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NextLab I: Designing Mobile Technologies for the Next Billion Users
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Can you make a cellphone change the world?
NextLab is a hands-on year-long design course in which students research, develop and deploy mobile technologies for the next billion mobile users in developing countries. Guided by real-world needs as observed by local partners, students work in multidisciplinary teams on term-long projects, closely collaborating with NGOs and communities at the local level, field practitioners, and experts in relevant fields.
Students are expected to leverage technical ingenuity in both mobile and internet technologies together with social insight in order to address social challenges in areas such as health, microfinance, entrepreneurship, education, and civic activism. Students with technically and socially viable prototypes may obtain funding for travel to their target communities, in order to obtain the first-hand feedback necessary to prepare their technologies for full fledged deployment into the real world (subject to guidelines and limitations).

Subject:
Applied Science
Arts and Humanities
Business and Communication
Career and Technical Education
Electronic Technology
Engineering
Graphic Arts
Social Science
Sociology
Material Type:
Full Course
Provider Set:
MIT OpenCourseWare
Author:
Clifford, Gari
Fletcher, Richard
Rotberg, Jhonatan
Sarmenta, Luis
Date Added:
09/01/2008
Nine Elements of Digital Citizenship
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This lesson discusses the nine elements of Digital Citizenship as identified in Mike Ribble's book, which is endorsed by ISTE. These elements help us organize digital citizenship so we can build an organized curriculum.

Subject:
Career and Technical Education
Electronic Technology
Material Type:
Activity/Lab
Author:
Catherine Hines
Date Added:
02/27/2018
OER-UCLouvain: Apprentissage par problème en physique pour des groupes d'étudiants en apprentissage actif: Electrostatique et Magnétostatique dans les lignes HT
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La ressource présente trois situations problèmes (APP) en physique-électricité à résoudre en équipe d'étudiants, encadré par un tuteur. Les 3 énoncés d'APPs sont une séquence autour d'un même sujet en physique : l'électricité et plus précisément l'électrostatique, la magnétostatique, les matériaux conducteurs et isolants. Un manuel d'utilisateur à destination des enseignants comprenant les thèmes abordés, les acquis d'apprentissage et les modalités d'évaluation sont fournis.

Subject:
Applied Science
Career and Technical Education
Electronic Technology
Engineering
Physical Science
Material Type:
Lecture Notes
Author:
MATAGNE Ernest
SOBIESKI Piotr
Date Added:
03/23/2018
OER-UCLouvain: Apprentissage par problème en physique pour des groupes d'étudiants en apprentissage actif: Force magnétique sur particules
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La ressource présente deux situations problèmes (APP) en physique à résoudre en équipe d'étudiants, encadré par un tuteur. Les 2 énoncés des APPs abordent un même sujet en physique : l'électricité et plus précisément la notion de force magnétique sur des particules chargées en mouvement. Un manuel d'utilisateur à destination des enseignants comprenant les thèmes abordés, les acquis d'apprentissage et les modalités d'évaluation est fourni.

Subject:
Applied Science
Career and Technical Education
Electronic Technology
Engineering
Physical Science
Material Type:
Lecture Notes
Provider:
OER-UCLOUVAIN
Author:
LAURENT Francis
SOBIESKI Piotr
Date Added:
03/23/2018
OIT 110 OER Content Tracker
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CC BY
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List of topics and related resources for OIT 110, Communications and Editing, at Springfield Technical Community College. Taught by Professor Eileen Cusick.

Subject:
Applied Science
Business and Communication
Career and Technical Education
Communication
Computer Science
Electronic Technology
Information Science
Material Type:
Lecture Notes
Author:
Eileen Cusick
Date Added:
04/25/2019
Ohm's Law
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See how the equation form of Ohm's law relates to a simple circuit. Adjust the voltage and resistance, and see the current change according to Ohm's law. The sizes of the symbols in the equation change to match the circuit diagram.

Subject:
Applied Science
Career and Technical Education
Electronic Technology
Engineering
Material Type:
Activity/Lab
Interactive
Provider:
University of Colorado Boulder
Provider Set:
PhET Interactive Simulations
Author:
Michael Dubson
Mindy Gratny
Date Added:
11/16/2007
One Path
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Educational Use
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Students learn that charge movement through a circuit depends on the resistance and arrangement of the circuit components. In a hands-on activity, students build and investigate the characteristics of series circuits. In another activity, students design and build a flashlight.

Subject:
Applied Science
Career and Technical Education
Electronic Technology
Engineering
Material Type:
Activity/Lab
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Carleigh Samson
Daria Kotys-Schwartz
Denise Carlson
Joe Friedrichsen
Malinda Schaefer Zarske
Sabre Duren
Xochitl Zamora Thompson
Date Added:
09/18/2014
Online Board Gaming Program
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CC BY
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This document is a how-to on having an online gaming program. Two resources will be featured & explained: boardgamearena.com and tabletopia.com. This is an especially effective way for people to connect and while still social distancing.

