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A Person-Centered Guide to Demystifying Technology: Working together to observe, question, design, prototype, and implement/reject technology in support of people's valued beings and doings
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With special contributions by Betty Bayer, Henry Grob, Sara Rasmussen, Dinesh Rathi, Stephanie Shallcross, and Vandana Singh.

Digital technologies old and new are not objects that can be packed inside a box. They are a seamless, indivisible combination of people, organizations, policies, economies, histories, cultures, knowledge, and material things that are continuously shaped and reshaped. Every one of us innovates-in-use our everyday technologies, we just do not always know it. Not only are we shaped by the networked information tools in our midst, but we shape them and thereby shape others. For us to advance individual agency across diverse community knowledge and cultural wealth within the fabric of communities, we need to nurture our cognitive, socio-emotional, information, and progressive community engagement skills along with, and sometimes in advance of, our technical skills which then serve as just-in-time in-fill learning. This is the call placed by Rev. Dr. Martin Luther King, Jr. – to rapidly shift from a ‘thing-oriented’ society to a ‘person-oriented’ society.

In support of this shift, each session of the book begins first with a social chapter with background knowledge probe, conceptual introductions, and a lesson plan for the session. A technical chapter follows with technical introductions and hands-on activities, and a concluding wrap up and comprehension check. The technical of the Orange Unit especially focuses on electronics and physical computer components; the Blue Unit highlights software through a series of introductory programming activities, with possibilities for alternate pathways for those who bring in some existing programming experience; the Rainbow Unit then brings the hardware and software together into networked systems, concluding with a final design adventure.

Subject:
Career and Technical Education
Electronic Technology
Social Science
Material Type:
Textbook
Provider:
University of Illinois
Provider Set:
Illinois Open Publishing Network
Author:
Martin Wolske
Date Added:
12/03/2020
Photovoltaic Solar Energy Systems
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This class will study the behavior of photovoltaic solar energy systems, focusing on the behavior of "stand-alone" systems. The design of stand-alone photovoltaic systems will be covered. This will include estimation of costs and benefits, taking into account any available government subsidies. Introduction to the hardware elements and their behavior will be included.

Subject:
Applied Science
Career and Technical Education
Chemistry
Electronic Technology
Engineering
Physical Science
Physics
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Bucciarelli, Louis
Date Added:
09/01/2004
Practical Electronics
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CC BY-NC-SA
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You can build a wide range of practical electronic devices if you understand a few basic electronics concepts and follow some simple rules. These devices include light-activated and sound-activated toys and appliances, remote controls, timers and clocks, and motorized devices.
The subject begins with an overview of the fundamental concepts, followed by a series of laboratory exercises that demonstrate the basic rules, and a final project.

Subject:
Applied Science
Career and Technical Education
Electronic Technology
Engineering
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Bales, James
Date Added:
09/01/2004
Principles and Practice of Assistive Technology
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6.811: Principles and Practice of Assistive Technology (PPAT) is an interdisciplinary, project-based course, centered around a design project in which small teams of students work closely with a person with a disability in the Cambridge area to design a device, piece of equipment, app, or other solution that helps them live more independently.

Subject:
Applied Science
Career and Technical Education
Computer Science
Electronic Technology
Engineering
Health, Medicine and Nursing
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Li, William
Miller, Robert
Teo, Grace
Date Added:
09/01/2014
Principles of Engineering Practice
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CC BY-NC-SA
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This class introduces students to the interdisciplinary nature of 21st-century engineering projects with three threads of learning: a technical toolkit, a social science toolkit, and a methodology for problem-based learning. Students encounter the social, political, economic, and technological challenges of engineering practice by participating in real engineering projects with faculty and industry; this semester's major project focuses on the engineering and economics of solar cells. Student teams will create prototypes and mixed media reports with exercises in project planning, analysis, design, optimization, demonstration, reporting and team building.

Subject:
Applied Science
Business and Communication
Career and Technical Education
Electronic Technology
Engineering
Management
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Kimerling, Lionel
Date Added:
02/01/2010
Prototyping Avionics
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In the past building prototypes of electronic components for new projects/products was limited to using protoboards and wirewrap. Manufacturing a printed-circuit-board was limited to final production, where mistakes in the implementation meant physically cutting traces on the board and adding wire jumpers - the final products would have these fixes on them! Today that is no longer the case, while you will still cut traces and use jumpers when debugging a board, manufacturing a new final version without the errors is a simple and relatively inexpensive task. For that matter, manufacturing a prototype printed circuit board which you know is likely to have errors but which will get the design substantially closer to the final product than a protoboard setup is not only possible, but desirable. In this class, you'll learn to design, build, and debug printed-circuit-boards.

