DIT Digital
We have created a toolkit to help you DIT Digital. We have included some suggested seminar plans to help students think about how to break a subject or theme down into a series of tasks and to 'translate' their skills into teaching. We have also collected some potential resources and a series of handouts developed by the TEL team at Sussex who have supported the project with a series of Digital Practice Awards
Step 1: Chooose a project
You can follow our step by step instructions to identity, build and develop your own DIT project. Have a look at the first two examples on the powerpoint and then follow the weekly step. These seminar plans help you to identify your theme or subject, think about how to 'translate it' into a learning activity, and plan your project.
Indicative Reading List
Robert Miklitsch, "Punk pedagogy or performing contradiction: the risks and rewards of anti‐transference", Review of Education, Pedagogy, and Cultural Studies, 16.1, 1994, 57-67
Paul Long & Jez Collins, "Mapping the soundscapes of popular music heritage" in Les Roberts (ed), Mapping Cultures (Palgrave Macmillan, 2012), pp.144-159
Paul Long & Jez Collins, "'Fillin' in any blanks I can': online archival paractice and virtual sites of musical memory", in Sara Cohen, Robert Knifton, Marion Leonard & Les Roberts (eds), Sites of Popular Music Heritage: Memories, Histories, Places (Routledge, 2014), pp.81-96
Choose Your Tools
You can find various resources to use in developing your DIY projects below, including guides prepared by Kitty Horne from TEL. It would be useful if some of you aim to specialise in some of the digital tools available so that you could act as the group's guide on its use.
Things to think about
(From experience)
Do any of your apps or tools need an account to access them? If so how will you organise this and make sure that they remain accessible. We suggest setting up a google account for the whole project and having some agreed logins and passwords etc.
How do you know what is the right tool for the job?
How will you guide users through your resource?
How will you help users to understand what they are doing and why?
How will you ensure that all of your resources are open?
Can your apps or tools be edited by more than one person at once? If not how will groups organise themselves accordingly?
How will the resources capture useage ?
How will the groups capture and record their own process?
Possible tools
- Aurasma and Blippar are apps that focus on overlaying content onto images and objects, and should help you. A detailed guide to using these apps is posted below.
- Padlet does not work very well on mobiles, and is difficult to structure, but is a useful way to share and collect resources. It is very useful for collaborative learning. For example we have collected various open access resources that you might find useful on this padlet. An alternative would be Pinterest. The Padlet guide is posted below.
- You might be interested to explore Tozzl. While Padlet is useful for collating the material you are collecting, it's possible that Tozzl would be more useful to structure an online seminar.
- Or you might find ThingLink useful. The guides created by Kitty from TEL are posted below.
- Making and uploading videos to YouTube using mobile apps – especially the importance of setting the privacy level properly (unlisted). This webpage explains uploading to YouTube and of course YouTube has lots of videos on YouTube showing how to do things
- There are great additional resources in TEL’s blog including:
- If you are interested in how to use social networking (Twitter etc) for teaching we thought this blogmight be helpful.
- audioBoom could be useful to you.
- CamScanner is a great app to have for capturing documents and objects.
- You might also use Flipboard