Students jump into learning how to spot fake news by playing a …
Students jump into learning how to spot fake news by playing a round of Factitious, the game. Next, they meet in groups to share strategies that helped them while playing the game. (A sample infographic of strategies is included, too.) Third, groups of students work together to be the first team to find all four fake news items in The Canadian Infiltration Fake News Game.
In this lesson, through discussion and presentation students will learn how to …
In this lesson, through discussion and presentation students will learn how to conduct productive research online, what valuable online resources look like, and what happens if they don't apply these strategies.
A range of online guides and modules that offer students essential information …
A range of online guides and modules that offer students essential information about the Library’s services, the digital learning environment and digital literacy skills, finding and evaluating sources of information, and academic writing and the assignment process.
This lesson will focus on American symbols. Students will identify American symbols …
This lesson will focus on American symbols. Students will identify American symbols and explain how they represent the United States of America. Symbols include the Liberty Bell, Bald Eagle, Statue of Liberty, United States Flag, Washington Monument, and the Lincoln Memorial. Students will work in pairs and conduct research about American symbols and create a digital story about a symbol of their choosing. This lesson was created as part of a collaboration between Alabama Technology in Motion and ALEX.
In this video we take a look at how devices connect to …
In this video we take a look at how devices connect to each other. We take a quick look at the Open System Interconnect Reference Model (OSI), Coaxial cable, Twisted Pair Cable, and Fiber-optic Cable.
By learning about search algorithms, students will start to understand that the …
By learning about search algorithms, students will start to understand that the information they get from searching online does not simply materialize out of thin air! This understanding will enable students to critically evaluate search results.
SummaryStudents will learn more about hacking and trolling in the online world. …
SummaryStudents will learn more about hacking and trolling in the online world. They will collaborate and build off others ideas and practice how to respond thoughtfully when creating discussions/posts/ comments. AccommodationsThis activity needs prior background that includes discussions about real news/fake news, what hacking truly means, and acting positive online, and digital literacy. This lesson allows for accommodations to be met through videos (close captioning) and completing commenting (recording it, using images/symbols). Articles/videos can be done together or independently. Images or symbols could be added to enhance learning (http://www.rcsthinkfromthemiddle.com/csi-color-symbol-image.html) Grade Level This lesson is for 5th grade and can be adjusted for younger or older students. Time duration Estimated time: One hour (or over 2 days). Teachers chose if they want to extend this activity. Teachers can divide students into groups & assign one article/video, allow them to decide, or do all based upon preference.Materials neededAccess to computers/tablets (earbuds/headphones) & google drive or other LMS systemPadlet link https://padlet.com/whitmanh1/fjp8ipdt8t6o--create separate padlets (copy/duplicate it) for multiple classesPrint an article or 2 in case the internet acts up, discussion questions posted at each table, examples of comments/responses that show 3 levels (target-exceeds, acceptable-meets, unacceptable- beginning/progressing) and rubric for self assessmentSchedule of Activities & decide on partner work (Table one does assignment #1, table two does #2, table three and four do #3, Table five does #4)
Students will use the free online coding program Scratch to learn the …
Students will use the free online coding program Scratch to learn the basics of coding and how to use blocks and animations to create a game. Students will create a game to find multiples of a given factor by making a character fly into the correct multiple of the given factor. The student will go through a series of coding steps to create a background, make a character fly, and create the factor and multiple game. This lesson plan was created as a result of the Girls Engaged in Math and Science, GEMS Project.
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