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High School STEAM

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12 Ways to bring STEM to Your Classroom
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From Getting Smart, here are 12 ways to start teaching STEM

Want more STEM experiences for your students but don’t know where to start? Want to infuse art into science and boost STEAM experiences?
Before exploring how to do STEM, let’s define what it is. Everybody teaches science and math—STEM adds technology and engineering to the equation; STEAM adds art. Common elements of quality STEM learning include:
• Design-focus: using design tools and techniques to attack big problems or opportunity (challenge-based, problem-based learning).
• Active application: applying knowledge and skills to real-world situations and constructing or prototyping solutions to challenges (maker, project-based learning).
• Integration: real world problems aren’t limited to a discipline—solutions almost always draw from many fields.

Subject:
Education
Material Type:
Teaching/Learning Strategy
Date Added:
10/11/2018
Animatronic Plush Heart With 3D Printing : 3 Steps (with Pictures)
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I wanted to make a realistic animatronic heart, and as I was developing the 3D printed mechanism I used a sock to try and get a vague idea of how the silicone skin would move once the design was finished. Since the silicone casting turned out to be quite challenging and very expensive, the sock test gave me the idea to instead use a slightly elastic fabric to make a plush heart design, which could be fitted over the 3D printed mechanism.

This project is very simple on the 3D printing/assembly/electronics side, but I'd recommend you have a little sewing experience because, as a sewing amateur, I'm not 100% confident in my patterns. A sewing machine is not necessarily required and a lot of the sewing is by hand anyway, but it would certainly be useful!

Subject:
Applied Science
Computer Science
Engineering
Material Type:
Activity/Lab
Author:
https://www.instructables.com/member/Ikkalebob/
Date Added:
01/31/2020
Attention and Perception Lesson Plan
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Novel representations and diverse perspectives can reveal new insights into complex systems, and can support rich understandings of the world. In this activity, students will identify and analyze the choices artists and scientists make when creating representations of living or non-living natural objects. This process will help students recognize the potential and place for their own articulation of how the world works. After drawing from nature, students will reflect on the process of representing information, then compare their drawings with that of a 16th-century artist. Students will consider what is included and what is excluded, and hypothesize about larger contexts and systems.

Subject:
Arts and Humanities
Material Type:
Lesson Plan
Provider:
PBS LearningMedia
Provider Set:
PBS Learning Media: Multimedia Resources for the Classroom and Professional Development
Date Added:
03/01/2016
Book 5, Music Across Classrooms: STEAM. Chapter 1, Lesson 1: The Evolution of Sound Recording
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This lesson explores several of the recording mediums used throughout the early 20th century. Along the way, students learn how sound waves travel, how the human brain converts those waves to recognizable sound and how inventors learned to capture them on wax, magnetic tape, and finally as digital information. From there, this lesson then investigates the creative impulses and scientific developments that turned multitrack recording from a dream to a reality. Students also get hands-on experience using the Soundbreaking Mixing Board TechTool, which allows them to be sound engineers, playing with "the mix" of a multitrack studio.

Subject:
Arts and Humanities
Performing Arts
Material Type:
Full Course
Provider:
TeachRock
Date Added:
09/03/2019
Book 5, Music Across Classrooms: STEAM. Chapter 3, Lesson 1: The Impact of the Electric Guitar
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This lesson investigates how electrifying the guitar was a contributing factor to the emergence of a sound that came to define Rock and Roll and, to a large extent, mid-20th century American popular culture. Featuring content from the PBS Soundbreaking episode, "Going Electric," which includes the guitar playing of luminaries Charlie Christian, Pete Townsend, Muddy Waters and Jimi Hendrix, this lesson examines the spirit of curiosity, adaptation and invention that characterized the early 1950s and in the 1960s led to the guitar's emergence as a versatile and attractive instrument for musicians and as the quintessential Rock and Roll icon.

Subject:
Arts and Humanities
Performing Arts
Material Type:
Full Course
Provider:
TeachRock
Date Added:
09/03/2019
Book 5, Music Across Classrooms: STEAM. Chapter 4, Lesson 1: Sound Waves, Analog Synthesis and Popular Culture
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This lesson introduces students to the Telharmonium, the Theremin, the Moog and the component on which all of their sound syntheses are formed: the sound wave. Students learn what a sound wave is, how it travels and how our bodies convert it into intelligible sound. Using the Soundbreaking Sound Wave TechTool, students learn to recognize four basic waveform shapes by sound and sight. This lesson also explores the role the synthesizer played in relation to people's perceptions of technology and culture in the 1970s, 80s and beyond.