Subject:
Computer Science
Educational Technology
Electronic Technology
Graphic Arts
Material Type:
Game
Interactive
Author:
John Whitfield
Date Added:
07/31/2020
Online Educational CPU Visual Simulator, interpreting a simplified but representative assembly language.
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CC BY-NC-ND
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This new online version of the Educational CPU Visual Simulator allows users to visualize with detailed animations the execution of assembly language code. Its main goal is to support novices in understanding the behavior of the key components of a CPU, focusing on how code written in high-level languages is actually executed on the hardware of a computer.

It supports a simplified but representative assembly language of 16 (Data Transfer, Control Flow, Arithmetic-Logic) instructions, with immediate and direct addressing modalities. Instructions and numeric data can be inserted and edited directly in RAM. It is possible to define “labels” to be used as parameters in jump instructions, or as variable identifiers. The speed and level of detail of the animations can be controlled by the users. At any time, it is possible to switch between symbolic and binary representations.

It was successfully evaluated in Colorado: Cortinovis, R., & Rajan, R. Evaluating and improving the Educational CPU Visual Simulator: a sustainable Open Pedagogy approach, Proceedings of the 33rd Annual Workshop of the Psychology of Programming Interest Group (PPIG).

More information available in: Cortinovis, R. (2021). An educational CPU Visual Simulator, Proceedings of the 32nd Annual Workshop of the Psychology of Programming Interest Group (PPIG).

Subject:
Applied Science
Career and Technical Education
Computer Science
Electronic Technology
Engineering
Material Type:
Activity/Lab
Interactive
Simulation
Author:
Jonathan Cancelli
Others - see credits
Renato Cortinovis
Date Added:
07/08/2021
Open Educational Resources
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CC BY-NC
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This Northeast Alabama Community College LibGuide provides information about copyright, Creative Commons, and open educational resources (OER).

Subject:
Applied Science
Career and Technical Education
Education
Educational Technology
Electronic Technology
Higher Education
Information Science
Material Type:
Teaching/Learning Strategy
Author:
Dr. Julia Everett
Date Added:
07/28/2021
Open Source for Digital Communication & Learning Objects
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CC BY-NC-SA
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Live Streaming, Podcasting, and Video Editing

Short Description:
This project is made possible with funding by the Government of Ontario and through eCampusOntario’s support of the Virtual Learning Strategy. To learn more about the Virtual Learning Strategy visit: https://vls.ecampusontario.ca.

Word Count: 9400

(Note: This resource's metadata has been created automatically by reformatting and/or combining the information that the author initially provided as part of a bulk import process.)

Subject:
Applied Science
Arts and Humanities
Career and Technical Education
Computer Science
Electronic Technology
Graphic Arts
Material Type:
Textbook
Date Added:
02/23/2022
Open Source for Digital Communication & Learning Objects
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CC BY-NC-SA
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Live Streaming, Podcasting, and Video Editing

Short Description:
This project is made possible with funding by the Government of Ontario and through eCampusOntario’s support of the Virtual Learning Strategy. To learn more about the Virtual Learning Strategy visit: https://vls.ecampusontario.ca.

Word Count: 9400

(Note: This resource's metadata has been created automatically by reformatting and/or combining the information that the author initially provided as part of a bulk import process.)

Subject:
Applied Science
Arts and Humanities
Career and Technical Education
Computer Science
Electronic Technology
Graphic Arts
Material Type:
Textbook
Date Added:
02/23/2022
Optical Signals, Devices, and Systems
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6.637 covers the fundamentals of optical signals and modern optical devices and systems from a practical point of view. Its goal is to help students develop a thorough understanding of the underlying physical principles such that device and system design and performance can be predicted, analyzed, and understood.
Most optical systems involve the use of one or more of the following: sources (e.g., lasers and light-emitting diodes), light modulation components (e.g., liquid-crystal light modulators), transmission media (e.g., free space or fibers), photodetectors (e.g., photodiodes, photomultiplier tubes), information storage devices (e.g., optical disk), processing systems (e.g., imaging and spatial filtering systems) and displays (LCOS microdisplays). These are the topics covered by this course.

Subject:
Applied Science
Career and Technical Education
Electronic Technology
Engineering
Physical Science
Physics
Material Type:
Full Course
Provider Set:
MIT OpenCourseWare
Author:
Warde, Cardinal
Date Added:
02/01/2003
Organic Optoelectronics
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The course examines optical and electronic processes in organic molecules and polymers that govern the behavior of practical organic optoelectronic devices. Electronic structure of a single organic molecule is used as a guide to the electronic behavior of organic aggregate structures. Emphasis is placed on the use of organic thin films in active organic devices including organic LEDs, solar cells, photodetectors, transistors, chemical sensors, memory cells, electrochromic devices, as well as xerography and organic non-linear optics. How to reach the ultimate miniaturization limit of molecular electronics and related nanoscale patterning techniques of organic materials will also be discussed. The class encompasses three laboratory sessions during which the students will practice the use of select vacuum and non-vacuum organic deposition techniques by making their own active organic devices.

