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D6.3: Identifying Accessibility considerations for improved game Accessibility

1. Recognizing major barriers to access Video games in relation to specific type of impairments
2. Identifying Accessibility  issues in the games’ design and implementation 
3. Identifying Accessible game categories 
4. Recognizing modified video game controllers for improved game Accessibility 
5. Identifying major approaches used to address Accessibility in games
6. Reviewing and summarizing guidelines, strategies and techniques for game Accessibility 

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Mada ICT-AID Competency Framework
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ICT accessibility and inclusive design is considered as a relevant and essential topic that needs to be well covered and integrated within capacity building, training and education curricula and programmes. Despite this urgent need, there is a lack of integration of ICT-AID aligned courses in educational institutions and professional development services based on a comprehensive Global competency framework delimiting all required relevant competencies and capabilities in the field of ICT accessibility and Inclusive Design. It is in this context that Mada center has developed an open competency framework in a bid to guide globally training of students and workers on ICT accessibility and inclusive design, so that they will be well prepared to excel in their accessibility professions and contribute in the creation of accessible products, contents and services.

Subject:
Education
Material Type:
Lesson Plan
Syllabus
Author:
Mohamed Koutheair Khribi
Date Added:
02/12/2023
Mada Innovation Program
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CC BY-NC
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The purpose of Mada innovation program is to encourage innovators to bring relevant innovative Arabic assistive technologies and accessibility products and services for Persons with disabilities and the elderly.

Subject:
Applied Science
Computer Science
Education
Environmental Science
Information Science
Material Type:
Activity/Lab
Data Set
Diagram/Illustration
Simulation
Author:
Mada Center Research and Innovation Program
Date Added:
12/08/2022