Subject:
Arts and Humanities
Performing Arts
Material Type:
Full Course
Provider:
TeachRock
Date Added:
09/03/2019
Book 5, Music Across Classrooms: STEAM. Chapter 5, Lesson 1:  How Records and Radio Shaped American Culture
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This lesson explores the technology of "records" and what it meant to the people who consumed them. Students will learn how a record works and why a needle on a disc can record and play back music. Moreover, students will investigate how these technological changes had far reaching effects, even in the domestic setting. Finally, this lesson follows the 45 rpm and LP record through the airwaves of both AM and FM radio, using excerpts of broadcasts by the pioneering DJs Alan Freed and Tom Donahue and investigating how the possibilities and limitations of each medium and their respective places on the radio dial provide a framework for historical analysis.

Subject:
Arts and Humanities
Performing Arts
Material Type:
Full Course
Provider:
TeachRock
Date Added:
09/03/2019
Book 5, Music Across Classrooms: STEAM. Chapter 8, Lesson 1: Cleaning Up the Plastic Beach (Middle School/High School Version)
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In this lesson, the music and visuals of the Gorillaz album Plastic Beach is used to introduce students to the issue of plastic waste. Students are asked to calculate the percentage of plastic that goes unrecycled internationally, and illustrate a model of polyethylene to better understand why the molecular makeup of plastic creates both benefits and drawbacks. Finally, they evaluate various projects that are currently being undertaken to curb plastic waste, and develop their own similar program or project that they could employ on a local level.

Subject:
Arts and Humanities
Performing Arts
Material Type:
Full Course
Provider:
TeachRock
Date Added:
09/03/2019
Book 5, Music Across the Classrooms: STEAM. Chapter 11, Lesson 1:  The Guitar: A Musical Transducer
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In this lesson, students understand the principles of transduction and the role of transducers by looking at the history of the guitar. They begin by examining how an acoustic and electric guitar function, and then construct their own "digital" guitar from cardboard, conductive tape, and a Makey Makey circuit board. After performing their own "riffs" on their digital guitars, they discuss how each type of guitar transduces sound waves, electrical currents, and/or digital signals.

Subject:
Arts and Humanities
Performing Arts
Material Type:
Full Course
Provider:
TeachRock
Date Added:
09/03/2019
Book 5, Music Across the Classrooms: STEAM. Chapter 12, Lesson 1: The Science and Civics of the Flint Water Crisis (High School Version)
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In this lesson, students listen to Flint-based rapper Jon Connor's song "Fresh Water for Flint" to better understand the sense of frustration and injustice people living in the city felt during the water crisis. Students then experiment with creating their own water filtration system to better understand the scientific and engineering principles behind water treatment. Lastly, they consider the biological effects of lead poisoning and determine specific, political, economic, and scientific causes behind the Flint water crisis.

Subject:
Arts and Humanities
Performing Arts
Material Type:
Full Course
Provider:
TeachRock
Date Added:
09/03/2019
Catapult Challenge
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This is a really fun and informative lesson that I do with my high school Programming/technology class to break up the monotony of beginner programming. However; this lesson can be used and applied in essentially any class and for many purposes, and to address many areas. One of the other really nice things about this lesson is that it can be extended to hit many points including physics, math, and advanced engineering.

Throughout the building period, I would present teams with a challenge (puzzle, build, etc…) and the first team to complete it would get a prize. It could be more modification time, extra materials, etc…)

The materials (including hot glue guns) can be purchased at Wal Mart or a similar store for around $20-25, if ordering through your district isn’t an option. With those purchases, it gives you a lot more materials than needed which can be used for additional similar projects.

Subject:
Applied Science
Education
Engineering
Mathematics
Physical Science
Physics
Material Type:
Activity/Lab
Date Added:
06/16/2021
Catapult Challenge
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CC BY-NC-SA
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This is a really fun and informative lesson that I do with my high school Programming/technology class to break up the monotony of beginner programming. However; this lesson can be used and applied in essentially any class and for many purposes, and to address many areas. One of the other really nice things about this lesson is that it can be extended to hit many points including physics, math, and advanced engineering.

