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Attack of the Raging River
Read the Fine Print
Educational Use
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In this lesson, the students will discover the relationship between an object's mass and the amount of space it takes up (its volume). The students will also learn about the concepts of displacement and density.

Subject:
Applied Science
Engineering
Physical Science
Physics
Material Type:
Activity/Lab
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Date Added:
09/18/2014
At the Doctor's
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Educational Use
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In this simulation of a doctor's office, students play the roles of physician, nurse, patients, and time-keeper, with the objective to improve the patient waiting time. They collect and graph data as part of their analysis. This serves as a hands-on example of using engineering principles and engineering design approaches (such as models and simulations) to research, analyze, test and improve processes.

Subject:
Applied Science
Education
Engineering
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Courtney Feliciani Patricio Rocha
Dayna Martinez
Tapas K. Das
Date Added:
09/18/2014
Audio Engineers: Sound Weavers
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Educational Use
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In this lesson, students are introduced to audio engineers. They discover in what type of an environment audio engineers work and exactly what they do on a day-to-day basis. Students come to realize that audio engineers help produce their favorite music and movies.

Subject:
Applied Science
Engineering
Physical Science
Physics
Material Type:
Activity/Lab
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Janet Yowell
Malinda Schaefer Zarske
Michael Bendewald
Date Added:
09/18/2014
Augmented and Virtual Reality: The next big thing in marketing?
Conditional Remix & Share Permitted
CC BY-NC
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Next generation sensors and a potential new ecosystem for marketing and advertising in augmented and virtual reality

Short Description:
Marketing is a competitive field that demands continuous improvement in the delivery of persuasive messaging to target audiences. The most recent successes in finding competitive advantage is achieved by professional marketers through technology. In this report, we will consider how Virtual Reality and Augmented Reality (AR/VR) will impact the marketing profession. We will review our research into the background of AR/VR, the sensor technologies that enable these advances, a review of the available hardware types, their positioning in the marketplace, and their use cases. We will then review current best practices in digital marketing as shared by key presenters at the 2017 University of New Hampshire Digital Marketing Conference. This will be the basis of a discussion about how AR/VR might embrace these current practices, cannibalize them, or depart from them to establish completely new methods. The new ecosystem driven by advances in VR and AR technology make a powerful new tool available to engage with their audiences at a new intense emotional and psychological level. We will discuss AR/VR’s evolving uses in entertainment, therapy, training and pornography. A review of risks is included. We conclude with analysis and projections for future use cases in social media, business practices, education, and for opportunities that may accrue to marketers because of AR/VR.

Long Description:
It’s 2017 and we stand upon the brink of another evolution in digital media. Since the first Turing architecture machine was invented to break codes in WWII, the ongoing technology evolution has led to a state of nearly ubiquitous computing, most recognizable in the form of modern smart phones. Stemming from the concurrent development in computing hardware and information processing, governments, businesses, and individuals created new marketplaces. These technologies established the ecosystem for the Internet and World Wide Web. Marketers and traditional marketing models adapted quickly to this ecosystem to the extent that digital marketing now dominates a typical marketing mix.

New technology innovations, known as Virtual Reality (VR) and Augmented Reality (AR), are developing at a rapid pace. The unique properties of fully immersive VR and situationally aware AR have great potential value to marketers seeking to engage and persuade consumers with impactful messaging. Marketers are starting to work with VR and AR as part of their toolbox for messaging. Its potential impact on existing marketing practices may turn out to be similar to what we have seen in the transition to digital marketing. In this report, we will describe AR/VR hardware technology and how it may enable new ecosystems to develop for marketing and advertising.

Word Count: 21293

(Note: This resource's metadata has been created automatically as part of a bulk import process by reformatting and/or combining the information that the author initially provided. As a result, there may be errors in formatting.)

Subject:
Applied Science
Business and Communication
Computer Science
Marketing
Date Added:
02/02/2024
Automatic Floor Cleaner Computer Program Challenge
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Educational Use
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Students learn more about assistive devices, specifically biomedical engineering applied to computer engineering concepts, with an engineering challenge to create an automatic floor cleaner computer program. Following the steps of the design process, they design computer programs and test them by programming a simulated robot vacuum cleaner (a LEGO® robot) to move in designated patterns. Successful programs meet all the design requirements.

Subject:
Applied Science
Engineering
Health, Medicine and Nursing
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Jared R. Quinn
Kristen Billiar
Terri Camesano
Date Added:
09/18/2014
The Ayahuasca Conversations
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
0.0 stars

Short Description:
During the shooting of The Jungle Prescription we filmed hours of fascinating encounters with some the world´s most knowledgeable ayahuasca minds. Only a small fraction of the rich material we amassed on the subject made to the final film.Now for the first time, the full transcripts of some of these encounters have been made available to the public exclusively through this book.

Long Description:

This book stems from the collected transcripts of what is now a fifteen-year inquiry into the implications of ayahuasca in the realms of Western culture and modern medicine.

ABOUT THE FILM

Amid the giant ferns and hummingbirds of the Peruvian jungle stands Takiwasi, a treatment center where ancient Amazonian medicines are being used to detox Western drug addicts. The man who runs it is Dr. Jacques Mabit, a French M.D. who has spent decades working hand-in-hand with curanderos, Amazonian traditional doctors. At the center of his practice is a brew called ayahuasca, Quechua for ‘vine of the souls’.

Far away, in the worst drug ghetto in North America, the most recognized specialist in addiction is at the end of his rope. Dr. Gabor Maté has spent a frustrating decade dealing with substance abuse and a failed medical system, one that treats addiction as a choice rather than a result. He hears of ayahuasca, which, they say, can do in one night what may take years of traditional therapy. Dr. Maté is intrigued by this plant remedy and its potential.

