CS Integration in ELA
Overview
This module connections computational thinking and computer science with English Language Arts skills. In total, the module should take approximately 30 minutes to view and review. Reflection and the creation of one's own activities or lesson plans may vary following the viewing on the module.
Introduction and Objectives
| Introduction | VIEW THE PRESENTATION SLIDES HERE Feel Free to Utilize this Reflection Document to Take Notes (Forced Copy) Additional Shared Resources:
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| Objectives |
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Overview of CS Integration in ELA
Example Lessons and Resources
The following lessons and resources were curated to support integration into English Language Arts across a variety of grade levels.
| USING CODING IN ENGLISH LANGUAGE ARTS | ||
| Title/Topic | Video and Explanation | Grade Level |
| CS First | CS First, a FREE computer science curriculum from Google, can make ELA lessons more fun and engaging, whether in class or at home. Students learn through video tutorials and block-based coding. The following resources help teachers consider the many different ways to do that integration. These resources are not required to use CS First and teachers are encouraged to modify them to meet the instructional goals of their classroom. Standalone Lessons:Combine CS First lessons with English Language Arts in a single class period.Multi-Lesson Units:Integrate CS First with other subjects in units that extend across multiple class periods. Storytelling + ELA | 4th-8th |
| Code.org
| CS Connections modules are a structured series of lessons that integrate computer science learning into core subject areas like ELA. These modules are aligned to standards across subjects and culminate in a cross-curricular project. The activities in the modules support teachers to incorporate computer science into their lesson plans for other subjects, as well as CS educators who want to reinforce what students are learning in other subjects. Elementary: CSC Project: Character Study in Sprite Lab CSC Project: Story Morals in Sprite Lab MS/HS: Digital Book Review: Choose Your Own Adventure: Journal or Blog:
| K-12 |
| Ozobot | Ozobot is a smart robot that can follow lines or roam around freely, detect colors, and can be programmed using visual codes. Teachers can integrate the Ozobot into ELA with sequencing, stories, rhyming words and more. Explore the variety of lessons in Ozobot Classroom. (You can filter by Subject and Grade level). Examples: Narrative in Action: Introduce Your Story Activity Resources: Learn Anywhere Video Lessons for ELA: Vowel Addition and More Learn Anywhere Video Lessons for ELA: Thanksgiving Gratitude Party | K-12 |
| More Resources for ELA Integration | Use Coding to Engage Students in Reading, Writing Lessons BirdBrain Reading List - List of Books for K-12 which connect with Computer Science, Computational Thinking, Engineering, and Historical Figures. Linking Literacy and Computer Science in Elementary School | Edutopia Computational Thinking Tales for story time in Elementary Shakespeare Random Insult Generator Scratch Across Every Subject: Literacy Choose Your Own Adventure Algorithms |
USING ROBOTICS IN ENGLISH LANGUAGE ARTS Don't know where to start with physical robotics? Your intermediate unit may have a STEM lending library. Contact your Intermediate Unit representative for more information. | ||
| Title/Topic | Video and Explanation | Grade Level |
| Hummingbird Bit in English Langauge Arts | Move beyond the 'Shoebox Diorama' by having students code robotics with the Hummingbird Bit.
| 7-12 |
| Sphero Bolts to Bring Text to Life | Jessica Herring overviews how she utilized Spheros in here classroom to transform student learning and provide hands-on applications for her students to understand complex texts. You can view the entire article here which also includes examples of educators using Spheros to teach Grapes of Wrath and Lord of the Flies. | 4-12 |