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4 Types of Sentences
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CC BY-ND
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Do you like eggs?  Learn how to identify and write the 4 Types of Sentences while exploring the topic of chickens & eggs from a local farm in Eastern Oregon. Visuals include a powerpoint presentation (excellent online resource to use with Google Classroom) Flowchart and Thinking Map. Two types of assessments are included ( one using a sentence frame ) and challenge those who need a little more by having them write a short story.Grades 6-8

Subject:
English Language Arts
Language Education (ESL)
Material Type:
Assessment
Diagram/Illustration
Game
Homework/Assignment
Lesson
Lesson Plan
Author:
Lara Neiffer
Oregon Open Learning
Date Added:
06/13/2022
5- Tic Tac Toe Game in Java
Unrestricted Use
CC BY
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Let's continue our journey by learning how to develop the Tic Tac Toe game in Java.In this set of videos, we learn about 1D and 2D arrays, debugging the project and loop and if-else structures.

Subject:
Computer Science
Material Type:
Full Course
Author:
Saeid Samadidana
Date Added:
08/30/2022
ASL 202 - Country Game - ONLINE
Conditional Remix & Share Permitted
CC BY-NC-SA
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Students will work in a small group to discuss a variety of topics through the lens of comparing different countries. These discussions will be facilitated through a board game, and ASL vocabulary will be embedded.

Subject:
Languages
Material Type:
Activity/Lab
Author:
Mimi Fahnstrom
Amber Hoye
Camille Daw
Brenna McNeil
Emma Wilkinson
Date Added:
03/08/2021
Apples to Oregon (K - 4th Grade) Agricultural STEM Activity
Conditional Remix & Share Permitted
CC BY-SA
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In this lesson, students are introduced to trees and the many things we commonly use that come from trees. Includes introductory movement activity, guided discussion, a matching game, and fun facts.

NGSS: Partially meets 1-LS1-1, 2-PS1-1, 2-PS1-2

Common Core: W.2.7, W.2.8

Time: 30 minutes

Materials: "Apples to Oregon" book and three paper lunch bags labled: wood, food, cellulose.

Subject:
Agriculture
Career and Technical Education
Material Type:
Activity/Lab
Lesson Plan
Author:
Columbia Gorge STEM Hub
Date Added:
08/07/2020
Bad News Game
Read the Fine Print
Educational Use
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The content of both the Dutch and the English-language version of Bad News was
written by DROG (www.aboutbadnews.com), a Dutch organisation working against
the spread of disinformation, in collaboration with researchers at Cambridge
University in the United Kingdom. The visual and graphic design was done by
Gusmanson (www.gusmanson.nl).

Subject:
Applied Science
Business and Communication
Education
Information Science
Journalism
Social Science
Material Type:
Activity/Lab
Game
Provider:
DROG
Date Added:
07/13/2021
The Bandana Game: Spotted Dolphins
Read the Fine Print
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In the open ocean around the Bahamas, pods of wild Spotted Dolphins frolic in the sunshine. Sometimes, they get bored and approach boats. In this educational video, Jonathan joins dolphin expert Wayne Scott Smith to learn how dolphins interact with each other. Jonathan learns how to play the Bandana Game, a game of -keep away- that the dolphins invented and like to play with Scott. Please see the accompanying study guide for educational objectives and discussion points.

Subject:
Life Science
Zoology
Material Type:
Diagram/Illustration
Lesson Plan
Provider:
Jonathan Bird's Blue World
Provider Set:
Jonathan Bird's Blue World
Author:
Jonathan Bird Productions
Oceanic Research Group
Date Added:
03/01/2007
The Battlecode Programming Competition
Conditional Remix & Share Permitted
CC BY-NC-SA
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This course is conducted as an artificial intelligence programming contest in Java. Students work in teams to program virtual robots to play Battlecode, a real-time strategy game. Optional lectures are provided on topics and programming practices relevant to the game, and students learn and improve their programming skills experientially. The competition culminates in a live Battlecode tournament.
This course is offered during the Independent Activities Period (IAP), which is a special 4-week term at MIT that runs from the first week of January until the end of the month.