Throughout the building period, I would present teams with a challenge (puzzle, build, etc…) and the first team to complete it would get a prize. It could be more modification time, extra materials, etc…)

The materials (including hot glue guns) can be purchased at Wal Mart or a similar store for around $20-25, if ordering through your district isn’t an option. With those purchases, it gives you a lot more materials than needed which can be used for additional similar projects.

Subject:
Applied Science
Education
Engineering
Mathematics
Physical Science
Physics
Material Type:
Activity/Lab
Date Added:
12/05/2018
The Chemistry of Shoe Game: Using Sneaker Culture to Teach Science Technology Engineering Art and Mathematics (STEAM)
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The Chemistry of Shoe Game: Using Sneaker Culture to Teach Science Technology Engineering Art and Mathematics (STEAM) contains an introduction to sneaker culture and highlighting it as a method for teaching STEAM education within both formal informal learning environments.

Subject:
Chemistry
Education
Physical Science
Material Type:
Activity/Lab
Provider:
Indiana University
Author:
Jakyra Simpson
Ky The Chemist
Date Added:
08/30/2023
Discovery Through Juxtaposition
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Problem solving is often guided by disciplinary frames of reference, which can restrict our ability to see other possibilities. This exercise uses object-based learning to underscore the idea that there is more than one way of analyzing and knowing the world, and that through multiple ways of knowing, we develop more complex understandings and new solutions. Through the process of critique, an essential part of visual-arts pedagogy, students practice analyzing and reflecting both individually and in groups.

Subject:
Arts and Humanities
Visual Arts
Material Type:
Lesson Plan
Provider:
PBS LearningMedia
Provider Set:
PBS Learning Media: Multimedia Resources for the Classroom and Professional Development
Date Added:
03/01/2016
Ecology Birdhouse Makerspace Project
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This project is a science based unit that incorporates using a makerspace. Students work together to research a local bird species and design and build a birdhouse to meet the specific needs of their species.

Subject:
Life Science
Material Type:
Activity/Lab
Date Added:
03/16/2018
Engineering the Perfect Poem by Using the Vocabulary of STEM
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Students research engineering careers and create poetry to understand the vocabulary of STEM (science, technology, engineering, and mathematics).

Subject:
Applied Science
Arts and Humanities
Engineering
English Language Arts
Language, Grammar and Vocabulary
Material Type:
Activity/Lab
Lesson Plan
Provider:
ReadWriteThink
Provider Set:
ReadWriteThink
Date Added:
10/02/2013
Flexible 3D Print Masks : 12 Steps (with Pictures)
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Learn how to make lightweight, flexible 3D printed masquerade masks! These are great masks as they make it look like the design is tattoed on your face or floating on your face.

Subject:
Applied Science
Arts and Humanities
Computer Science
Graphic Arts
Material Type:
Activity/Lab
Author:
Penolopy Bulnick
Date Added:
01/31/2020
Flow Visualization
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CC BY
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Flowvis.org documents the course materials and student-created OER from the University of Colorado Boulder's Mechanical Engineering course on the physics and art of fluid flows. Students create and document images and videos of gases and liquids, and all work is published under a Creative Commons license. Lecture notes, lecture videos, course documents (syllabi, schedule, assignments) and the accompanying textbook are also published.

Subject:
Physical Science
Physics
Material Type:
Textbook
Provider:
University of Colorado Boulder
Author:
Students of the course
Jean Hertzberg
Date Added:
11/18/2024
From Dream to Reality: Building the Hale Telescope: Primary Source STEAM Project
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The 200-inch Hale Telescope (historically known as the “Palomar Telescope”) at the Palomar Observatory in California represents an amazing feat of engineeringand ingenuity, the result of decades of trial and error.The primary sources in this project describe the last great hurdle in the Hale Telescope’s construction: successfully transporting the 40-ton, 200-inch mirror and its packing materials from upstate New York to the top of Palomar Mountain in southern California. This project is designed for advanced middle school or high school students. It contains a suggested project that puts students in the role of problem-solvers, with students using the actual data points drawn from the 1947 primary sources. Students will learn how to work with a formula, and to manipulate the formula’s variables to achieve different outcomes.

Subject:
Applied Science
Arts and Humanities
Education
Higher Education
Mathematics
Physical Science
Material Type:
Activity/Lab
Module
Primary Source
Teaching/Learning Strategy
Author:
The Rockefeller Archive Center
Date Added:
04/14/2021