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Cybersecurity Presentation Series: Part 1 USB Flash Drive Encryption
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Have you ever felt uneasy or even dreadful after losing a USB flash drive that might contain sensitive information or data about your business?

This presentation will give you a tool to put you at ease when backing up a large number of files and data to a USB flash drive or stick. The tool is relatively easy to use on a USB drive, is based on encryption technology, and protects your business data from the prying eyes.

Attendees will learn about the following topics:
- A brief introduction to data encryption.
- A few encryption tools for a novice user.
- Demonstration on how to use an encryption/decryption tool called VeraCrypt to protect the data on a USB
flash drive.
- Pros and cons of encryption/decryption technology.

Subject:
Applied Science
Career and Technical Education
Computer Science
Computing and Information
Education
Educational Technology
Electronic Technology
Technology
Material Type:
Diagram/Illustration
Lecture
Unit of Study
Author:
Henry S. Teng
Date Added:
04/03/2024
Cybersecurity Presentation Series: Part 2 QuickBooks® & Security Controls
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Today many small businesses benefit from QuickBooks (Desktop and Online) as a financial accounting and management tool to support their businesses. Among the number of business risks to manage, the protection of the financial data in QuickBooks is essential to the vitality of a company.

What can small business owners do in QuickBooks to manage these security risks?

Attendees to this webinar will learn about the following topics:
- Introduce a security architectural approach to QuickBooks data protection.
- Learn about the default data integrity protections built into QuickBooks.
- Practice stronger authentication into QuickBooks.
- Practice role-based access on QuickBooks accounting.
- Perform security monitoring and fraud detection using a rarely known native tool within QuickBooks.

Presentation Time: 50 minutes plus 10 minutes on Q&A.

Subject:
Accounting
Applied Science
Business and Communication
Career and Technical Education
Computer Science
Education
Educational Technology
Finance
Technology
Material Type:
Activity/Lab
Lesson Plan
Syllabus
Teaching/Learning Strategy
Unit of Study
Author:
Henry S. Teng
Date Added:
04/04/2024
Cyborgs and Centaurs: Academic Writing in the Age of Generative Artificial Intelligence
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CC BY-NC-SA
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Cyborgs and Centaurs provides a guided approach to the academic research and writing process for first-year composition students. The book incorporates generative artificial intelligence prompts and exercises to strengthen learning, explore ethical concerns, and develop a personal writing process.

This book will provide you with the resources you need to be successful in English 102: Writing and Rhetoric II. It remixes material from Write What Matters, a modular textbook that I co-created with Joel Gladd and Amy Minervini as part of the 2020-2021 OPAL Fellowship for the Idaho State Board of Education. The text’s title is meant to provoke some thoughts about why and how we write. What will academic writing look like in the age of generative AI? Though we will undoubtedly see some changes to the writing process, research supports the development of durable skills that courses like this one promote.

More important, with the rapid advancement of generative artificial intelligence, our writing processes are changing in fundamental ways that we will explore throughout the course. LLMs can be incredibly helpful, and they were designed to be that way. They were not designed to be truthful though. Critical thinking skills are more important than ever in the age of generative AI.

Subject:
Composition and Rhetoric
Education
Educational Technology
English Language Arts
Material Type:
Textbook
Author:
Liza Long
Date Added:
09/19/2024
¿Cómo es Puerto Rico? - (What is Puerto Rico like?)
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In this face to face or flipped lesson, students will examine some of the culture and traditions associated with Puerto Rico.  Then, they will compare and contrast what they've learned with one of the other countries we have researched (either Costa Rica or Argentina).  They will do this using the questioning prompt, "I Used to Think... But Now I Think...".(ACTFL Standards:  Cultures - 2.1 & Comparisons - 4.2)

Subject:
Educational Technology
Languages
World Cultures
Material Type:
Lesson Plan
Author:
Denise Bily
Date Added:
09/18/2017
Dancing with AI: Designing Interactive AI Systems
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Physical movement is one of the most engaging ways to interact with AI systems. Dancing with AI is a week-long workshop curriculum in which students conceptualize, design, build, and reflect on interactive physical-movement-based multimedia experiences. Students will learn to build interactive AI projects using two new Scratch Extension tools developed for this curriculum.

The goal of this curriculum is to engage students with interactive lessons and projects, and to have them think critically about AI and natural interaction. Throughout this course, students will have open-ended discussions on questions such as:

- How do we compare and contrast forms of representation?
- How do we interact with other humans vs. how do we interact with AI?
- What are forms of bias that can arise from improperly trained machine learning models, and how can we remediate those biases?
- What kind of projects can you create with interactive AI that will benefit your community?

These questions will allow students to reflect on their own abilities as consumers and creators of interactive AI, and have them think critically about the ways it can help and harm society.

Subject:
Applied Science
Computer Science
Education
Educational Technology
Material Type:
Activity/Lab
Lesson
Lesson Plan
Module
Unit of Study
Provider:
MIT
Author:
MIT Media Lab Personal Robots Group
Date Added:
05/16/2024
Decision Intelligence You Tube Page
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CC BY-NC-ND
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***This resource is published by Cassie Kozyrhov.Cassie is Head of Decision Intelligence at Google and this is her video channel. It provides short video clips on stats, AI, data, and decision science. May serve as a supplemental resource.

