All resources in Reaching Out

Adventure Book Club: Charlie and the Chocolate Factory

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Date of this Version Spring 2019 Document Type Syllabus Citation Wehrman, Rose. "Adventure Book Club: Charlie and the Chocolate Factory." After school club lesson plans. University of Nebraska-Lincoln, 2019. Comments Copyright 2019 by Rose Wehrman under Creative Commons Non-Commercial License. Individuals and organizations may copy, reproduce, distribute, and perform this work and alter or remix this work for non-commercial purposes only. Abstract An afterschool book club, through these lesson plans, is exploring Roald Dahl's Charlie and the Chocolate Factory. The integration of hands-on activities serves to help students connect to the story, think critically, and build interdisciplinary skills.

Material Type: Activity/Lab, Lesson, Lesson Plan, Reading

Author: NDE Digital Learning

State Research

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This project encourages students to delve into database research (this lesson plan uses CultureGrams and TrueFlix, but any database could be substituted).  Students will research a state, find facts and pay attention to syllables and rhythm so that their words fit into the song 12 Days of Christmas written by Frederic Austin.  Students will also search for images with Creative Common licenses as well as learn how to copy, paste, and format images (bring to front, etc).  

Material Type: Lesson

Author: Jenni Egstad

Procedural Writing

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Students will complete a procedural writing project researching a topic of their choice. The students will use GSuite Tools to access and complete their drafts. The students will present their final procedural writing draft by creating an infographic in Canva displaying their work through text and images.

Material Type: Lesson, Lesson Plan

Author: Corene Freeman

Kahoot!

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My 7th and 8th grade students have been preparing for a book competition that will take place towards the end of the school year, similar to Battle of the Books. They have been divided into groups of 6 and are required to read 2 of the 6 preselected books. While reading the books they take notes using Google Classroom. Each student is assigned a color when note taking. I wanted a fun way for them to study for the competition. Each member will be creating a Kahoot game about one of their books they had to read and share with their group. 

Material Type: Game

Author: AmyJo Murphy

Dewey Decimal System

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A more fun and creative way to teach the Dewey Decimal System, this unit puts students in charge of their learning (and the teaching!) Students utilize the Internet and library to learn about a Dewey category of their choice, create a presentation, and share their findings with the class.

Material Type: Activity/Lab, Lesson Plan, Unit of Study

Author: Angie Nagle

Post-It? An Intro to Social Media

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This lesson is targeted at students who have not yet started using social media, but will soon. It offers discussion questions to get them thinking, as well as, an activity you can use long-term within your classroom to build skills and community... even if you don't have devices.

Material Type: Lesson Plan

Author: Heidi Kruse

Introduction to voice-overs using Blabberize

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This is an introduction to voice-overs lesson that is designed to get students used to hearing their recorded voice.  This project or a similar project is completed prior to our multimedia unit of designing and recording PSA videos.  I have chosen to us Blabberize for this lesson but other options are available that would serve the same purpose.

Material Type: Activity/Lab, Lesson

Author: Sally Hoover

Reading Library Call Numbers

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This activity was created to assist students in identifying various locations in the library by reading library call numbers. Understanding is demonstrated by investing the library organization and creation of their own riddle search with answer key utilizing Google Doc or Sheets.

Material Type: Activity/Lab

Author: Shelley Rath

Library Scavenger Hunt

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Students will learn how to use the library automation system. When using the library automation system, students will gather information about how to locate books in the library. Students will then go find the book and get a new clue using a QR reader.

Material Type: Game, Interactive

Author: Suzanne Dorn