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In this Lesson Plan we will present the different technological tools on the use of graphic design and how it is implemented in our daily lives, in addition, we have focused on the development of advertisements in order to have absolute knowledge of these technological tools.

Subject:
Graphic Design
Material Type:
Activity/Lab
Author:
Wendy Quintero
Date Added:
05/18/2022
Accessibility Handbook for Teaching and Learning
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CC BY-NC-SA
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Word Count: 14995

(Note: This resource's metadata has been created automatically by reformatting and/or combining the information that the author initially provided as part of a bulk import process.)

Subject:
Career and Technical Education
Graphic Design
Material Type:
Textbook
Date Added:
01/26/2024
Activity: Create an Ethics Infographic
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CC BY-NC-SA
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An infographic can be used to display a concept graphically. For your final project, you will develop your personal and professional code of ethics. This "code" will include what you value and how you will conduct yourself in personal and professional relationships.

Your code of ethics infographic should have at least these three components:

- What does (or should) ethics mean in our society?
- What does ethics mean to you?
- How will you conduct yourself?

Subject:
Arts and Humanities
Business and Communication
Career and Technical Education
Communication
Graphic Arts
Graphic Design
Material Type:
Activity/Lab
Homework/Assignment
Author:
Velda Arnaud
Date Added:
04/07/2023
Animação 2D
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CC BY
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Introdução à Animação 2D História da AnimaçãoO que é um storyboardEscrever um guiãoAnimação frame a frame

Subject:
Educational Technology
Graphic Design
Material Type:
Lecture
Author:
Sara Martins
Date Added:
10/09/2023
Artistic Expression of Original Research Course Curriculum
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CC BY
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Grade level: graduate students, advanced undergrads, persons with analyzed research results

Course length: 1 semester, 4-6 months

Objective: This course empowers scientists to engage with their own data, each other, and the public through art. Through collective brainstorming, prototyping, and feedback from professional artists, students will create a project that expresses their own research through any artistic medium of their choice. The course typically culminates in a public art exhibition where students interact with a general audience to discuss their research, art, and what it means to be a scientist.

Subject:
Arts and Humanities
Biology
Career and Technical Education
Graphic Design
Life Science
Physical Science
Social Science
Visual Arts
Material Type:
Full Course
Author:
Peter Marting
Date Added:
07/25/2018
Blender 3D: Noob to Pro
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CC BY-SA
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Blender 3D: Noob to Pro is a product of shared effort by numerous team members and anonymous editors. Its purpose is to teach people how to create three-dimensional computer graphics using Blender, a free software application. This book is intended to be used in conjunction with other on-line resources that complement it.

Subject:
Applied Science
Career and Technical Education
Computer Science
Graphic Design
Material Type:
Textbook
Provider:
Wikibooks
Date Added:
07/28/2016
Business Computer Applications
Unrestricted Use
CC BY
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Short Description:
This book introduces students to Microsoft Windows, Word, Excel, PowerPoint and email management. The text covers basic concepts of creating word processing, spreadsheets, and presentation materials for the workplace.

Long Description:
This book introduces students to Microsoft Windows, Word, Excel, PowerPoint and email management. The text covers basic concepts of creating word processing, spreadsheets, and presentation materials for the workplace.

Word Count: 68829

(Note: This resource's metadata has been created automatically by reformatting and/or combining the information that the author initially provided as part of a bulk import process.)

Subject:
Applied Science
Business and Communication
Career and Technical Education
Computer Science
Graphic Design
Information Science
Material Type:
Textbook
Provider:
Odessa College
Date Added:
06/15/2023
City Icons
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CC BY-NC
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Variety of cultural city icons for multiple countries

To download and access the icons, click on view resource.
This will open the resource in a new google drive tab.
In the top right corner there should be a download button.
The folder will download as a ZIP file.
Once the ZIP file is downloaded, double click on it to open it, and it will create a new folder with all the icons!
The icons are PNG files, which means they have a transparent background, so they can easily be placed on top of other materials.

