This STEM challenge can be used during an air unit. Students work …
This STEM challenge can be used during an air unit. Students work together in groups to create a parachute for a lego person. Students are able to find ways to best maximize air resistance. The students need to find the best way to increase the time that the lego person stays in the air when dropped from the second floor to the first floor.
A zip line is a way to glide from one point to another while hanging from a cable. Design and create a zip line that is safe for a hard-boiled egg. After designing a safety egg harness, connect the harness to fishing line or wire connected between two chairs of different heights using a paper clip. Learn to improve your zip line based on data. Attach a motion sensor at the bottom of your zip line and display a graph to show how smooth a ride your egg had!
Earthquakes happen when forces in the Earth cause violent shaking of the …
Earthquakes happen when forces in the Earth cause violent shaking of the ground. Earthquakes can be very destructive to buildings and other man-made structures. Design and build various types of buildings, then test your buildings for earthquake resistance using a shake table and a force sensor that measures how hard a force pushes or pulls your building.
In this Unit, students embark on a mission to create a campaign …
In this Unit, students embark on a mission to create a campaign which promotes seat belt use for a teenage audience. In the context of this project, students explore NGSS PE’s 3-PS2-2, 3-PS2-1, 3-5-ETS1-1, 3-PS2-3, and 3-PS2-4 while investigating the effects of balanced and unbalanced forces acting on an object. Through a series of collect evidence to write a claim based on evidence for why seatbelts are important.
Students determine the coefficient of restitution (or the elasticity) for super balls. …
Students determine the coefficient of restitution (or the elasticity) for super balls. Working in pairs, they drop balls from a meter height and determine how high they bounce. They measure, record and repeat the process to gather data to calculate average bounce heights and coefficients of elasticity. Then they extrapolate to determine the height the ball would bounce if dropped from much higher heights.
In this activity, students use their own creativity (and their bodies) to …
In this activity, students use their own creativity (and their bodies) to make longitudinal and transverse waves. Through the use of common items, they will investigate the different between longitudinal and transverse waves.
The purpose of this activity is to demonstrate Newton's third law of …
The purpose of this activity is to demonstrate Newton's third law of motion which states that every action has an equal and opposite reaction through a small wooden car. The Newton cars show how action/reaction works and how the mass of a moving object affects the acceleration and force of the system. Subsequently, the Newton cars provide students with an excellent analogy for how rockets actually work.
Students continue to explore the story of building a pyramid, learning about …
Students continue to explore the story of building a pyramid, learning about the simple machine called a pulley. They learn how a pulley can be used to change the direction of applied forces and move/lift extremely heavy objects, and the powerful mechanical advantages of using a multiple-pulley system. Students perform a simple demonstration to see the mechanical advantage of using a pulley, and they identify modern day engineering applications of pulleys. In a hands-on activity, they see how a pulley can change the direction of a force, the difference between fixed and movable pulleys, and the mechanical advantage gained with multiple / combined pulleys. They also learn the many ways engineers use pulleys for everyday purposes.
Students learn about the concept of pushing, as well as the relationship …
Students learn about the concept of pushing, as well as the relationship between force and mass. Students practice measurement skills using pan scales and rulers to make predictions about mass and distance. A LEGO MINDSTORMS(TM) NXT robot is used to test their hypotheses. By the end of the activity, students have a better understanding of robotics, mass and friction and the concept of predicting.
Students solidify their understanding of the terms "circumference" and "rotation" through the …
Students solidify their understanding of the terms "circumference" and "rotation" through the use of LEGO MINDSTORMS(TM) NXT robotics components. They measure the circumference of robot wheels to determine how far the robot can travel during one rotation of an NXT motor. They sharpen their metric system measurement skills by precisely recording the length of a wheel's circumference in centimeters, as well as fractions of centimeters. Through this activity, students practice brainstorming ways to solve a problem when presented with a given scenario, improve their ability to measure and record lengths to different degrees of precision, and become familiar with common geometric terms (such as perimeter and rotation).
Students learn what a pendulum is and how it works in the …
Students learn what a pendulum is and how it works in the context of amusement park rides. While exploring the physics of pendulums, they are also introduced to Newton's first law of motion about continuous motion and inertia.
Students are introduced to the engineering challenges involved with interplanetary space travel. …
Students are introduced to the engineering challenges involved with interplanetary space travel. In particular, they learn about the gravity assist or "slingshot" maneuver often used by engineers to send spacecraft to the outer planets. Using magnets and ball bearings to simulate a planetary flyby, students investigate what factors influence the deflection angle of a gravity assist maneuver.
Students experientially learn about the characteristics of a simple physics phenomenon the …
Students experientially learn about the characteristics of a simple physics phenomenon the pendulum by riding on playground swings. They use pendulum terms and a timer to experiment with swing variables. They extend their knowledge by following the steps of the engineering design process to design timekeeping devices powered by human swinging.
In an interactive and game-like manner, students learn about the mechanical advantage …
In an interactive and game-like manner, students learn about the mechanical advantage that is offered by gears. By virtue of the activity's mechatronics presentation, students learn to study a mechanical system as a dynamic system under their control as opposed to a static image. The system presented is of two motorized racing cars built using the LEGO® MINDSTORMS® robotics platform. The altered variable between the two systems is the gear train; one is geared up for speed and the other is geared down for torque. Students collect and analyze data to reinforce particular aspects and effects of mechanical advantage.
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