relate laboratory experiment results to the environment. They use the U.S. Geological Survey website (http://waterdata.usgs.gov/nwis/rt) to determine the actual flow rate data for their river, and compare their estimates to the actual flow rate. For this activity to be successful, choose a nearby river and take a field trip or show a video so students gain a visual feel for the flow of the nearby river.
Students learn how water is used to generate electricity. They investigate water's …
Students learn how water is used to generate electricity. They investigate water's potential-to-kinetic energy transformation in hands-on activities about falling water and waterwheels. During the activities, they take measurements, calculate averages and graph results. Students also learn the history of the waterwheel and how engineers use water turbines in hydroelectric power plants today. They discover the advantages and disadvantages of hydroelectric power. In a literacy activity, students learn and write about an innovative new hydro-electrical power generation technology.
Students learn various topics associated with the circle through studying a clock. …
Students learn various topics associated with the circle through studying a clock. Topics include reading analog time, understanding the concept of rotation (clockwise vs. counter-clockwise), and identifying right angles and straight angles within circles. Many young students have difficulty telling time in analog format, especially with fewer analog clocks in use (compared to digital clocks). This includes the ability to convert time written in words to a number format, for example, making the connection between "quarter of an hour" to 15 minutes. Students also find it difficult to convert "quarter of an hour" to the number of degrees in a circle. This activity incorporates a LEGO® MINDSTORMS® NXT robot to help students distinguish and visualize the differences in clockwise vs. counter-clockwise rotation and right vs. straight angles, while learning how to tell time on an analog clock. To promote team learning and increase engagement, students work in teams to program and control the robot.
Through the two lessons and five activities in this unit, students' knowledge …
Through the two lessons and five activities in this unit, students' knowledge of sensors and motors is integrated with programming logic as they perform complex tasks using LEGO MINDSTORMS(TM) NXT robots and software. First, students are introduced to the discipline of engineering and "design" in general terms. Then in five challenge activities, student teams program LEGO robots to travel a maze, go as fast/slow as possible, push another robot, follow a line, and play soccer with other robots. This fifth unit in the series builds on the previous units and reinforces the theme of the human body as a system with sensors performing useful functions, not unlike robots. Through these design challenges, students become familiar with the steps of the engineering design process and come to understand how science, math and engineering including computer programming are used to tackle design challenges and help people solve real problems. PowerPoint® presentations, quizzes and worksheets are provided throughout the unit.
Students continue to build a rigorous background in human sensors and their …
Students continue to build a rigorous background in human sensors and their engineering equivalents by learning about electronic touch, light, sound and ultrasonic sensors that measure physical quantities somewhat like eyes, ears and skin. Specifically, they learn about microphones as one example of sound sensors, how sounds differ (intensity, pitch) and the components of sound waves (wavelength, period, frequency, amplitude). Using microphones connected to computers running (free) Audacity® software, student teams experiment with machine-generated sounds and their own voices and observe the resulting sound waves on the screen, helping them to understand that sounds are waves. Students take pre/post quizzes, complete a worksheet and watch two short online videos about "seeing" sound.
Students learn how two LEGO MINDSTORMS(TM) NXT intelligent bricks can be programmed …
Students learn how two LEGO MINDSTORMS(TM) NXT intelligent bricks can be programmed so that one can remotely control the other. They learn about the components and functionality in the (provided) controller and receiver programs. When its buttons are pressed, the NXT brick assigned as the remote control device uses the controller program to send Bluetooth® messages. When the NXT taskbot/brick assigned as the receiver receives certain Bluetooth messages, it moves, as specified by the receiver program. Students examine how the programs and devices work in tandem, gaining skills as they play "robot soccer." As the concluding activity in this unit, this activity provides a deeper dimension of understanding programming logic compared to previous activities in this unit and introduces the relatively new and growing concept of wireless communication. A PowerPoint® presentation, pre/post quizzes and a worksheet are provided.
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