Subject:
Arts and Humanities
Career and Technical Education
Graphic Arts
Graphic Design
Languages
World Cultures
Material Type:
Diagram/Illustration
Author:
Chloe Pampush
Date Added:
04/22/2019
Colour Theory: Understanding and Working with Colour
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CC BY-NC
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Short Description:
NewParaColour theory covers a long history from antiquity to modern times. It includes academic and scientific investigations into how we see and understand colour. It also includes practical applications for using colour in creative work.NewParaThis learning resource covers the history of colour theory, how we see colour, and how to use colour systems to mix colour and create colour relationships.NewParaAlso included in this resource are quizzes to test your knowledge, and practical learning activities to guide users in applications of colour theory for art and design. It's useful for anyone working with colour in creative and scientific fields.

Word Count: 51635

(Note: This resource's metadata has been created automatically by reformatting and/or combining the information that the author initially provided as part of a bulk import process.)

Subject:
Arts and Humanities
Career and Technical Education
Graphic Arts
Graphic Design
Physical Science
Physics
Social Science
Sociology
Visual Arts
Material Type:
Textbook
Provider:
RMIT
Date Added:
02/23/2023
Communicating in A Big Way - Digital Design Using Wide Format Printing
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CC BY-NC-SA
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Communication is key in our daily lives. We need to have access to what is on our calendar – the school calendar. And yes, it’s great to have it electronically, but when there is a large group of people checking dates for an event it’s nice to have a large format for at-a-glance information. In this lesson, students will learn to create a large format 18” x 24” calendar file that could be printed and posted in a classroom to use for reference to upcoming events for the month. In our small community it has also become a public relations tool for our school and several are posted in businesses throughout our school district. Using the picture file format of the design, the calendar is also shared electronically each month for smaller print format in the community newsletter and online access.

Subject:
Business and Communication
Career and Technical Education
Communication
Education
Graphic Design
Material Type:
Activity/Lab
Lesson
Lesson Plan
Date Added:
07/10/2019
Create a Mandala in Photopea
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CC BY-NC-SA
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This google doc lesson includes a demonstration video of how to create a mandala in Photopea, a set of written instructions and an assignment that goes along with the video.

Subject:
Career and Technical Education
Graphic Arts
Graphic Design
Material Type:
Homework/Assignment
Author:
Ashley Webb
Date Added:
08/25/2020
Creating 3-D Models using Sketch-Up
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CC BY-NC-SA
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The project objective is to have students make a realistic 3-D model that is to scale. Student Mission: Your objective is to create a 3-D model of a building of your choice or imagination. The building must be to scale relative to an average-sized person. You make recreate a dwelling, barn or famous building OR create your dream home. Your building must be to scale and should be finished (windows, roof, shutters, steps, furniture, etc.). The outside of your building should include some surrounding features (e.g. bushes, trees, sidewalks, street, shed, etc.). Your final project should incorporate the elements listed on the rubric and be as detailed as possible. Be creative!

Subject:
Applied Science
Architecture and Design
Career and Technical Education
Computer Science
Engineering
Geometry
Graphic Design
Mathematics
Measurement and Data
Material Type:
Activity/Lab
Assessment
Homework/Assignment
Lesson Plan
Unit of Study
Date Added:
02/28/2019
Design for the Theater: Scenery
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CC BY-NC-SA
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This course will examine theory of scenic design as currently practiced, as well as historical traditions for use of performance space and audience/performer engagement. Four play scripts and one opera or dance theater piece will be designed after in-depth analysis; emphasis will be on the social, political and cultural milieu at the time of their creation, and now.

Subject:
Arts and Humanities
Career and Technical Education
Graphic Design
Performing Arts
Material Type:
Full Course
Provider Set:
MIT OpenCourseWare
Author:
Fregosi, William
Date Added:
02/01/2005
Designing the Digital World
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CC BY
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Short Description:
This book touches on design thinking, virtual reality, and 3D printing, and their applications in our world.