Subject:
Applied Science
Arts and Humanities
Computer Science
Engineering
Graphic Arts
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Mann, Maxwell
Date Added:
01/01/2013
Carbon Cycle Game
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The carbon cycle game is a short digital game that helps you teach how carbon atoms move through various forms including soils, the ocean, plant and animal life and fossil fuels. Actions such as photosynthesis, plant and animal death and forest fires all convert carbon from one form into another. This is a card style game. It allows for single or multi players. Runs on a browser.

Subject:
Biology
Life Science
Material Type:
Game
Provider:
University of Wisconsin
Provider Set:
The Yard Games
Date Added:
08/04/2016
Civix- Help Students Fight Information Pollution (Activities)
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CC BY-NC-ND
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**The publisher of this resource is Civix.Help Students Fight Information Pollution Activities are created by Civix, a Canadian organization developed to support civics and media literacy education

Subject:
Information Science
Journalism
Material Type:
Activity/Lab
Game
Author:
Cyber Citizenship Initiative
Date Added:
08/07/2021
Coffee Talk, ASL, Intermediate Mid, ONLINE
Conditional Remix & Share Permitted
CC BY-NC-SA
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Students will play a game regarding a wide variety of topics to further their conversation skills. Students will describe objects using descriptors to work on fingerspelling

Subject:
Languages
Material Type:
Activity/Lab
Author:
Camille Daw
Date Added:
12/16/2020
Colorful Vocabulary - English Template, Intermediate-Mid
Conditional Remix & Share Permitted
CC BY-NC-SA
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Students will play a game called "Colorful Vocabulary". Students will practice describing people, places, and items using a game. This will teach students how to describe multiple topics using different vocabulary words.

Subject:
Arts and Humanities
Languages
Material Type:
Activity/Lab
Date Added:
11/14/2019
Colourful World Game (Digital Game)
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CC BY-NC-ND
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The Colourful World Game presents the player with problems related to sustainability that he/she must solve by exploring the game's environment, gathering information/following clues, and collecting and using items.

The player is visited by different animals seeking help after experiencing the consequences of unsustainable human behaviours. The player then has to explore different scenarios in order to resolve the situation and return the animals to their habitat.

The player will have 4 levels to play, corresponding to 4 different themes and complexity levels.

Following research activities conducted by the Colourful World consortium, the Game has been designed to facilitate acquisition of Sustainable Development related competences by children.

Subject:
Applied Science
Education
Elementary Education
Environmental Science
Material Type:
Game
Lesson Plan
Author:
Colourful World Partnership
Date Added:
09/24/2021
Construct a Story- ASL, Intermediate Low, ONLINE
Conditional Remix & Share Permitted
CC BY-NC-SA
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Students will review ASL idioms and use them in context. Students will take pieces of information (setting, time, activity, item) and create a story to share in American Sign Language. 

Subject:
Languages
Material Type:
Activity/Lab
Author:
Colleen Sanders
Date Added:
12/23/2021
Create an Interactive Story Game (Using Google Slides)
Unrestricted Use
CC BY
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This document details a simple way for anyone to create an interactive digital adventure game with zero programming. This activity can be done as an individual or with a team. Use a cloud-based PowerPoint program to get started (Google slides recommended).  

Subject:
Computer Science
Graphic Arts
Literature
Material Type:
Activity/Lab
Game
Lesson
Author:
John Whitfield
Date Added:
07/31/2020
Creating Video Games
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CC BY-NC-SA
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CMS.611J / 6.073 Creating Video Games is a class that introduces students to the complexities of working in small, multidisciplinary teams to develop video games. Students will learn creative design and production methods, working together in small teams to design, develop, and thoroughly test their own original digital games. Design iteration across all aspects of video game development (game design, audio design, visual aesthetics, fiction and programming) will be stressed. Students will also be required to focus test their games, and will need to support and challenge their game design decisions with appropriate focus testing and data analysis.

Subject:
Applied Science
Arts and Humanities
Business and Communication
Career and Technical Education
Computer Science
Engineering
Graphic Arts
Graphic Design
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Eberhardt, Richard
Grant, Andrew
Tan, Philip
Verrilli, Sara
Date Added:
09/01/2014