Gravity Design Brief
The Gravity Design Brief
Time Frame: 4 weeks
Overview |
Students are going to be working in an Engineering Design team to create a car using K’Nex pieces. They will work through 3 iterations of a design with a goal to have their car travel 600 CM. They will use a ramp (defined in the lesson) to have their car gain momentum. They will also create a 3D Printed wheel to be attached to their design and determine if this has improved their design. ● Teacher/Student Guide ● Linkis to 3D Design Videos ● Project Rubric |
Stage 1 - Desired Results
Big Idea(s) |
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CC.3.6.4.C
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CC.3.2.7.B CC..2.7.D
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CC.2.1.6.E.4
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2-DA-08 |
13.3.8.C
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Essential Questions |
● Can you design a car with K'Nex pieces to travel a distance utilizing gravity? ● Can you 3D design a wheel to allow a car to travel farther than a rubber wheel? |
Students Will Know |
Students Will Be Doing |
● Content specific vocab ○ Hybrid Car ○ Fuel ○ Average ○ Gravity ○ Radius ○ Negative Space ○ Grouping Shapes
● Engineering design process ○ Define the Problem ○ Do Background Research ○ Specify Requirements ○ Brainstorm Solutions ○ Choose the Best Solution ○ Do Development Work ○ Build a Prototype ○ Test and Redesign
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● Researching Alternative Fuel Cars ● Creating Diagrams of Cars ● Building Cars with K’Nex Pieces ● Recording Data based on trials ● Making iterations on car design to improve the distance traveled ● Using data to create graphs ● Designing a tire using 3D Software ● Testing the car with the 3D printing wheels |
Stage 2 - Evidence of Understanding
Assessments (Formative and Summative): |
Performance Task(s) |
● Informal Formative Assessments throughout unit through classroom observations ● Formal assessments on: ○ Rubric for final project |
● The students will create a car for testing. ● The students will design and print a wheel using 3D Printers. |
Stage 3 - Lesson Learning Targets
Learning Activities: Learning targets are written from the student's perspective. I can… - Identify different types of Hybrid cars - Describe the design of a car that will work with gravity - Design a wheel using 3D Software
These should lead up to answering the Essential Question(s). |
● Identify the steps of the design process. ● Solve a real-world problem by applying the design process. ● Identify a solution by using a decision matrix. ● Create sketches/drawings of my ideas ● Determine the Speed of their car. ● Determine Acceleration |
RESOURCES / LINKS
Activities |
Presentations |
Assessments |
● Gravity Design Brief |
Resources
Standards/Accessibility
UDL Guidelines
- Encourage and support opportunities for peer interactions and supports (e.g., peer-tutors)
- Create cooperative learning groups with clear goals, roles, and responsibilities
- Allow for flexibility and easy access to multiple representations of notation where appropriate (e.g., formulas, word problems, graphs)
- Offer clarification of notation through lists of key terms
- Provide alternatives in the requirements for rate, timing, speed, and range of motor action required to interact with instructional materials, physical manipulatives, and technologies
- Embed prompts to “stop and think” before acting as well as adequate space
- Embed prompts to “show and explain your work” (e.g., portfolio review, art critiques)
- Provide checklists and project planning templates for understanding the problem, setting up prioritization, sequences, and schedules of steps