Long Description:
This book offers a blend of theory and practice in guiding readers to apply design thinking principles to solving some of our world’s biggest problems. At the same time, readers are encouraged to become aware of new and emerging technologies that make prototyping and applying solutions a reality.

Word Count: 38787

(Note: This resource's metadata has been created automatically by reformatting and/or combining the information that the author initially provided as part of a bulk import process.)

Subject:
Applied Science
Arts and Humanities
Career and Technical Education
Computer Science
Graphic Arts
Graphic Design
Visual Arts
Material Type:
Textbook
Date Added:
04/12/2021
Digital Design:  Magnetic Motivation - Create an Inspirational Quote Magnet
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CC BY-NC-SA
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Following the principles of design and production process, students will research a given topic, plan and create a design for a 2" x 3" rectangular or 3.25” circular magnet. Advanced students will be challenged to create a unique shape for a magnet.

Subject:
Career and Technical Education
Education
Graphic Design
Material Type:
Activity/Lab
Homework/Assignment
Lesson
Lesson Plan
Date Added:
07/11/2019
Digital Foundations
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CC BY
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This book was written by two artist educators who teach digital art and design studio foundation classes. While teaching classes that take place in software laboratories, we noticed that many of our students expected to learn to use software, but gave little consideration to aesthetics or art and design history. A typical first day question is, "Are we going to learn Photoshop in this class?" This book is a mash-up of the Bauhaus Basic Course and open source software such as Inkscape, Gimp, Firefox, and Processing. We have taken some of the visual principles and exercises from the Bauhaus Basic Course and adapted them into exercises for these applications.

Subject:
Arts and Humanities
Career and Technical Education
Graphic Design
Visual Arts
Material Type:
Textbook
Provider:
BCcampus
Provider Set:
BCcampus Open Textbooks
Author:
Free Software Foundation
Date Added:
10/28/2014
Digital Foundations: Introduction to Media Design with the Adobe Creative Cloud
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CC BY-NC-SA
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Revised Edition

Short Description:
Digital Foundations uses formal exercises of the Bauhaus to teach the Adobe Creative Suite. All students of digital design and production—whether learning in a classroom or on their own—need to understand the basic principles of design in order to implement them using current software. Far too often design is left out of books that teach software for the trade and academic markets. Consequently, the design software training exercise is often a lost opportunity for visual learning. This revised edition updates the original text for use with Adobe Creative Cloud 2017 software. Order a print copy: http://www.lulu.com/content/paperback-book/digital-foundations-introduction-to-media-design-with-the-adobe-creative-cloud-revised-edition/24461332

Long Description:
Digital Foundations uses formal exercises of the Bauhaus to teach the Adobe Creative Suite. All students of digital design and production—whether learning in a classroom or on their own—need to understand the basic principles of design in order to implement them using current software. Far too often design is left out of books that teach software for the trade and academic markets. Consequently, the design software training exercise is often a lost opportunity for visual learning. This revised edition updates the original text for use with Adobe Creative Cloud 2017 software. What is Digital Foundations?

Digital Foundations: Introduction to Media Design with the Adobe Creative Suite integrates the formal principles of the Bauhaus Basic Course into an introduction to digital media production with the Adobe Creative Suite, or the FLOSS graphics applications. Why Digital Foundations is different

Most textbooks and software manuals in the current market do not include art and design history or visual principles. These books synthesize historical examples and traditional studio foundation exercises into smart, well-paced digital studio exercises. See it for yourself in Chapter 5 of Digital Foundations, where we explore Illustrator’s Color Picker window through Joseph Albers’ color exercises.

Digital media texts about Adobe Creative Suite, whether they are “Bibles”, “For Dummies” or “Classroom in a Books”, focus on tools and production tips. Digital Foundations is the only textbook that teaches visual skills through production tools. For example, look at our Table of Contents. It is organized by visual topics, including symmetry, line art, tonal scale, elements of motion, and more.