Subject:
Computer Science
Educational Technology
Material Type:
Activity/Lab
Author:
Cyber Citizenship Initiative
Date Added:
08/08/2021
Deck Officer Training and Technology: Developing a Critical Approach
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CC BY
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This resource is for maritime education professionals. The purpose of this OER is to develop a critical approach to the role of the deck officer (OOW) and their relationship with technology. This OER will attempt to try and identify approaches or strategies we can use to enhance our teaching practice and ensure the training and skills delivered to the deck officer reflects their operating environment.

Subject:
Educational Technology
Material Type:
Module
Reading
Author:
Angus Ferguson
Date Added:
11/23/2020
Defining Accessibility
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CC BY-SA
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An explanation of what it means to say educational materials are "accessible" and why accessibility is important.

Subject:
Education
Educational Technology
Material Type:
Reading
Provider:
CAST
Author:
National AEM Center at CAST
Date Added:
07/22/2020
Description of Lesson Plans 1 & 2
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CC BY
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My group members Kerri, Brooke, and I (Josh) chose to dive deeper into the Inclusive Education topic found in the Alberta Program of Studies. We created two lesson plans that will introduce, analyze, and expose grade 2& 3 health students to Inclusion and Diversity. 

Subject:
Educational Technology
Material Type:
Lecture
Author:
Josh Stayko
Date Added:
03/30/2022
Descriptive Guidelines for OER Content
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CC BY
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Descriptive guidelines to use when uploading content into the Massachusetts Community College OER Hub. Please take careful note of each field, and if you would like greater clarification or have any questions, please contact the Hub Coordinator Rachel Oleaga at Roleaga@necc.mass.edu

Subject:
Educational Technology
Material Type:
Teaching/Learning Strategy
Author:
Rachel Oleaga
Date Added:
11/17/2022
Design Thinking for Leading and Learning
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How do we prepare K-12 students and learning communities to be as successful as possible? If future jobs require creativity, problem-solving, and communication, how do we teach these skills in meaningful ways? How do we bring together passionate school leaders to create systemic solutions to educational challenges? Come explore these questions and more in Design Thinking for Leading and Learning.
The course is organized into three sections that combine design thinking content with real-world education examples, as well as opportunities for learners to apply concepts in their own setting.
This course is part of the Open Learning Library, which is free to use. You have the option to sign up and enroll in the course if you want to track your progress, or you can view and use all the materials without enrolling.

Subject:
Education
Educational Technology
Material Type:
Full Course
Provider Set:
MIT OpenCourseWare
Author:
Huttner-Loan, Elizabeth
Napier, Alyssa
Reich, Justin
Date Added:
02/01/2019
Designer-by-Assignment Template.potx
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CC BY-NC-SA
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Subject Matter Experts with no Instructional Design background who need to create e-learning fast and with no budget can save time with this free PowerPoint template. Download here: https://drive.google.com/file/d/1K_cUtLB-OAJqz1QaMotTU3nL4HtxXoii/view?usp=sharing
If you cannot afford PowerPoint, the template will also work with the free programs LibreOffice Impress and Google Slides. It is ideal for teaching adults, as it is based on the principles of Dr. M. David Merrill. A video of the template can be previewed at: https://www.theresamccuaig.org.

Subject:
Business and Communication
Career and Technical Education
Education
Educational Technology
Material Type:
Activity/Lab
Assessment
Homework/Assignment
Interactive
Lesson
Lesson Plan
Module
Teaching/Learning Strategy
Unit of Study
Author:
Theresa McCuaig
Date Added:
07/09/2021
Designing An App
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This task ties into our school PBL Unit on body apps system design.  The task asks students to design screens for an app using the Marvel App.

Subject:
Computer Science
Educational Technology
Material Type:
Lesson Plan
Author:
Troy Staudt
Date Added:
04/05/2017
Designing Multiple Choice Questions
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Designing effective Multiple Choice Questions (MCQs) requires careful planning to ensure that the questions accurately assess learners' understanding, provide meaningful feedback, and minimize ambiguity.

Subject:
Educational Technology
Material Type:
Lesson
Author:
Thiyagu K
Date Added:
12/03/2024
Designing Tech Policy
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The Design Case Studies offer instructors with a starting point for introducing students to the design of technology and policy. Students work with value sensitive design methods to develop tech policy solutions.View or download the PDF version here.

Subject:
Education
Educational Technology
Material Type:
Case Study
Provider:
University of Washington Libraries
Author:
David Hendry
Date Added:
09/28/2020
Designing a Classroom or Teacher Website
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A resource for teachers who want to create a website for their classroom.  Three platforms are explored in this lesson:  Weebly, Wix and Google Sites.  The "why" of having a class website as well the "what" to have on the class website are parts of this lesson.  In this lesson teachers will be participating in the Connect-Extend-Challenge Activity.  For this activity, the teacher will consider what they have just read and seen in the lesson and then ask themself:How are the ideas and information presented connected to what you already knew?What new ideas did you get that extended or broadened your thinking in new directions?What challenges have come up in your mind from the ideas and information presented? 

Subject:
Educational Technology
Material Type:
Lesson Plan
Author:
Salli Pence
Date Added:
04/09/2017
Designing for Accessiblity with POUR
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CC BY-SA
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Practical tips for implementing the four principles of accessibility that are the foundation for the Web Content Accessibility Guidelines.

Subject:
Education
Educational Technology
Material Type:
Module
Provider:
CAST
Author:
National AEM Center at CAST
Date Added:
07/22/2020