Subject:
Applied Science
Biology
Career and Technical Education
Electronic Technology
Engineering
Life Science
Material Type:
Full Course
Provider Set:
MIT OpenCourseWare
Author:
Bulovic, Vladimir
Date Added:
02/01/2003
Organic Solar Energy and Berries
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Educational Use
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Students learn about how a device made with dye from a plant, specifically cherries, blackberries, raspberries and/or black currents, can be used to convert light energy into electrical energy. They do this by building their own organic solar cells and measuring the photovoltaic devices' performance based on power output.

Subject:
Applied Science
Career and Technical Education
Electronic Technology
Engineering
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Crystal Young
Date Added:
09/18/2014
Paging Dr. Google: How to Use Digital Health Information for Conversations with Health Providers
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According to a 2012 study, 81% of U.S. teenagers reported looking at online health information for their needs (Park & Kwon, 2018). For this reason, it is increasingly important to consider ways to promote and model effective digital health literacy. This module is designed not to dissuade adolescents from using digital resources to find health information, but rather equipping them with the tools to find reputable resources and responsibly use them to inform conversations with their health providers. This learning module is divided into three sub-modules (each 20-30 min in length) that are designed to be taught in separate sessions, or as part of a singular digital health literacy workshop/bootcamp. Please feel free to use any parts of this module that you feel could best empower your students to actively engage in their health and wellness.

Subject:
Educational Technology
Electronic Technology
Health, Medicine and Nursing
Technology
Material Type:
Lesson Plan
Module
Teaching/Learning Strategy
Author:
Karan Mirpuri
Date Added:
04/24/2023
The Path of Electrons
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Students engage in an interactive "hot potato" demonstration to gain an appreciation for the flow of electrons through a circuit. Students role play the different parts of a simple circuit and send small items representing electrons (paper or candy pieces) through the circuit.

Subject:
Applied Science
Career and Technical Education
Electronic Technology
Engineering
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Denise Carlson
Jeff Lyng
Malinda Schaefer Zarske
Sharon D. Perez-Suarez
Date Added:
10/14/2015
Pattern Recognition and Analysis
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This class deals with the fundamentals of characterizing and recognizing patterns and features of interest in numerical data. We discuss the basic tools and theory for signal understanding problems with applications to user modeling, affect recognition, speech recognition and understanding, computer vision, physiological analysis, and more. We also cover decision theory, statistical classification, maximum likelihood and Bayesian estimation, nonparametric methods, unsupervised learning and clustering. Additional topics on machine and human learning from active research are also talked about in the class.

Subject:
Applied Science
Career and Technical Education
Electronic Technology
Engineering
Life Science
Mathematics
Material Type:
Full Course
Provider Set:
MIT OpenCourseWare
Author:
Faculty and Staff, Media Lab
Morgan, Bo
Picard, Rosalind
Thomaz, Andrea
Date Added:
09/01/2006
Pattern Recognition for Machine Vision
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The applications of pattern recognition techniques to problems of machine vision is the main focus for this course. Topics covered include, an overview of problems of machine vision and pattern classification, image formation and processing, feature extraction from images, biological object recognition, bayesian decision theory, and clustering.

Subject:
Applied Science
Career and Technical Education
Computer Science
Electronic Technology
Engineering
Life Science
Material Type:
Full Course
Provider Set:
MIT OpenCourseWare
Author:
Heisele, Bernd
Ivanov, Yuri
Date Added:
09/01/2004
A Person-Centered Guide to Demystifying Technology: Working together to observe, question, design, prototype, and implement/reject technology in support of people's valued beings and doings
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With special contributions by Betty Bayer, Henry Grob, Sara Rasmussen, Dinesh Rathi, Stephanie Shallcross, and Vandana Singh.

Digital technologies old and new are not objects that can be packed inside a box. They are a seamless, indivisible combination of people, organizations, policies, economies, histories, cultures, knowledge, and material things that are continuously shaped and reshaped. Every one of us innovates-in-use our everyday technologies, we just do not always know it. Not only are we shaped by the networked information tools in our midst, but we shape them and thereby shape others. For us to advance individual agency across diverse community knowledge and cultural wealth within the fabric of communities, we need to nurture our cognitive, socio-emotional, information, and progressive community engagement skills along with, and sometimes in advance of, our technical skills which then serve as just-in-time in-fill learning. This is the call placed by Rev. Dr. Martin Luther King, Jr. – to rapidly shift from a ‘thing-oriented’ society to a ‘person-oriented’ society.

In support of this shift, each session of the book begins first with a social chapter with background knowledge probe, conceptual introductions, and a lesson plan for the session. A technical chapter follows with technical introductions and hands-on activities, and a concluding wrap up and comprehension check. The technical of the Orange Unit especially focuses on electronics and physical computer components; the Blue Unit highlights software through a series of introductory programming activities, with possibilities for alternate pathways for those who bring in some existing programming experience; the Rainbow Unit then brings the hardware and software together into networked systems, concluding with a final design adventure.

Subject:
Career and Technical Education
Electronic Technology
Social Science
Material Type:
Textbook
Provider:
University of Illinois
Provider Set:
Illinois Open Publishing Network
Author:
Martin Wolske
Date Added:
12/03/2020