This assignment is about exploring alternative ways of sharing goods and services and understanding the benefits, drawbacks, and implications of these methods. Students are asked to choose one of seven non-market distribution methods, such as majority rule, contests, force, first-come/first-served, sharing equally, lottery, and personal characteristics, and observe how it is implemented in real-life scenarios. They need to explain the distribution method, who benefits from it, who is excluded, and the advantages and disadvantages of using it. Students also have to find a real-life example of the chosen non-market distribution method, describe how it is used, and assess its fairness and efficiency. Lastly, they are required to include a citation and ensure their submission is no less than 180 words and comprises a list of cited works. The goal of the assignment is to better understand how goods and services are distributed and how these methods affect different groups of people.
This book aims to be an accessible introduction into the design and analysis of efficient algorithms. Throughout the book we will introduce only the most basic techniques and describe the rigorous mathematical methods needed to analyze them.
The topics covered include:
The divide and conquer technique.
The use of randomization in algorithms.
The general, but typically inefficient, backtracking technique.
Dynamic programming as an efficient optimization for some backtracking algorithms.
Greedy algorithms as an optimization of other kinds of backtracking algorithms.
Hill-climbing techniques, including network flow.
The goal of the book is to show you how you can methodically apply different techniques to your own algorithms to make them more efficient. While this book mostly highlights general techniques, some well-known algorithms are also looked at in depth. This book is written so it can be read from "cover to cover" in the length of a semester, where sections marked with a * may be skipped.
This resource is a video abstract of a research paper created by Research Square on behalf of its authors. It provides a synopsis that's easy to understand, and can be used to introduce the topics it covers to students, researchers, and the general public. The video's transcript is also provided in full, with a portion provided below for preview:
"Antimicrobial resistance is a looming threat to global health. As a result, the livestock industry is moving away from using antibiotics in feed to enhance growth. But this shift may have led to increased rates of systemic infections and reduced production efficiency. Alternatives for antibiotic growth promotants (AGPs) are needed, but the mechanism behind the efficiency of AGPs is largely unknown. So, a recent study systematically evaluated the composition and function of the chicken gut microbial community in response to AGPs. The impact of AGPs was dependent on the birds' age and diet as well as the intestinal sampling location. Overall, AGPs had a limited impact on the abundances of specific microbial groups but did shift which groups were influential and exclude others. The chicken gut microbiome functionally responded to AGPs by changing the expression of multiple pathways, including by increasing expression of cell wall formation and antimicrobial resistance mechanism genes..."
The rest of the transcript, along with a link to the research itself, is available on the resource itself.
Students learn how the total solar irradiance hitting a photovoltaic (PV) panel can be increased through the use of a concentrating device, such as a reflector or lens. This is the final lesson in the Photovoltaic Efficiency unit and is intended to accompany a fun design project (see the associated Concentrating on the Sun with PVs activity) to wrap up the unit. However, it can be completed independently of the other unit lessons and activities.
Students design, build and test reflectors to measure the effect of solar reflectance on the efficiency of solar PV panels. They use a small PV panel, a multimeter, cardboard and foil to build and test their reflectors in preparation for a class competition. Then they graph and discuss their results with the class. Complete this activity as part of the Photovoltaic Efficiency unit and in conjunction with the Concentrated Solar Power lesson.
Students are introduced to the idea of improving efficiency by examining a setting that is familiar to many teenagers fast food restaurants. More specifically, they learn about the concepts of trade-offs, constraints, increasing efficiency and systems thinking. They consider how to improve efficiency in a struggling restaurant through delegating tasks, restructuring employee responsibilities and revising a floor plan, all while working within limitations and requirements. Finally, students summarize and defend their suggested changes in argumentative essays.
Students create a concept design of their very own net-zero energy classroom by pasting renewable energy and energy-efficiency items into and around a pretend classroom on a sheet of paper. They learn how these items (such as solar panels, efficient lights, computers, energy meters, etc.) interact to create a learning environment that produces as much energy as it uses.
Students learn the concept behind the engineering design of a polymer brush—a coating consisting of polymers that is “tethered” to a particular surface. Polymer brushes can be used on water filtration membranes as an antifouling coating. After designing a model that represents an antifouling polymer brush coating for a water filtration surface, students take on the challenge to engineer their brush design on the surface of a Styrofoam block (which serves as a model for a surface filter) using various materials.
When machines or computers are used to automate a task, does that mean that human workers will lose their jobs? As with most questions in economics, it depends. See how computers and toilet paper illustrate two different effects of technology on jobs. Overall, EconGuy shows that even when workers in one industry lose out, the economy as a whole benefits from automation and technology.