Digital Foundations is not specifically for dummies or classrooms. It was made for self-learners, artists, designers, as well as classroom applications. We wrote this book for our classrooms as well as for our parents!

Order a print copy: http://www.lulu.com/content/paperback-book/digital-foundations-introduction-to-media-design-with-the-adobe-creative-cloud-revised-edition/24461332

Word Count: 43007

ISBN: 978-1-63635-008-0

(Note: This resource's metadata has been created automatically by reformatting and/or combining the information that the author initially provided as part of a bulk import process.)

Subject:
Applied Science
Career and Technical Education
Computer Science
Graphic Design
Material Type:
Textbook
Provider:
Open Oregon Educational Resources
Author:
Michael Mandiberg
xtine burrough
Date Added:
03/27/2015
Digital Project Preservation Plan: A Guide for Preserving Digital Humanities / Digital Scholarship Projects
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CC BY-NC
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A Digital Project Preservation Plan is designed to help with organizing preservation efforts for digital projects. Initially drafted as a companion guide meant to fill the gap on best methods for preserving digital scholarship or digital humanities projects, it can also be applied to digital projects outside the humanities. This preservation plan is most beneficial to those digital humanities (DH) project creators who need guidance on how to start a digital project with preservation in mind. Although the DH community has shared resources and case studies, the examples available tend to focus on DH development, and less on DH preservation. These resources are also located in disparate locations. The Digital Project Preservation Plan is a singular guide, focusing on DH preservation, as a starting point with references to more resources and related DH practices. This is a working document, available to practitioners in whole or part; ideally, it will be used in the early stages of project planning and consulted and revised regularly. The preservation infrastructure should be designed and built as a collaborative effort from the beginning of the project. As priorities, methods and technologies change, the preservation plan will need to be updated and modified accordingly.

This book has been used in humanities (history) and media courses but is applicable to any course that has digital/web project components.

The Table of Contents for this publication includes:
Summary, Project Charter, Digital File Inventory, Additional Considerations, Preservation Plan-A Summary and Checklist, References/Plan Resources, Appendix A: Project Charter, Appendix B: Digital File Inventory, Appendix C: Project Profile, Appendix D: Collaborators Web Publishing Agreement, Appendix E: Universal Design Checklist, Appendix F: Preservation Guidance Checklist, and the Glossary.

Subject:
Applied Science
Arts and Humanities
Career and Technical Education
Graphic Arts
Graphic Design
Information Science
Material Type:
Reading
Student Guide
Teaching/Learning Strategy
Textbook
Author:
Miller A
Date Added:
01/23/2020
E-Learning Essentials 2020
Unrestricted Use
CC BY
Rating
0.0 stars

Short Description:
The focus in this eBook is on providing a lasting resource for other educators and instructional designers and developers. The focus is to provide evidence-based guidance, useful design tools, and useful examples to guide the creation and design of E-Learning Modules. This digital resource has been authored by participants in EDUC5104G: Analysis and Design of Web-Based Learning Tools -- a graduate-level course offered through Ontario Tech University.

Long Description:
The focus in this eBook is on providing a lasting resource for other educators and instructional designers and developers. The focus is to provide evidence-based guidance, useful design tools, and useful examples to guide the creation and design of E-Learning Modules. This digital resource has been authored by participants in EDUC5104G: Analysis and Design of Web-Based Learning Tools — a graduate-level course offered through Ontario Tech University.

DOWNLOAD FORMATS:

Word Count: 40882

(Note: This resource's metadata has been created automatically by reformatting and/or combining the information that the author initially provided as part of a bulk import process.)

Subject:
Applied Science
Career and Technical Education
Computer Science
Education
Educational Technology
Graphic Design
Material Type:
Textbook
Provider:
Power Learning Solutions
Date Added:
04/10/2020