We follow Maté as he visits Jacques Mabit in the Amazon, as well as the leading scientists testing what ayahuasca actually does in the brain. Inspired, he returns home to create an underground treatment program. Working with a band of talented facilitators, using the techniques of ayahuasca shamanism, Mate’s immersive psychotherapy program finds new dimensions.

The film is a conversation about medicine and healing, at the unlikely frontier where people are working to bridge the gap between the secrets of the deep Amazonian forest and the fractured modern world.

ABOUT THIS BOOK

During the process of realizing this project, we recorded hours of fascinating conversations, featuring some of the most knowledgeable minds in the world of ayahuasca, discussing the plant and its possibility. Only a small fraction of the rich material we amassed made to the film.

Now for the first time, we present a carefully selected offering of these encounters – made available exclusively through this book.

Word Count: 62635

(Note: This resource's metadata has been created automatically as part of a bulk import process by reformatting and/or combining the information that the author initially provided. As a result, there may be errors in formatting.)

Subject:
Applied Science
Health, Medicine and Nursing
Psychology
Social Science
Sociology
Material Type:
Textbook
Provider:
Robot Jaguar Productions
Date Added:
02/01/2017
BOARD AND FIRE
Unrestricted Use
CC BY
Rating
0.0 stars

KURULU VE YANGINateş ve odun unsurunu araştıran ve sonuç olarak ateşe dayanıklı giysiler tasarlamayı amaçlayan bir kök plandır.

Subject:
Early Childhood Development
Material Type:
Activity/Lab
Author:
Gamze akar
Date Added:
05/14/2021
Backyard Weather Station
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Educational Use
Rating
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Students use their senses to describe what the weather is doing and predict what it might do next. After gaining a basic understanding of weather patterns, students act as state park engineers and design/build "backyard weather stations" to gather data to make actual weather forecasts.

Subject:
Applied Science
Atmospheric Science
Engineering
Physical Science
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Janet Yowell
Lauren Cooper
Malinda Schaefer Zarske
Date Added:
10/14/2015
Bacteria Are Everywhere!
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Educational Use
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Students are introduced to the concept of engineering biological organisms and studying their growth to be able to identify periods of fast and slow growth. They learn that bacteria are found everywhere, including on the surfaces of our hands. Student groups study three different conditions under which bacteria are found and compare the growth of the individual bacteria from each source. In addition to monitoring the quantity of bacteria from differ conditions, they record the growth of bacteria over time, which is an excellent tool to study binary fission and the reproduction of unicellular organisms.

Subject:
Applied Science
Biology
Chemistry
Engineering
Life Science
Physical Science
Technology
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Janet Yowell
Jasmin Hume
Date Added:
09/18/2014
Bacteria Transformation
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Educational Use
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Students construct paper recombinant plasmids to simulate the methods genetic engineers use to create modified bacteria. They learn what role enzymes, DNA and genes play in the modification of organisms. For the particular model they work on, they isolate a mammal insulin gene and combine it with a bacteria's gene sequence (plasmid DNA) for production of the protein insulin.

Subject:
Applied Science
Engineering
Genetics
Life Science
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Kimberly Anderson
Matthew Zelisko
Date Added:
09/18/2014
Baggie Chemistry
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In this experiment, two chemicals that can be found around the house will be mixed within a plastic baggie, and several chemical changes will be observed.

Subject:
Chemistry
Geoscience
Physical Science
Physics
Material Type:
Activity/Lab
Diagram/Illustration
Lecture Notes
Provider:
Concord Consortium
Provider Set:
Concord Consortium Collection
Author:
The Concord Consortium
Date Added:
12/12/2011
Balancing Chemical Equations
Unrestricted Use
CC BY
Rating
0.0 stars

How do you know if a chemical equation is balanced? What can you change to balance an equation? Play a game to test your ideas!

Subject:
Chemistry
Physical Science
Material Type:
Simulation
Provider:
University of Colorado Boulder
Provider Set:
PhET Interactive Simulations
Author:
Chris Malley
Emily Moore
Kathy Perkins
Kelly Lancaster
Patricia Loeblein
Robert Parson
Date Added:
08/15/2011
Balloon Rocket STEM Activity
Only Sharing Permitted
CC BY-NC-ND
Rating
0.0 stars

A fun and engaging STEM activity that perfectly aligns with the curriculum. This lesson challenges students to work together and problem-solve.

Subject:
Engineering
Physics
Material Type:
Activity/Lab
Lesson Plan
Author:
RoxAnne Prystupa
Date Added:
06/13/2023
Balloons
Read the Fine Print
Educational Use
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Students follow the steps of the engineering design process as they design and construct balloons for aerial surveillance. After their first attempts to create balloons, they are given the associated Estimating Buoyancy lesson to learn about volume, buoyancy and density to help them iterate more successful balloon designs.Applying their newfound knowledge, the young engineers build and test balloons that fly carrying small flip cameras that capture aerial images of their school. Students use the aerial footage to draw maps and estimate areas.

Subject:
Applied Science
Engineering
Mathematics
Physical Science
Physics
Technology
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Marissa H. Forbes
Mike Soltys
Date Added:
09/18/2014
Balsa Glider Competition
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Educational Use
Rating
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The purpose of this activity is to bring together the students' knowledge of engineering and airplanes and the creation of a glider model to determine how each modification affects the flight. The students will use a design procedure whereby one variable is changed and all the others are kept constant.

Subject:
Applied Science
Engineering
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Alex Conner
Geoffrey Hill
Janet Yowell
Malinda Schaefer Zarske
Tom Rutkowski
Date Added:
10/14/2015