Resources to mark the 100th day of school with math activities. Challenge …
Resources to mark the 100th day of school with math activities. Challenge students to generate 100 different ways to represent the number 100. Students will easily generate 99 + 1 and 50 + 50, but encourage them to think out of the box. Challenge them to include examples from all of the NCTM Standards strands: number sense, numerical operations, geometry, measurement, algebra, patterns, data analysis, probability, discrete math, Create a class list to record the best entries. Some teachers write 100 in big bubble numeral style and then record the entries inside the numerals.
Coders use the repeat block to repeat a silly dance for Scratch …
Coders use the repeat block to repeat a silly dance for Scratch Cat using motion blocks. The purpose of this project is to introduce young coders to repeating algorithmic sequences in ScratchJr.
Coders use the start on green flag block to create a silly …
Coders use the start on green flag block to create a silly dance party using motion blocks. The purpose of this project is to introduce young coders to adding sprites in code and triggering algorithms with the green flag in ScratchJr.
A modified version of a Chalk Talk routine in which the educator …
A modified version of a Chalk Talk routine in which the educator provides a prompt for students to put forth ideas, questions, and further develop ideas of others in an effort to advance understanding in relation to a topic.
This activity utilizes a Claim-Support-Question framework that allows students to draw on prior …
This activity utilizes a Claim-Support-Question framework that allows students to draw on prior knowledge, investigation, and questioning. Designed to be placed within a Java context of enhancing object-oriented programming classes using interfaceses, students will analyze, implement, and support claims regarding three separate interfaces while moving between analysis and program implementation.
This activity is utilized as a method for students to commuincate their …
This activity is utilized as a method for students to commuincate their current learning, progress their understanding, and then reflect on their current understanding of a topic and share what they now think and the connections they have built.
In this lesson, students will be presented with a project that they …
In this lesson, students will be presented with a project that they will decompose with their partners without having access to its code and without access to a computer. Students will work in teams to recreate the project shown in the following lesson.
In this project, students will start by discussing the strengths and weaknesses …
In this project, students will start by discussing the strengths and weaknesses of existing activity trackers and determining the variables that affect the accuracy of these trackers. Students will then conduct interviews with people who wear activity trackers or wear a tracker themselves for a week to determine the pros, cons, and accuracies of the trackers. Then, codes and algorithms will be used to determine what should count as the threshold for a step to achieve maximum tracker accuracy by using Sparkfun Inventor's Kit, Raspberry Pi, and Linux.
This resource was created by Jenny Motacek, in collaboration with Dawn DeTurk, …
This resource was created by Jenny Motacek, in collaboration with Dawn DeTurk, Hannah Blomstedt, and Julie Albrecht, as part of ESU2's Integrating the Arts project. This project is a four year initiative focused on integrating arts into the core curriculum through teacher education, practice, and coaching.
This web page contains a free electronic version of my self-published textbook …
This web page contains a free electronic version of my self-published textbook Algorithms, along with other lecture notes I have written for various theoretical computer science classes at the University of Illinois, Urbana-Champaign
The App Authors program helps librarians and K-12 educators make coding and …
The App Authors program helps librarians and K-12 educators make coding and app production part of their curriculum. Our App Authors curriculum provides lesson plans and app development activities that can be used in a seven-week sequential course, in a seven-week semi-sequential course, or in one-time learning sessions.
The tremendous growth of bioinformatics and computational biology in the late 20th …
The tremendous growth of bioinformatics and computational biology in the late 20th and early 21st centuries has had an associated growth in software and algorithms for studying biological sequences. This book is designed to introduce students of the life sciences with little to no programming experience to the concepts and methodologies of bioinformatics, and contemporary software applications.
In this middle school and high school unit, students engage with 360° …
In this middle school and high school unit, students engage with 360° virtual reality tours, authentic Arctic datasets, and app-based labs to construct models and explanations for the unit driving question, "Why might the Arctic be warming twice as fast as the rest of the world?"
An introduction to the main techniques of Artifical Intelligence: state-space search methods, …
An introduction to the main techniques of Artifical Intelligence: state-space search methods, semantic networks, theorem-proving and production rule systems. Important applications of these techniques are presented. Students are expected to write programs exemplifying some of techniques taught, using the LISP lanuage.
Explore some of the wonders of modern engineering in this video from …
Explore some of the wonders of modern engineering in this video from the Sciencenter in Ithaca, New York. Hear a diverse selection of engineers explain how things work.
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