This is an introduction to voice-overs lesson that is designed to get …
This is an introduction to voice-overs lesson that is designed to get students used to hearing their recorded voice. This project or a similar project is completed prior to our multimedia unit of designing and recording PSA videos. I have chosen to us Blabberize for this lesson but other options are available that would serve the same purpose.
6.101 is an introductory experimental laboratory that explores the design, construction, and …
6.101 is an introductory experimental laboratory that explores the design, construction, and debugging of analog electronic circuits. Lectures and six laboratory projects investigate the performance characteristics of diodes, transistors, JFETs, and op-amps, including the construction of a small audio amplifier and preamplifier. Seven weeks are devoted to the design and implementation, and written and oral presentation of a project in an environment similar to that of engineering design teams in industry. The course provides opportunity to simulate real-world problems and solutions that involve trade offs and the use of engineering judgment. Engineers from local analog engineering companies come to campus to help students with their design projects.
6.111 consists of lectures and labs on digital logic, flipflops, PALs, counters, …
6.111 consists of lectures and labs on digital logic, flipflops, PALs, counters, timing, synchronization, finite-state machines, and microprogrammed systems. Students are expected to design and implement a final project of their choice: games, music, digital filters, graphics, etc. The course requires extensive use of VHDL for describing and implementing digital logic designs. 6.111 is worth 12 Engineering Design Points.
6.111 is reputed to be one of the most demanding classes at …
6.111 is reputed to be one of the most demanding classes at MIT, exhausting many students’ time and creativity. The course covers digital design topics such as digital logic, sequential building blocks, finite-state machines, FPGAs, timing and synchronization. The semester begins with lectures and problem sets, to introduce fundamental topics before students embark on lab assignments and ultimately, a digital design project. The students design and implement a final digital project of their choice, in areas such as games, music, digital filters, wireless communications, video, and graphics. The course relies on extensive use of Verilog® for describing and implementing digital logic designs on state-of-the-art FPGA.
This course introduces students to the fundamental concepts of physical computing systems …
This course introduces students to the fundamental concepts of physical computing systems through hands-on, real-life applications. Physical computing forms the basis of smart devices, wearables like smart watches, e-textiles / fashion, IoT (Internet of Things) devices, and hardware start-up
This course teaches students to design electronic devices that interact with the physical world by building circuits and developing software algorithms that run on a microcontroller. These devices will also be connected to the internet so they can send sensor data to dashboards and be remotely operated from a computer or mobile device.
This course is designed specifically for university undergraduate students from all majors. It presumes no in-depth knowledge of physics or math nor prior experience with electronics. The only expected prerequisite knowledge is introductory experience with procedural programming (i.e. variables, functions, loops).
In this lab, the students will test a variety of materials to …
In this lab, the students will test a variety of materials to discover which items are conductors and which items are insulators. They will discuss, classify, record data, and develop new questions relating to electricity.
To better understand electricity, students investigate the properties of materials based on …
To better understand electricity, students investigate the properties of materials based on their ability to dispel static electricity. They complete a lab worksheet, collect experimental data, and draw conclusions based on their observations and understanding of electricity. The activity provides hands-on learning experience to safely explore the concept of static electricity, learning what static electricity is and which materials best hold static charge. Students learn to identify materials that hold static charge as insulators and materials that dispel charge as conductors. The class applies the results from their material tests to real-world engineering by identifying the best of the given materials for moving current in a solar panel.
Students act as engineers to apply what they know about how circuits …
Students act as engineers to apply what they know about how circuits work in electrical/motorized devices to design their own battery-operated model motor vehicles with specific paramaters. They calculate the work done by the vehicles and the power produced by their motor systems.
This is the companion laboratory manual to the OER text Semiconductor Devices: …
This is the companion laboratory manual to the OER text Semiconductor Devices: Theory and Application. Coverage begins at basic semiconductor devices (signal diodes, LEDs, Zeners, etc.) and proceeds through bipolar and field effect devices. Applications include rectifiers, clippers, clampers, AC to DC power supplies, small and large signal class A amplifiers, followers, class B amplifiers, ohmic region FET applications, etc. Mirror site: http://www.dissidents.com/resources/LaboratoryManualForSemiconductorDevices.pdf
The course focuses on experimental investigations of speech processes. Topics include: measurement …
The course focuses on experimental investigations of speech processes. Topics include: measurement of articulatory movements, measurements of pressures and airflows in speech production, computer-aided waveform analysis and spectral analysis of speech, synthesis of speech, perception and discrimination of speechlike sounds, speech prosody, models for speech recognition, speech disorders, and other topics.
Two 1-hour lectures per week Two labs per week Brief lab reports Term project, with short term paper No exams
This series of lessons will teach all of the key features in …
This series of lessons will teach all of the key features in Tinkercad, a free, web-based 3D design platform. When you have finished the lessons you will have a comprehensive knowledge of how to design/draw in 3D. After that all you need is practice to improve your skills.
This series of video screencasts will teach all of the key features …
This series of video screencasts will teach all of the key features in Tinkercad (a free, web-based 3D design platform). When you have finished viewing the videos you will have a comprehensive knowledge of how to design/draw in 3D.
This resource consists of 8 lecture PPTs, for the Course _Mechatronics. It …
This resource consists of 8 lecture PPTs, for the Course _Mechatronics. It covers, Sensors, PLC I/O modules, Hydraulic & Pneumatic systems, Maintenance of the System, Safety & Hazards.
LEGO® robotics uses LEGO®s as a fun tool to explore robotics, mechanical …
LEGO® robotics uses LEGO®s as a fun tool to explore robotics, mechanical systems, electronics, and programming. This seminar is primarily a lab experience which provides students with resources to design, build, and program functional robots constructed from LEGO®s and a few other parts such as motors and sensors.
En vue la difficulté d’envisager le schéma fonctionnel d’un ordinateur ainsi que …
En vue la difficulté d’envisager le schéma fonctionnel d’un ordinateur ainsi que sa structure, cette ressource éducative vient pour aider l’apprenant à : • Savoir les principaux constituants d’un ordinateur. • Savoir le schéma fonctionnel d’un ordinateur. • Distinguer les différents types de périphériques d’un ordinateur. • Savoir les fonctions des différents organes. • Acquérir le nécessaire du matériel informatique.
The "Music of the Future" is a lesson activity that combines STEAM/Maker …
The "Music of the Future" is a lesson activity that combines STEAM/Maker Education, programming with Scratch, and MakeyMakey. This lesson activity aims to develop 21st-century skills, which are the basics of product design, block-based programming, electronic programming, and collaboration skills. Here, we present the overview of this lesson activity, the comprehensive lesson plan for the teachers, and instruction for the students.
The students will make a drawing that lights up, while investigating circuits …
The students will make a drawing that lights up, while investigating circuits using copper tape, batteries and LEDs. They will use templates for the first circuit and then explore by adding more LEDs and copper tape traces. This lesson results from a collaboration between the Alabama State Department of Education and ASTA.
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