MIT App Inventor is an intuitive, visual programming environment that allows everyone …
MIT App Inventor is an intuitive, visual programming environment that allows everyone – even children – to build fully functional apps for smartphones and tablets.
Students conduct an experiment to study the acceleration of a mobile Android …
Students conduct an experiment to study the acceleration of a mobile Android device. During the experiment, they run an application created with MIT's App Inventor that monitors linear acceleration in one-dimension. Students use an acceleration vs. time equation to construct an approximate velocity vs. time graph. Students will understand the relationship between the object's mass and acceleration and how that relates to the force applied to the object, which is Newton's second law of motion.
Abigail Potter and Laurie Allen (Library of Congress) present 'Exploring Computational Description …
Abigail Potter and Laurie Allen (Library of Congress) present 'Exploring Computational Description while Developing Responsible AI: An experiment to create MARC records from ebooks helps to define an AI planning and implementation framework' during the AI & Bibliographic Data session at the Fantasti... This item belongs to: movies/fantastic-futures-annual-international-conference-2023-ai-for-libraries-archives-and-museums-02.
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Exploring Computer Science is a yearlong course developed around a framework of …
Exploring Computer Science is a yearlong course developed around a framework of both computer science content and computational practice. Assignments and instruction are contextualized to be socially relevant and meaningful for diverse students. Units utilize a variety of tools/platforms and culminate with final projects around Human-Computer Interaction, Problem Solving, Web Design (HTML, CSS), Programming (Scratch, Edware), Computing & Data Analysis, and Robotics. ECS is recognized nationally as a preparatory course for AP Computer Science Principles. Watch this video and view this fact sheet for more information.
In an effort to build the capacity of the students and faculty …
In an effort to build the capacity of the students and faculty on the topics of bias and fairness in machine learning (ML) and appropriate use of ML, the MIT CITE team developed capacity-building activities and material. This material covers content through four modules that an be integrated into existing courses over a one to two week period.
This STEAM device includes different activities and tasks directed to 11th-grade students …
This STEAM device includes different activities and tasks directed to 11th-grade students (ages 15-17) who are L2 learners with an A2 level of English. This device is aimed to help them to improve the six language skills: oral production, oral interaction, reading comprehension, writing production, and writing interaction, while they learn about Human-Machine Interaction.Duration: 120 minutes
This interactive lesson plan explores the role of Artificial Intelligence (AI) in …
This interactive lesson plan explores the role of Artificial Intelligence (AI) in education, focusing on its impact on teachers, the issue of plagiarism, and concerns regarding data privacy. Designed for intermediate-level students, this class aims to prove their communicative skills (speaking, listening, reading, and writing) while engaging with these relevant topics. The lesson incorporates digital tools such as news reports, Genially, and Educaplay for an engaging and interactive experience.
Welcome to this Edu-Metaverse and Smart Education Curriculum! This curriculum was developed …
Welcome to this Edu-Metaverse and Smart Education Curriculum! This curriculum was developed by ChatGPT, a large language model trained by OpenAI, through questions and interactions with a learner.ChatGPT. (2023, March 29)
This activity is designed as both an introduction to GIS and an …
This activity is designed as both an introduction to GIS and an exploration of topographic steady-state. Students analyze DEMs from Taiwan to extract topographic profiles across the range. They reconstruct a series of datasets presented in Stolar et al., (2007), showing the progression of the range to steady-state as a space-for-time substitution from south to north. Students are expected to relate their observations from the topography to theoretical concepts discussed in class including accretion and uplift, steady-state, and critical wedge theory.
An extension involves developing a simple numerical model in Excel of a mountain range as it progresses to topographic steady-state landscape, allowing students to investigate the rise of a mountain range to steady-state both from Taiwan data and from their numerical model.
Write the code in order to explore the beauty of trigonometric transformations …
Write the code in order to explore the beauty of trigonometric transformations - to potentially be copied to a program like Paint for appreciation of the artistic qualities.
Asking the question, “What is human-computer interaction - artificial intelligence? Students come …
Asking the question, “What is human-computer interaction - artificial intelligence? Students come to understand what artificial intelligence is in most everyday life, discussing the privacy, pros and cons of this topic and exploring with artificial intelligence activities online. This lesson plan includes using the Google Vision Kit to explore various pre-loaded facial recognition programs and advance programming students can access the Python code, manipulate the code and test the changes.
In this unit, students explore synthetic media by creating a smartphone app …
In this unit, students explore synthetic media by creating a smartphone app that can speak in different voices by changing the rate and pitch of the speech. Students work in groups to present arguments about the possible future impacts of various types of deepfake media, including ones in commerce and assistive technology as well as those used in crime.
Educators can use this lesson to introduce students to coding, provide a basic understanding of artificial intelligence and machine learning, and prompt students to predict the possible future use and abuse of synthetic media in society.
This resource is a video abstract of a research paper created by …
This resource is a video abstract of a research paper created by Research Square on behalf of its authors. It provides a synopsis that's easy to understand, and can be used to introduce the topics it covers to students, researchers, and the general public. The video's transcript is also provided in full, with a portion provided below for preview:
"Researchers from Japan and Massachusetts have devised a new way to estimate induction motor speed. Typically difficult to achieve for an object constantly in motion, that ability could lead to the construction of more efficient electric motors. Numerous industries literally run on induction motors. These electromagnetic engines are found in everything from small toys and appliances to giant construction equipment. One big improvement made to induction motor design in recent decades was the removal of the encoder—a fragile sensor that keeps tabs on the position and speed of the shaft during operation. Despite boosting engine efficiency and reducing size, this sensorless design can put performance at risk when trying to ensure smooth operation. And although indirect estimation methods have been developed, many are found to be lacking. Some, for example, assume rotor speed to be a constant parameter—which is hardly the case in practice..."
The rest of the transcript, along with a link to the research itself, is available on the resource itself.
This English Language Arts lesson makes cross-curricular connections to math and computer …
This English Language Arts lesson makes cross-curricular connections to math and computer science. Although it is designed as a supplemental activity for the "Culture and Belonging" unit based on the Grade 8 Collections textbook published by Houghton Mifflin Harcourt, it can be adapted to any subject. The lesson meets the 2014 Nebraska Language Arts Standards 8.1.6.l, 8.2.2.a, and 8.2.2.e.
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