The Authenticity and Agency rubrics are based on elements from two frameworks: Student as Producer and Social Pedagogies. The rubrics were created for instructors and instructional designers to use as they develop authentic learning experiences in the course design process.
Created by Getty Museum and the Colección Patricia Phelps de Cisneros. Discover how Argentine and Brazilian artists in the 1940s broke from linear perspective to create art in unique shapes, starting the Concrete Art movement. This video is one of three that accompanied the “Making Art Concrete: Works from Argentina and Brazil in the Colección Patricia Phelps de Cisneros” (September 16, 2017 – February 11, 2018) at the Getty Museum. For more information visit http://www.getty.edu/art/exhibitions/cisneros. Created by Getty Museum.
Created by Getty Museum and the Colección Patricia Phelps de Cisneros. Explore key methods Concrete Artists in Brazil and Argentina used to create perfectly straight edges in paint. This video is one of three that accompanied the “Making Art Concrete: Works from Argentina and Brazil in the Colección Patricia Phelps de Cisneros” (September 16, 2017 – February 11, 2018) at the Getty Museum. For more information visit http://www.getty.edu/art/exhibitions/cisneros. Created by Getty Museum.
Instructional expert Jim Knight visits Chris Korinek to observe his social science classroom. Chris and Jim discuss scaffolding techniques, and when to use closed versus open questions.
Constructivism has emerged as an influential doctrine in education in the last many decades. As an area of study, it has roots in multiple disciplines, like philosophy, psychology, sociology, education, cognitive science, and cybernetics. Italian philosopher Giambattista Vico, (1668- 1744), proposed a constructivist theory of knowledge.
The (Advanced Instructional Design) course provides students with the knowledge and skills for designing and facilitating highly contextualized, engaging, and meaningful learning experiences based on the principles of constructivism, situated cognition, and connectivism. Readings expose students to a range of epistemological and theoretical perspectives as evidenced by instructional design literature and applications.The focus is on grounded or theory-based design. The course emphasizes the design of online or technology-supported learning environments (TSLEs) using a variety of pedagogical models such as situated learning, anchored instruction, problem-based learning, cognitive apprenticeship, and cognitive flexibility hypertext.
It is a CLE presentation on the flight simulations. It includes a comparison between an example of an objectivist learning environment and a CLE on flight simulation
The CLE presentation presents theoretical principles and instructional characteristics of Constructivist Learning Environments (CLEs), contrast these to the theoretical principles and instructional characteristics of Objectivist Learning Environments (OLEs), share an example of a CLE that is technology supported , and critique the extent to which the selected CLE example embodies the principles of constructivism.
This workbook offers an overview of core educational theories applied in a Higher Education praxis.Addressing such issues and dilemmas as:what is learning? what epistemological and learning theories do we use?, which psychological approaches are applied etc
A unit of study whose competency is understanding two methodologies of teaching, Constructivism and Didacticism. Investigate how ICT supports these methodologies. The objectives are for learners to use multiple methods in their teaching and understand how ICT can be employed to support each methodology.
This book is designed as a foundational entry point to International Relations theory – structured to condense the most important information into the smallest space and present that information in an accessible manner. The first half of the book covers the theories that are most commonly taught in undergraduate programmes. The book then expands to present emerging approaches and offer wider perspectives. Each chapter sets out the basics of a theory whilst also applying it to a real-world event or issue, creating a lively, readable and relevant guide that will help students to see not only what theories are – but why they matter.
Module on Marxism and constructivism in international relations theory. Intended for community college students and aligned with the requirements for POLS 140: Introduction to International Relations within the California Community College system. Includes readings, lesson plan, and ancillary materials (lecture slides and handout).
This document provides a template for students to design and execute a three phase project as an alternative to a default 3 phase project. Its original usage was in art, design, and game classes that devided a class quarter into 4 projects, each taking roughly two to three weeks and broken into three default phases (preproduction, revisions, and final.) Students should start by creating a copy of the example three phase project template and replacing sections with their own project-specific content. This framework pursued educational concepts such as choice-based arts education, teaching for artistic behavior, project-based learning, differentiated instruction and constructivism as natural complements to the process of open pedagogy and non-disposable assignments.
Created by Getty Museum and the Colección Patricia Phelps de Cisneros. Discover how Brazilian Concrete Artists engaged with a rapidly industrializing culture by using the entire range of industrial paints developed in the 20th century. This video is one of three that accompanied the “Making Art Concrete: Works from Argentina and Brazil in the Colección Patricia Phelps de Cisneros” (September 16, 2017 – February 11, 2018) at the Getty Museum. For more information visit http://www.getty.edu/art/exhibitions/cisneros. Created by Getty Museum.
Real World Math is a collection of free math activities for Google Earth designed for students and educators. Mathematics is much more than a set of problems in a textbook. In the virtual world of Google Earth, concepts and challenges can be presented in a meaningful way that portray the usefulness of the ideas.