Looking for engaging content for your economics courses? The Institute for Humane Studies has curated this collection of educational resources to help economics professors enrich their curriculum. Find videos, interactive games, reading lists, and more on everything from opportunity costs to trade policy. This collection is updated frequently with new content, so watch this space!
Use this board game to introduce the concepts of energy use in our lives and the very real impact that personal choices can have on our energy consumption, energy bills and fuel supply. The game begins as students select cards that define their modes of transportation and home design. The players roll dice and move around the board, landing on "choice" or "situation" blocks and selecting cards that describe consumer choices and real-life events that impact their energy consumption and annual energy bills. As the players pass gasoline stations or energy bill gates, they must pay annual expenses as defined by their original cards, with amounts altered by the choices they've made along the way. Gasoline cards are collected to represent total consumption. Too many gas-guzzling vehicles can result in total depletion of their gasoline supply – at which point everyone must walk or ride the bus. At the end of the game, the players count their remaining dollars to determine the winner. Discussion questions probe the students to interpret what choices they made and which situations they encountered had the most impact on their energy consumption and energy bills. All game board, card and money files are available online free of charge.
Students are introduced to the idea that energy use impacts the environment and our wallets. They discuss different types of renewable and nonrenewable energy sources, as well as the impacts of energy consumption. Through a series of activities, students understand how they use energy and how it is transformed from one type to another. They learn innovative ways engineers conserve energy and how energy can be conserved in their homes.
This Lesson provides two different activities that require students to measure energy outputs and inputs to determine the efficiency of conversions and simple systems. One of the activities includes Lego motors and accomplishing work. The other investigates energy for heating water. They learn about by products of energy conversions and how to improve upon efficiency. The teacher can choose to use either of these or both of these. The calculations in the water heating experiment are more complicated than in the Lego motor activity. Thus, the heating activity is suitable for older students, only the Lego motor activity suitable for younger students.
We all know that it takes energy to provide us with the basics of shelter: heating, cooling, lighting, electricity, sanitation and cooking. To create energy-efficient housing that is practical for people to use every day requires combining many smaller systems that each perform a function well, and making smart decisions about the sources of power we use. Through five lessons on the topics of heat transfer, circuits, daylighting, electricity from renewable energy sources, and passive solar design, students learn about the science, math and engineering that go into designing energy-efficient components of smart housing that is environmentally friendly. Through numerous design/build/analyze activities, students create a solar water heater, swamp cooler, thermostat, model houses for testing, model greenhouse, and wind and water turbine prototypes. It is best if students are concurrently taking Algebra 1 in order to complete some of the worksheets.
The students participate in many demonstrations during the first day of this lesson to learn basic concepts related to the forms and states of energy. This knowledge is then applied the second day as they assess various everyday objects to determine what forms of energy are transformed to accomplish the object's intended task. The students use block diagrams to illustrate the form and state of energy flowing into and out of the process.
Students are introduced to the concept of energy conversion, and how energy transfers from one form, place or object to another. They learn that energy transfers can take the form of force, electricity, light, heat and sound and are never without some energy "loss" during the process. Two real-world examples of engineered systems light bulbs and cars are examined in light of the law of conservation of energy to gain an understanding of their energy conversions and inefficiencies/losses. Students' eyes are opened to the examples of energy transfer going on around them every day. Includes two simple teacher demos using a tennis ball and ball bearings. A PowerPoint(TM) presentation and quizzes are provided.
Students take a closer look at cars and learn about some characteristics that affect their energy efficiency, including rolling resistance and the aerodynamics of shape and size. They come to see how vehicles are one example of a product in which engineers are making changes and improvements to gain greater efficiency and thus require less energy to operate.
If you were a government official trying to raise revenue, who would you tax? Pick whether to tax cigarettes, luxury goods, or oil and gas in this interactive game and Professor Art Carden of Samford University will explain how the market will react.
Students explore heat transfer and energy efficiency using the context of energy efficient houses. They gain a solid understanding of the three types of heat transfer: radiation, convection and conduction, which are explained in detail and related to the real world. They learn about the many ways solar energy is used as a renewable energy source to reduce the emission of greenhouse gasses and operating costs. Students also explore ways in which a device can capitalize on the methods of heat transfer to produce a beneficial result. They are given the tools to calculate the heat transferred between a system and its surroundings.
- Applied Science
- Forestry and Agriculture
- Life Science
- Physical Science
- Space Science
- Material Type:
- Lesson Plan
- Provider Set:
- Denise W. Carlson
- Landon B. Gennetten
- Lauren Cooper
- Malinda Schaefer Zarske
- Date Added: