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  • WA.ET.9-12.DC.2d - Students manage their personal data to maintain digital privacy and se...
  • WA.ET.9-12.DC.2d - Students manage their personal data to maintain digital privacy and se...
Avoiding Confirmation Bias
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We may be leaving out information or disregarding it because it doesn't conform with our own beliefs.  Students will learn about confirmation bias, different perspectives and how to avoid confirmation bias.  This lesson is part of a media unit curated at our Digital Citizenship website, "Who Am I Online?". 

Subject:
Educational Technology
English Language Arts
Speaking and Listening
Material Type:
Activity/Lab
Lesson
Lesson Plan
Author:
Dana John
Angela Anderson
Beth Clothier
John Sadzewicz
Date Added:
06/14/2020
Common Sense Education Website Guidance
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CC BY
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This guide walks you through the part of the Common Sense website that focuses on K-12 Digital Citizenship curriculum. The lesson plans include everything educators need to begin teaching this content in their classrooms and many have accompanying high-quality videos. There are also engaging games for younger students and an interactive social media simulation for older students. Topics include: media balance & well-being, privacy & security, digital footprint & identity, relationships & comunication, cyberbullying, digital drama & hate speech, and news & media literacy. 

Subject:
Communication
Electronic Technology
Information Science
Material Type:
Lesson Plan
Teaching/Learning Strategy
Unit of Study
Author:
Lesley James
Date Added:
11/16/2021
Every Click You Make: Algorithms, Social Media and You (HS lesson)
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In this presentation and discussion for high school students, students will learn a simple definition for algorithm and discuss the ways that algorithms shape social media content. Students will question whether the algorithms in their own social media allow them to pursue their interests or limit them. Students will explore ways to adjust settings, privacy and ad preferences to affect the algorithms in the platforms they use. 

Subject:
Sociology
Technology
Material Type:
Activity/Lab
Homework/Assignment
Lesson
Lesson Plan
Teaching/Learning Strategy
Author:
Sharyn Merrigan
Katie Savinski
Date Added:
05/23/2023
Hands-On AI Projects for the Classroom: A Guide for Secondary Teachers
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This guide provides student-driven projects that can directly teach subject area standards in tandem with foundational understandings of what AI is, how it works, and how it impacts society. Several key approaches were taken into consideration in the design of these projects. Understanding these approaches will support both your understanding and implementation of the projects in this guide, as well as your own work to design further activities that integrate AI education into your curriculum.

Project 1: AI Chatbots
Project 2: Developing a Critical Eye
Project 3: Using AI to Solve Environmental Problems
Project 4: Laws for AI

Visit the ISTE website with all the free practical guides for engaging students in AI creation: https://www.iste.org/areas-of-focus/AI-in-education

Subject:
Applied Science
Computer Science
Education
Educational Technology
Material Type:
Lesson
Lesson Plan
Module
Unit of Study
Author:
General Motors
International Society for Technology in Education (ISTE)
Date Added:
07/24/2023
Hands-On AI Projects for the Classroom: A Guide on Ethics and AI
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In this guide, students’ exploration of AI is framed within the context of ethical considerations and aligned with standards and concepts, and depths of understanding that would be appropriate across various subject areas and grade levels in K–12. Depending on the level of your students and the amount of time you have available, you might complete an entire project, pick and choose from the listed activities, or you might take students’ learning further by taking advantage of the additional extensions and resources provided for you. For students with no previous experience with AI education, exposure to the guided learning activities alone will create an understanding of their world that they likely did not previously have. And for those with some background in computer science or AI, the complete projects and resources will still challenge their thinking and expose them to new AI technologies and applications across various fields of study.

Project 1: Fair's Fair
Project 2: Who is in Control?
Project 3: The Trade-offs of AI Technology
Project 4: AI and the 21st Century Worker

Visit the ISTE website with all the free practical guides for engaging students in AI creation: https://www.iste.org/areas-of-focus/AI-in-education.

Subject:
Applied Science
Computer Science
Education
Educational Technology
Material Type:
Lesson
Lesson Plan
Module
Unit of Study
Author:
General Motors
International Society for Technology in Education (ISTE)
Date Added:
07/25/2023
Let's Get Social: Analyzing Social Media Platforms
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CC BY-NC-SA
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This unit engages students in a variety of activities that analyze and reflect on the role of social media in our everyday lives. This includes options for collaborative group work, reading nonfiction articles, a design challenge and presentations to communicate ideas. The unit also includes a formal writing assessment option that aligns with the Common Core State Writing Standards. Activities can be adapted or combined in a variety of ways to support student reflection and analysis. These lessons were piloted in 9th grade English classes but are suitable or a range of secondary students. 

Subject:
Communication
Composition and Rhetoric
Reading Informational Text
Speaking and Listening
Material Type:
Activity/Lab
Assessment
Homework/Assignment
Lesson
Unit of Study
Author:
Shana Ferguson
Date Added:
02/08/2021
Media Literacy Symposium
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CC BY-NC-SA
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Staff at Avanti HS in Olympia, WA, organized and full-day media literacy symposium for their students. They invited community members to present on various aspects of media and communications. Students signed up for 45-minute sessions throughout the day. At the end of the day, students gathered in their advisory classes to debrief and share highlights.The project was part of the Digital Immersion Initiative 2.0 in the Olympia School District and funded in part by a Digital Citizenship and Media Literacy from the Office of the Superintendent of Public Instruction.The materials provided here were posted with the permission of the AHS staff members who created them.

Subject:
Journalism
Social Science
Technology
Material Type:
Teaching/Learning Strategy
Author:
Sharyn Merrigan
Jamie Sproul
Date Added:
05/25/2023
Understanding algorithms and big data in the job market
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This interactive lesson helps students understand how companies use algorithms to sort job applicants. It also encourages students to reflect on how digital data mining also can contribute to the hiring process. Students examine resumes and digital data to consider the ways in which our data may open or close opportunities in an increasingly digitized hiring market.

Subject:
Applied Science
Business and Communication
Computer Science
English Language Arts
Information Science
Material Type:
Lesson
Date Added:
08/05/2019
What Is Your Role Online?
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CC BY-NC-SA
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In this lesson, students will define their dominant roles online, explain the benefits of each type of online role and discuss the responsibilities and risks inherent in each type of online interaction. This lesson is part of a media unit curated at our Digital Citizenship website entitled "Who Am I Online?"

Subject:
Communication
Educational Technology
Material Type:
Activity/Lab
Lesson Plan
Author:
Beth Clothier
John Sadzewicz
Dana John
Angela Anderson
Date Added:
06/11/2020
Who Am I Online?
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CC BY-NC-SA
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Students will look at social medias and what identities are crafted in those formats, both for social media celebrities and their own digital footprints. This lesson is part of a media unit curated at our Digital Citizenship website, "Who Am I Online?"

Subject:
Communication
Educational Technology
Material Type:
Activity/Lab
Lesson Plan
Author:
Beth Clothier
Angela Anderson
Dana John
John Sadzewicz
Date Added:
06/13/2020