Subject:
Applied Science
Career and Technical Education
Electronic Technology
Engineering
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Saenz-Otero, Alvar
Date Added:
02/01/2006
Raspberry Pi Resources, Setup to First Program
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CC BY-SA
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Table of Contents:Section 1: Setting Up Your Raspberry PiSection 2: Using Your Raspberry PiSection 3: Getting Started With Your Raspberry PiSection 4: Activities for BeginnersThis is an edited (for structure) and compiled OER of the first three tutorials and some selected activities from Raspberrypi.org. All materials from the RaspberryPi Foundation are licensend under a Creative Commons Attribution-ShareAlike 4.0 International license.

Subject:
Computer Science
Educational Technology
Electronic Technology
Information Science
Material Type:
Diagram/Illustration
Reading
Student Guide
Author:
Adam Schaeffer
Date Added:
03/17/2021
The Rise of Cryptocurrency in the Global Arena Part 1
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11. Emerging Technologies: An Introduction to Cryptocurrency

The trifecta of globalization, urbanization and digitization have created new opportunities and challenges across our nation, cities, boroughs and urban centers. Cities are in a unique position at the center of commerce and technology becoming hubs for innovation and practical application of emerging technology. In this rapidly changing 24/7 digitized world, city governments worldwide are leveraging innovation and technology to become more effective, efficient, transparent and to be able to better plan for and anticipate the needs of its citizens, businesses and community organizations. This class will provide the framework for how cities and communities can become smarter and more accessible with technology and more connected.

Subject:
Career and Technical Education
Electronic Technology
Material Type:
Lesson
Provider:
CUNY Academic Works
Provider Set:
Medgar Evers College
Author:
Rhonda S. Binda
Date Added:
11/01/2020
Robocraft Programming Competition
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The 6.370 Robocraft programming competition is a unique challenge that combines battle strategy and software engineering. In short, the objective is to write the best player program for the computer game Robocraft.

Subject:
Applied Science
Arts and Humanities
Career and Technical Education
Computer Science
Electronic Technology
Engineering
Graphic Arts
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Ernst, Michael
Date Added:
01/01/2005
Robotic Manipulation
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Introduces the fundamental algorithmic approaches for creating robot systems that can autonomously manipulate physical objects in unstructured environments such as homes and restaurants. Topics include perception (including approaches based on deep learning and approaches based on 3D geometry), planning (robot kinematics and trajectory generation, collision-free motion planning, task-and-motion planning, and planning under uncertainty), as well as dynamics and control (both model-based and learning-based).
Homework assignments will guide students through building a software stack that will enable a robotic arm to autonomously manipulation objects in cluttered scenes (like a kitchen). A final project will allow students to dig deeper into a specific aspect of their choosing. The class has hardware available for ambitious final projects, but will also make heavy use of simulation using cloud resources.

Subject:
Applied Science
Career and Technical Education
Computer Science
Electronic Technology
Engineering
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Tedrake, Russell
Date Added:
09/01/2022
S2 E3: Is it energy or electricity?
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In this mini-episode of TILclimate (Today I Learned: Climate), host Laur Hesse Fisher breaks down what we’re actually talking about when we use the word “energy”. In a few minutes, we cover the difference between energy and electricity, and the big picture strategy for how to reduce CO2 for each.

Subject:
Atmospheric Science
Career and Technical Education
Electronic Technology
Physical Science
Material Type:
Lesson
Provider:
MIT
Provider Set:
TILclimate Educator Hub
Date Added:
06/22/2022
Seamless Learning in Higher Education
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Perspectives of International Educators on its Curriculum and Implementation Potential

Short Description:
This book is based on a study on the perspectives of international educators at five respective universities in five countries. The aim of the study is to establish the readiness of instructors to implement seamless learning as part of their curriculum. A clarification about the challenges and successes is compiled through this study and will be useful for policy makers in their respective environments.

Long Description:
This book is based on a study on the perspectives of international educators at five respective universities in five countries. The aim of the study is to establish the readiness of educators to implement seamless learning as part of their curriculum. A clarification about the challenges and successes is compiled through this study and will be useful for policy makers in their respective environments.

The target audience of this book on seamless learning includes educators, curriculum developers, decision makers and policy developers in higher education that are interested in the implementation of seamless learning in their environment. The study can be repeated to establish the readiness of a university by following the examples in this book. For assistance in similar studies the Global research team of the International Association for Mobile Learning can be contacted.

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Word Count: 46381

(Note: This resource's metadata has been created automatically by reformatting and/or combining the information that the author initially provided as part of a bulk import process.)

Subject:
Applied Science
Architecture and Design
Career and Technical Education
Computer Science
Education
Educational Technology
Electronic Technology
Material Type:
Textbook
Provider:
International Association for Mobile Learning
Date Added:
11/01/2020
Seamless Learning in Higher Education 2
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Comparisons from International Educators on Changes During a Global Pandemic

Short Description:
The second book on Seamless Learning in Higher Education is a compilation of detailed descriptions and comparisons of educators designing and teaching courses from 10 countries where identified courses before and during COVID-19 are analyzed based on the Seamless Learning Experience Design (SLED) framework. The book is intended as a clarification for the identified concepts within the SLED model and as a demonstration of improving quality education in learning environments where technology is ample and available as well as in learning environments with minimal technology resources. The book provides rich information that will support educators, instructional designers, and management alike to improve their approach toward the continuous changes in the education landscape.

