The Civic Media Codesign Studio is a project-based studio course in collaborative …
The Civic Media Codesign Studio is a project-based studio course in collaborative design of civic media. Students work with a range of organizations to create civic media projects grounded in real-world community needs. It covers theory and practice of codesign, including methods for community participation in iterative stages of project ideation, design, prototyping, testing, launch, and stewardship. This semester, the course will focus on building systems of collaboration between municipal government and local care networks to facilitate effective cocreation of policy.
The Comprehensive OER Toolkit has been thoughtfully designed to empower educators and …
The Comprehensive OER Toolkit has been thoughtfully designed to empower educators and managers with the essential tools and guidance needed to effectively initiate, implement, and manage Open Educational Resources (OER) projects within their educational institutions. These resources have been carefully curated to facilitate a seamless workflow and streamline the processes associated with OER adoption.By offering this diverse array of resources, the Comprehensive OER Toolkit aims to equip educators and managers with a comprehensive suite of materials and templates to effectively manage the entire lifecycle of OER projects, from their inception to evaluation. Whether you are a novice or an experienced OER advocate, these resources can be customized and adapted to meet the specific needs of your institution, ultimately fostering a culture of open education and enhancing access to quality learning materials for all students.
CMS.611J / 6.073 Creating Video Games is a class that introduces students …
CMS.611J / 6.073 Creating Video Games is a class that introduces students to the complexities of working in small, multidisciplinary teams to develop video games. Students will learn creative design and production methods, working together in small teams to design, develop, and thoroughly test their own original digital games. Design iteration across all aspects of video game development (game design, audio design, visual aesthetics, fiction and programming) will be stressed. Students will also be required to focus test their games, and will need to support and challenge their game design decisions with appropriate focus testing and data analysis.
This is an advanced course on modeling, design, integration and best practices …
This is an advanced course on modeling, design, integration and best practices for use of machine elements such as bearings, springs, gears, cams and mechanisms. Modeling and analysis of these elements is based upon extensive application of physics, mathematics and core mechanical engineering principles (solid mechanics, fluid mechanics, manufacturing, estimation, computer simulation, etc.). These principles are reinforced via (1) hands-on laboratory experiences wherein students conduct experiments and disassemble machines and (2) a substantial design project wherein students model, design, fabricate and characterize a mechanical system that is relevant to a real world application. Students master the materials via problems sets that are directly related to, and coordinated with, the deliverables of their project. Student assessment is based upon mastery of the course materials and the student’s ability to synthesize, model and fabricate a mechanical device subject to engineering constraints (e.g. cost and time/schedule).
Short Description: The Essentials of Project Management is designed specifically for college …
Short Description: The Essentials of Project Management is designed specifically for college students enrolled in a business program including business accounting, administration, supply chain and human resources. It describes the project management process and the role of the project manager in implementing such a process. The book is designed to help students build understanding of the importance and applications of project management.
Long Description: The Essentials of Project Management is designed specifically for college students enrolled in a business program including business accounting, administration, supply chain and human resources. The text is organized into fourteen chapters covering the project management process and the role of the project manager in implementing such a process. The book includes business case studies and interactive exercises in each chapter. This educational resource is conveniently presented in a variety of AODA-compliant formats and written in a reader-friendly style. The book is designed to help students build understanding of the importance and applications of project management.
Word Count: 64717
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Cultivating stakeholders is a critical part of event management. This application activity …
Cultivating stakeholders is a critical part of event management. This application activity covers the following four-stage process for involving stakeholders in an event: identification of stakeholders, classifying stakeholders, assessing stakeholders, and maintaining stakeholders. A case study is provided for students to apply to cultivating stakeholders in an industry example.
In the market segmentation of festival attendees’ application activity, students will review …
In the market segmentation of festival attendees’ application activity, students will review a mini-lecture material related to market segmentation, target marketing, and event positioning. Students will then apply the concepts of marketing segmentation, target marketing, and event positioning by analyzing data collected from an international music festival to establish the target market of the international music festival.
Sponsorship management is activities that an event organization engages in to secure …
Sponsorship management is activities that an event organization engages in to secure support from sponsors and manage the interests of sponsors at the event. The organizer and sponsor are jointly interested in successfully operating events for their mutual benefit. This section provides an overview of sponsorship management for events. The differences between sponsorship and advertising were compared for their strengths and weaknesses. The sponsorship management of a social event was discussed from the prospective from the perspective of organizers and sponsors. A case study on an LGBT+ event provided a case problem for how to construct a social media sponsorship package.
