Learn to connect position-time and velocity-time graphs. Explore velocity using an animated …
Learn to connect position-time and velocity-time graphs. Explore velocity using an animated car icon connected to either a position-time or a velocity-time graph, or both. Then investigate other motion graphs.
Play hockey with electric charges. Place charges on the ice, then hit …
Play hockey with electric charges. Place charges on the ice, then hit start to try to get the puck in the goal. View the electric field. Trace the puck's motion. Make the game harder by placing walls in front of the goal. This is a clone of the popular simulation of the same name marketed by Physics Academic Software and written by Prof. Ruth Chabay of the Dept of Physics at North Carolina State University.
Explore the forces at work when you try to push a filing …
Explore the forces at work when you try to push a filing cabinet. Create an applied force and see the resulting friction force and total force acting on the cabinet. Charts show the forces, position, velocity, and acceleration vs. time. View a Free Body Diagram of all the forces (including gravitational and normal forces).
Explore the forces at work in a tug of war or pushing …
Explore the forces at work in a tug of war or pushing a refrigerator, crate, or person. Create an applied force and see how it makes objects move. Change friction and see how it affects the motion of objects.
Move the sun, earth, moon and space station to see how it …
Move the sun, earth, moon and space station to see how it affects their gravitational forces and orbital paths. Visualize the sizes and distances between different heavenly bodies, and turn off gravity to see what would happen without it!
This is an activity about keeping astronauts safe from debris in space. …
This is an activity about keeping astronauts safe from debris in space. Learners will investigate the relationship between mass, speed, velocity, and kinetic energy in order to select the best material to be used on a space suit. They will apply an engineering design test procedure to determine impact strength of various materials. This is engineering activity 2 of 2 found in the ISS L.A.B.S. Educator Resource Guide.
Learn about position, velocity and acceleration vectors. Move the ladybug by setting …
Learn about position, velocity and acceleration vectors. Move the ladybug by setting the position, velocity or acceleration, and see how the vectors change. Choose linear, circular or elliptical motion, and record and playback the motion to analyze the behavior.
Join the ladybug in an exploration of rotational motion. Rotate the merry-go-round …
Join the ladybug in an exploration of rotational motion. Rotate the merry-go-round to change its angle, or choose a constant angular velocity or angular acceleration. Explore how circular motion relates to the bug's x,y position, velocity, and acceleration using vectors or graphs.
Repeated motion is present everywhere in nature. Learn how to 'make waves' …
Repeated motion is present everywhere in nature. Learn how to 'make waves' with your own movements using a motion detector to plot your position as a function of time, and try to duplicate wave patterns presented in the activity. Investigate the concept of distance versus time graphs and see how your own movement can be represented on a graph.
Try the new "Ladybug Motion 2D" simulation for the latest updated version. …
Try the new "Ladybug Motion 2D" simulation for the latest updated version. Learn about position, velocity, and acceleration vectors. Move the ball with the mouse or let the simulation move the ball in four types of motion (2 types of linear, simple harmonic, circle).
Study the motion of a toy car on a ramp and use motion sensors to digitally graph the position data and then analyze it. Make predictions about what the graphs will look like, and consider what the corresponding velocity graphs would look like.
Investigate how torque causes an object to rotate. Discover the relationships between …
Investigate how torque causes an object to rotate. Discover the relationships between angular acceleration, moment of inertia, angular momentum and torque.
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