Long Description:
The second book on Seamless Learning in Higher Education is a compilation of detailed descriptions and comparisons of educators designing and teaching courses from 10 countries where identified courses before and during COVID-19 are analyzed based on the Seamless Learning Experience Design (SLED) framework. The book is intended as a clarification for the identified concepts within the SLED model and as a demonstration of improving quality education in learning environments where technology is ample and available as well as in learning environments with minimal technology resources. The book provides rich information that will support educators, instructional designers, and management alike to improve their approach toward the continuous changes in the education landscape.

The target audience of this book on seamless learning includes educators, curriculum developers, decision makers and policy developers in higher education that are interested in the implementation of seamless learning in their environment. The study can be repeated to establish the readiness of a university by following the examples in this book. For assistance in similar studies the Global research team of the International Association for Mobile Learning can be contacted.

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Word Count: 65480

ISBN: 978-1-9993825-6-8

(Note: This resource's metadata has been created automatically by reformatting and/or combining the information that the author initially provided as part of a bulk import process.)

Subject:
Applied Science
Architecture and Design
Career and Technical Education
Computer Science
Education
Educational Technology
Electronic Technology
Material Type:
Textbook
Provider:
International Association for Blended Learning and Power Learning Solutions
Date Added:
10/12/2022
Semiconductor Devices: Theory and Application
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This text covers the theory and application of discrete semiconductor devices including diodes, bipolar junction transistors, JFETs, MOSEFETs and IGBTs. It is appropriate for Associate and Bachelors degrees programs in Electrical and Electronic Engineering Technology, Electrical Engineering and similar areas of study. Applications include rectifying, clipping, clamping, switching, small signal amplifiers and followers, and class A, B and D power amplifiers. A companion laboratory manual is available. The text is also available in Open Document Text (.odt) format.

Subject:
Applied Science
Career and Technical Education
Electronic Technology
Engineering
Material Type:
Textbook
Provider:
Dissidents
Author:
James M. Fiore
Date Added:
05/01/2017
Shop Practices Syllabus
Unrestricted Use
CC BY
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Syllabus of open/free readings.

Course description:
This course addresses the general lab skills and knowledge required to function safely and effectively in an electronics laboratory or shop environment. The student will be introduced to concepts in electronic circuit assembly, wire termination, and soldering. Included is an overview of various electrical schematics and diagrams used in the design, assembly, and repair of electrical and electronic systems. The proper use of common lab equipment and hand tools will be covered. This is a hands-on course intended to give the student experience performing tasks that are best taught by practice.

Subject:
Career and Technical Education
Electronic Technology
Material Type:
Syllabus
Author:
Doug Weiss
Date Added:
03/18/2019
Signal Circuit (AR)
Unrestricted Use
CC BY
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Why do the lights turn on in a room as soon as you flip a switch? Flip the switch and electrons slowly creep along a wire. The light turns on when the signal reaches it.

Subject:
Career and Technical Education
Electronic Technology
Material Type:
Simulation
Provider:
University of Colorado Boulder
Provider Set:
PhET Interactive Simulations
Author:
Carl Wieman
Sam Reid
Wendy Adams
Date Added:
07/02/2009
Signals, Systems and Inference
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CC BY-NC-SA
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This course covers signals, systems and inference in communication, control and signal processing. Topics include input-output and state-space models of linear systems driven by deterministic and random signals; time- and transform-domain representations in discrete and continuous time; and group delay. State feedback and observers. Probabilistic models; stochastic processes, correlation functions, power spectra, spectral factorization. Least-mean square error estimation; Wiener filtering. Hypothesis testing; detection; matched filters.

Subject:
Applied Science
Career and Technical Education
Electronic Technology
Engineering
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Hagelstein, Peter
Oppenheim, Alan
Verghese, George
Date Added:
02/01/2018
Signals, Systems and Information for Media Technology
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CC BY-NC-SA
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This class teaches the fundamentals of signals and information theory with emphasis on modeling audio/visual messages and physiologically derived signals, and the human source or recipient. Topics include linear systems, difference equations, Z-transforms, sampling and sampling rate conversion, convolution, filtering, modulation, Fourier analysis, entropy, noise, and Shannon's fundamental theorems. Additional topics may include data compression, filter design, and feature detection. The undergraduate subject MAS.160 meets with the two half-semester graduate subjects MAS.510 and MAS.511, but assignments differ.

Subject:
Applied Science
Arts and Humanities
Career and Technical Education
Electronic Technology
Engineering
Graphic Arts
Mathematics
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Bove, V.
Picard, Rosalind
Smithwick, Quinn
Date Added:
09/01/2007