Volunteer management is an integral part of any event that relies on …
Volunteer management is an integral part of any event that relies on volunteer contributions. Managing volunteers for events is related to three related domains: events, human resources, and volunteering. Each of the domains is discussed for its relation to volunteer management in the context of a sporting event. The practice of managing volunteers is considered in terms of its phases. A real-life case is provided so that students can apply their understandings of volunteer management in resolving the case problems.
Financial management helps an event planning operation to achieve a profitable future …
Financial management helps an event planning operation to achieve a profitable future in the competitive business environment. Astute financial management involves securing, allocating and controlling financial resources held by the operation. Good budgeting practices ensure a successful outcome of an event that meets financial objectives. A real-life case study is provided for students to apply financial management principles.
In GEOG 871, we'll take a critical look at geospatial project management. …
In GEOG 871, we'll take a critical look at geospatial project management. Project management is a broad discipline that encompasses technical methods such as system design and analysis and also interpersonal factors that affect professional relationships. Project management is also a discipline that has matured outside of, but can be incorporated into, geospatial technology. By the end of this course, you'll have devised a project plan from a scenario built upon a real-life project involving the city of Metropolis geodatabase. We'll work through each of the components in an organized and logical manner and will incorporate constructive peer review to help everyone achieve the best product possible.
This half-term course introduces students to problems and analysis related to the …
This half-term course introduces students to problems and analysis related to the design, planning, control, and improvement of manufacturing and service operations. Class sessions involve explaining concepts, working examples, and discussing cases. A wide range of topics are covered, including: process analysis, quality management, supply chain design, procurement, and product development. Toward the end of the course, students work in teams to manage a virtual factory in a web-based simulation exercise.
Lecture for the course "CSCI 380 - Mobile Application and Product Development" …
Lecture for the course "CSCI 380 - Mobile Application and Product Development" delivered at John Jay College in Spring 2019 by Bhargava Chinthirla and Eric Spector as part of the Tech-in-Residence Corps program.
Lecture for the course "CSCI 380 - Mobile Application and Product Development" …
Lecture for the course "CSCI 380 - Mobile Application and Product Development" delivered at John Jay College in Spring 2019 by Bhargava Chinthirla and Eric Spector as part of the Tech-in-Residence Corps program.
Short Description: This freely available project management eBook is the start of …
Short Description: This freely available project management eBook is the start of your journey in the field of complex project management methodologies, introducing you to some of the core methods, processes and tools as recognised by the project management discipline. This eBook lays out methodologies such as XP, Agile, Scrum, Kanban, Six Sigma, PRINCE2, Waterfall, PRiSM, Soft Systems Methodology as well as introducing Project Design as a method so you can leverage the right project management approach. This eBook will be of value to students, practitioners, and businesses in Australia and overseas seeking professional development in the field of project management methodologies.
Word Count: 36935
ISBN: 978-0-6454198-7-0
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This course discusses the basics every manager needs to organize successful technology-driven …
This course discusses the basics every manager needs to organize successful technology-driven innovation in both entrepreneurial and established firms. We start by examining innovation-based strategies as a source of competitive advantage and then examine how to build organizations that excel at identifying, building and commercializing technological innovations. Major topics include how the innovation process works; creating an organizational environment that rewards innovation and entrepreneurship; designing appropriate innovation processes (e.g. stage-gate, portfolio management); organizing to take advantage of internal and external sources of innovation; and structuring entrepreneurial and established organizations for effective innovation. The course examines how entrepreneurs can shape their firms so that they continuously build and commercialize valuable innovations. Many of the examples also focus on how established firms can become more entrepreneurial in their approach to innovation.
Short Description: Students, practitioners, and businesses will all benefit from this free …
Short Description: Students, practitioners, and businesses will all benefit from this free eBook, which focuses on project governance and asset management. We are breaking new ground by establishing the value proposition associated with the integration of both AM and Governance. Both areas, in our opinion, are inextricably connected in project management. In this eBook, which we have written as a manual, the ideas of assets and governance are brought together, and an agile governance framework is introduced. We hope to examine how these ideas may be used in project management in order to provide you with beneficial methodologies and approaches.
Word Count: 37693
ISBN: 978-0-6454198-3-2
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This course is a core requirement for the Masters in Engineering program, …
This course is a core requirement for the Masters in Engineering program, designed to teach students about the roles of today’s professional engineer and expose them to team-building skills through lectures, team workshops, and seminars. Topics include: written and oral communication, job placement skills, trends in the engineering and construction industry, risk analysis and risk management, managing public information, proposal preparation, project evaluation, project management, liability, professional ethics, and negotiation. The course draws on relevant large-scale projects to illustrate each component of the subject.
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